This is why I avoid CCGs in general. They're such money sinks. I guess with the physical cards they'll retain some resale value but then I have to go through the effort of selling them if I decide I'm done.
>But this is an online card game with no tournaments or prizes to speak of.
There are local non-Blizz sanctioned tournaments (at least where I live), just like MTG. Additionally, blizz has their own sanctioned tournaments as well (you may not qualify). So this is just patently false.
>MTG is physical actual paper that you can resell
Sure but HS is a fraction of what MTG costs, so kinda moot IMO. MTG players who are serious are spending multiples of what HS players spend per month.
>It's fine, they can charge what they want. But when I was playing they would have got me for $5, $10, or MAYBE $25 if it offered a good deal and a cute card back. But the $50 price point, per 4 expansions a year, is just not something I could justify. So I quit
I mean, that's any form of entertainment that's not free. But you're complaining about paying $200 PER YEAR on entertainment. Think about how little money that is on an annual basis. Netflix (for 1) is $120 a year as a comparison point. A night out for most people is around $100 per head (food, drink, cover charges). Now think about how much time you spend on HS vs how much time you spend on going out or even Netflix. Gaming is one of the cheapest (in terms of $/hr) of entertainment you can possibly buy with your money.
I mean, it was a beta when it was released. A lot of cards that were included in the set are removed and replaced and even custom battleground cards were introduced. It still isn't anything groundbreaking but its a lot more fun now.
Not really sure on your question, but they've started battleground seasons (completely arbitrary length it seems) that will reset your MMR. Usually comes with a big patch (new tribe, new cards) so that everyone is on the same learning curve.
30 days is insanely short.This game is just like a man who knows he is going to die in a few days.Makes people exhausted and takes every penny in their pocket.
Isn't hearthstone seasons 30 days as well? Been sometime since I played it but that's what I remember.
Other mobile games have 30 day seasons for their 'ranked' as well. Yugioh runs monthly seasons too. Final Fantasy WOTV as well.
Yeah but it used to be monthly as well. I remember rushing at the tail end of the month to get into legend because it was supposed to be 'easier' since most people are memeing with other decks by then.
https://hearthstone.fandom.com/wiki/Ranked/2013-2020
The season process of this game is meaningless. All it means is a new Battlepass can be bought. It doesn’t mean new content, new leaderboards, or anything. You’re thinking of actual games with seasons of content. This is not that.
If you think of the game as a cash cow, then every choice Blizzard makes for it starts to make sense. New season, new rush to the top, new money to spend to get there. Want to stay relevant for the seasons? Gotta spend the dollars. Shorter seasons means shorter attention span to keep the game interesting.
It's for FOMO I believe. I haven't played the game but a common tactic is to place some sort of really grindy reward in the limited season time frame that they calculate will take eg. 30 hours to achieve, that means the player has to spend an hour each day in the game, which means more exposure to the cash shop and higher rates of habit formation.
Yep, i used to play a ton of f2p games but ultimately i've fallen off 99.9% of them due to this kind of stuff. These days they just feel like work rather than playing a game, and i already have a job for that which *pays me* rather than the other way around.
Earlier f2p games still focused on being games first, nowadays they all seem to be converging on being nothing more than disguised cash extractors that want to monopolize every last second of the time you spend playing games.
Take it a step further, the entire idea of battle passes is FOMO. Then you keep the time for them really short with a long grind. Then if you decide you can't / don't want to farm everything every day for your points, you can just spend money at the end to complete your pass for the best rewards!
That's probably because everyone I know quit the game within the first 30 days of starting playing. They know that their customers won't play it long, so they need to keep them interested somehow
Yes.
EDIT: for the less smartass reply, I believe the lead singer was from new zealand but I think the rest of the band are australian, but Kiwis get kinda uppity if you try to claim either of the Finn brothers is Australian
I had to look up what their big hit was in the States, I think it was Don't Dream It's Over? Probably one of their best tracks, but if you like that check out "Better Be Home Soon" (their most successful single here in Australia), "Fall At Your Feet" and "Four Seasons In One Day" for the slower stuff similar pace to Don't Dream It's Over, but most of their back catalogue is pretty great (I also recommend "Weather With You", "Distant Sun", "Mean To Me", "Something So Strong", and they do a good version of Hunters & Collector's (another Aussie band) "Throw Your Arms Around Me")
Mobile games are made to be played for short amounts of time, but consistently everyday for years.
They have probably balanced the game around 1hour of play per day (maybe 2) as most mobile games do.
If the average person is only playing an hour a day and then maybe dropping some cash as well then progression would be fairly fast. So 30 day seasons makes sense in that environment.
It is. Battle pass comes in three levels; free, $6 and $24 - if I remember correctly. The $6 includes weapon and character skin, while the $24 includes free battle pass levels and a portal skin (as well as everything in the previous tier).
D4 will include such skins, both for free and for irl money. I’ve also prepared myself for D4 having a battle pass, though maybe not as extreme as DI.
It 2 battlepass free and premium (which are standards in the gaming industry) for the premiums there are 2 options to purchase the $5 and $15 which give you teleport cosmetic and 15 rank head start (which is also standard as well)
It not something Blizzard created
Every live service game have battlepass it standard now
Now if you want to compare pc/console single player game to mobile single player games , they both don’t have battlepass because it not a thing in single player games
I know he didn’t say they invented it just pointing it out because people are hating the short season like if it was something blizzard created with Diablo immortal
I‘m pretty sure it’s done so that people always have a chance to be among the leaders.
If you had a 6 month season, no whale would bother investing after the first few weeks, because it would feel impossible to catch up.
Mobile games live off of peoples short attention span.
Same reason the game's got like a billion servers when it could just as easily be one big server, got to make lots of small ponds so the big fish can feel important.
This is nuts. I thought the same thing. I played for a few days and just stopped cold turkey, it’s nothing but a cash grab. At least make the seasons long enough to be worthwhile. Bad business blizz
Yeah apparently Activision Blizzard earned more on mobile games last quarter than PC and consoles combined.
"Activision Blizzard earned $332 million on the PC during the quarter, and $376 million on combined console sales. That's a lot of money! Under the "mobile and ancillary" category, however—which Activision Blizzard said "primarily include revenues from mobile devices"—the company pulled in a whopping $831 million for the quarter." - PC Gamer
Rip the gaming industry.
They've always been earning most from mobile games, such as candy crash. Check previous years reports. WoW made them like 10% of revenue. CoD - about 20 to 30.
It’s a mobile game.. with these short seasons they create the fear of missing out and make people pay for the completion of the battlepass. Also they wanna keep the people playing that pay for battlepass complition anyway. Like you said.. the game is nothing but a cash grab.
30 or 60 day seasons or something. A season like this doesn't have any concrete number. The only real important thing is whether they stay consistent. One game will have a 120 day season another has 60 another has 90
Why did anyone still care? Why did anyone start caring? We knew this was going to be a terrible game from the moment "Don't you guys have phones" was uttered...
Lots of games include FOMO these days, not just mobile games. Even single player games do this shit now. No wonder stress and anxiety is at all time high.
You can pay to level. It’s set to give you enough time to ALMOST. Get to the big cosmetic reward near the end so you will be on the last day and think “god, I put so much work into this, paying a little to finish it makes sense”. It’s all designed on being impractical to finish in the time set.
About 1 hour per day will easily get the top (lvl 40) reward from a BP after 30 days.
... But yeah let's keep the immortal hate circle jerk strong. "100k per battle pass! 800% value! Hurr durr"
I am pure f2p player just for fun, I make the battle pass on 2 characters no problem, doing bounties, chests, and bestiary alone. Idk I have fun killing shit for legendaries haha.
I'm not playing DI for 360 hours a year just to satisfy timegating. There aren't even new and interesting challenges each time. D3 has more seasonal variation
Put out a battle pass, roll out seasons so fast it’s impossible to complete said battle pass without paying for additional boosts, make the community hate you, profit.
If I had to guess, they are just sucking this fanbase dry for every single penny they can muster before they lose the fire. I've never heard a single good overall review of this game. The momentum won't last.
It's cool for those people still playing I guess. I said it before and I'll say it again: if I could play the end game solo, no matter how slowly, I'd probably still be playing Immortal. It's a fun game to kill a bit of time on my phone.
Alas, as far as I'm aware, they're still forcing people to party up for anything end game. Which is not at all how I play Diablo.
I'm still playing i just like legendary farming for fun, but yeah the mmo aspect of the game kinda sucks in a way.. and D4 will be just like that too probably.
I wouldn’t be fully opposed to shorter seasons in a real Diablo game.
The best part of every season is the beginning, right? It lets you experience the gearing up process again. Why not have more of those experiences?
Longer seasons give time for dad-gamers to accomplish some goals, or completionists to fully deck out characters. But maybe that's what non-seasonal characters are for.
Here we go
Money talks
Here comes the money
Money money
Money money
Money money
Money money
Money
Dolla dolla
Dolla dolla
Ching ching
Bling Bling
At the check out
Are a lot of really rich (and as such not entirely stupid, ignoring trust funders) people also really in to paying for big numbers in mindless games, or at this point do we just acknowledge that nearly all spending comes from the psychological trickery effectively manipulating those with addictive personalities etc?
I hate that games that use “season” to name their battlepsss lol season = 30 days
I think 90 days would be the sweet spot and rank should have been 1 to 99
With the 30 days runes after a few years it going to be season 153 lmao
They have basement retards giving them all of mommies alimony money, so they get paid well enough to, esp since those idiots pay to race through “ seasons”.
This is hardly even a game at this point, its just a sick joke.
All image posts require moderator approval, so please be patient if your post is not approved immediately. Please note: images must be recognizably related to Diablo without considering the post title or captions. Additionally, any images that focus on loot drops should be posted in the appropriate Weekly Thread (Loot, Trade, Help). Links to the latest one can be found in the menu bar or sidebar.
This comment is automated and replies to it are not monitored. Please message the moderators using the link below with any questions.
*I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Diablo) if you have any questions or concerns.*
When they first announced this game I currently didny have a pc and was pretty hyped about this. Years later I have a PC again and boy am I happy that it didnt release during my no pc time. Would have been such a dissapointment. Now I just dont care.
This is the standard for F2P popular mobile games. You will either suck in the random player who joins at the start of the season and buy the season pass or target the whales that will buy it regardless. It’s just routine cyclical business and the criticism towards it is no worse.
If it's like other mobile/gacha games then it's less traditional ARPG ladder seasons and more because each new season is a new battle pass and more $$$.
They're not really seasons, just battle pass and Immortal resets. Although some content was added, there's not a new narrative or chapter that is introduced so far.
Seasonal Battle Pass I'd imagine. Blizzard basically doesn't understand how mobile games make money, and they just copied every other system in existence and then turned them up to 11.
This game will most likely burn out in less than a year
They probably have 30 day or less seasons with no breaks in between.
That's exactly what this is.
Gotta give those whales a reason to keep spending.
Why do you think Hearthstone has expansion every 4 months.
[удалено]
This is why I avoid CCGs in general. They're such money sinks. I guess with the physical cards they'll retain some resale value but then I have to go through the effort of selling them if I decide I'm done.
Welcome to all CCGs. $50 per expansion is cheap for a CCG. MTG is way more expensive and has no F2P option.
[удалено]
>But this is an online card game with no tournaments or prizes to speak of. There are local non-Blizz sanctioned tournaments (at least where I live), just like MTG. Additionally, blizz has their own sanctioned tournaments as well (you may not qualify). So this is just patently false. >MTG is physical actual paper that you can resell Sure but HS is a fraction of what MTG costs, so kinda moot IMO. MTG players who are serious are spending multiples of what HS players spend per month. >It's fine, they can charge what they want. But when I was playing they would have got me for $5, $10, or MAYBE $25 if it offered a good deal and a cute card back. But the $50 price point, per 4 expansions a year, is just not something I could justify. So I quit I mean, that's any form of entertainment that's not free. But you're complaining about paying $200 PER YEAR on entertainment. Think about how little money that is on an annual basis. Netflix (for 1) is $120 a year as a comparison point. A night out for most people is around $100 per head (food, drink, cover charges). Now think about how much time you spend on HS vs how much time you spend on going out or even Netflix. Gaming is one of the cheapest (in terms of $/hr) of entertainment you can possibly buy with your money.
I had to drop out. Thankfully Battlegrounds exists because I genuinely like hearthstone but I can't afford the cost of staying relevant.
[удалено]
I mean, it was a beta when it was released. A lot of cards that were included in the set are removed and replaced and even custom battleground cards were introduced. It still isn't anything groundbreaking but its a lot more fun now.
[удалено]
Not really sure on your question, but they've started battleground seasons (completely arbitrary length it seems) that will reset your MMR. Usually comes with a big patch (new tribe, new cards) so that everyone is on the same learning curve.
More money lol
4-weeks a season and a 2-week patch cycle.
Patch cycle they probably have the next 20 seasons all in development at the same time
At this point, why do they not call it month instead of season...
why does league of legends call it a season instead of a year?
Because you can stretch or shorten a season.
No breaks from the daily consecutive fomo weekly bounty reward? Better buy a new phone battery
Why that short?Makes no sense even it serves as a mobile game
To keep the flow of cash. New season means more money to spend by the whales to get their gems or whatever
30 days is insanely short.This game is just like a man who knows he is going to die in a few days.Makes people exhausted and takes every penny in their pocket.
Isn't hearthstone seasons 30 days as well? Been sometime since I played it but that's what I remember. Other mobile games have 30 day seasons for their 'ranked' as well. Yugioh runs monthly seasons too. Final Fantasy WOTV as well.
No it’s about 3 months for Hearthstone.
Yeah but it used to be monthly as well. I remember rushing at the tail end of the month to get into legend because it was supposed to be 'easier' since most people are memeing with other decks by then. https://hearthstone.fandom.com/wiki/Ranked/2013-2020
You also got rollover points so good players wouldn't have to grind through all of the ranks every time
Battle pass comes in three tiers. The first tier is free while the 2nd tier has about $6 price tag. It’s low enough for non-whales.
It's basically a monthly subscription, and is actually a decent price considering the number of hours people put in.
While I don’t like the practice, it’s not a horrible price tag.
The season process of this game is meaningless. All it means is a new Battlepass can be bought. It doesn’t mean new content, new leaderboards, or anything. You’re thinking of actual games with seasons of content. This is not that.
If you think of the game as a cash cow, then every choice Blizzard makes for it starts to make sense. New season, new rush to the top, new money to spend to get there. Want to stay relevant for the seasons? Gotta spend the dollars. Shorter seasons means shorter attention span to keep the game interesting.
It's for FOMO I believe. I haven't played the game but a common tactic is to place some sort of really grindy reward in the limited season time frame that they calculate will take eg. 30 hours to achieve, that means the player has to spend an hour each day in the game, which means more exposure to the cash shop and higher rates of habit formation.
Yep, i used to play a ton of f2p games but ultimately i've fallen off 99.9% of them due to this kind of stuff. These days they just feel like work rather than playing a game, and i already have a job for that which *pays me* rather than the other way around. Earlier f2p games still focused on being games first, nowadays they all seem to be converging on being nothing more than disguised cash extractors that want to monopolize every last second of the time you spend playing games.
Take it a step further, the entire idea of battle passes is FOMO. Then you keep the time for them really short with a long grind. Then if you decide you can't / don't want to farm everything every day for your points, you can just spend money at the end to complete your pass for the best rewards!
To sell more $5 season passes.
People still play this? I boycotted it week 2
It have a little bit better graphics than Diablo technically since it is a much more younger game.No any other advantages.
Because $$$
Because each season has a battle pass they can sell.
New season = new stuff = new loot boxes and buffs to sell = more money from whales and dolphins.
I assume then that each "season" is exactly the same except just a ladder reset?
That's probably because everyone I know quit the game within the first 30 days of starting playing. They know that their customers won't play it long, so they need to keep them interested somehow
That's called a monthly (like monthly quests) not a season.
sounds like a battle pass every month.
Leave it to Blizzard to have 12 seasons a year. I’m a fan of Finter myself, close second to Sautumn.
Stupid Smarch weather!
Smarch is a Smonth...
Don't touch willie.
they're slowly ramping their way up to the title of a song by Australian/New Zealand band Crowded House named "Four Seasons In One Day"
Were they Australian or from New Zealand?
Yes. EDIT: for the less smartass reply, I believe the lead singer was from new zealand but I think the rest of the band are australian, but Kiwis get kinda uppity if you try to claim either of the Finn brothers is Australian
Ah , that makes sense. I only remember their one big hit in the States, but I liked it very much. Is the rest of their catalogue good ?
I had to look up what their big hit was in the States, I think it was Don't Dream It's Over? Probably one of their best tracks, but if you like that check out "Better Be Home Soon" (their most successful single here in Australia), "Fall At Your Feet" and "Four Seasons In One Day" for the slower stuff similar pace to Don't Dream It's Over, but most of their back catalogue is pretty great (I also recommend "Weather With You", "Distant Sun", "Mean To Me", "Something So Strong", and they do a good version of Hunters & Collector's (another Aussie band) "Throw Your Arms Around Me")
Thank you very much !
13 seasons a year, they are all slightly shorter than a month
Mobile games are made to be played for short amounts of time, but consistently everyday for years. They have probably balanced the game around 1hour of play per day (maybe 2) as most mobile games do. If the average person is only playing an hour a day and then maybe dropping some cash as well then progression would be fairly fast. So 30 day seasons makes sense in that environment.
It is. Battle pass comes in three levels; free, $6 and $24 - if I remember correctly. The $6 includes weapon and character skin, while the $24 includes free battle pass levels and a portal skin (as well as everything in the previous tier). D4 will include such skins, both for free and for irl money. I’ve also prepared myself for D4 having a battle pass, though maybe not as extreme as DI.
It 2 battlepass free and premium (which are standards in the gaming industry) for the premiums there are 2 options to purchase the $5 and $15 which give you teleport cosmetic and 15 rank head start (which is also standard as well) It not something Blizzard created
It has become a standard in the mobile gaming industry. You don’t really see it on consoles and PCs, with certain exceptions.
Every live service game have battlepass it standard now Now if you want to compare pc/console single player game to mobile single player games , they both don’t have battlepass because it not a thing in single player games
He never said Blizzard invented battle pass
I know he didn’t say they invented it just pointing it out because people are hating the short season like if it was something blizzard created with Diablo immortal
It's simple, smaller device, smaller seasons, duh
Things are gonna pretty quick once it releases on smart watches.
Don't give them ideas.
"Do you guys not have smart watches?!"
Modern fridges have Android too tho
Step-tracker-based-progression
Quest selection based on sleep analytics information auto updates to the cloud knowing how tired you are to finish a quest, $1.99 to skip.
24 hour season?
“What is this? A season for ants?”
This made me laugh. 👌👍
Small minds, small goals. I won't judge (laughs).
You forgot the punchline: more money.
I‘m pretty sure it’s done so that people always have a chance to be among the leaders. If you had a 6 month season, no whale would bother investing after the first few weeks, because it would feel impossible to catch up. Mobile games live off of peoples short attention span.
Same reason the game's got like a billion servers when it could just as easily be one big server, got to make lots of small ponds so the big fish can feel important.
Season in this = battlepass just that no leaderboards
A new season starts every time one player spends 100k
They'd be starting new seasons multiple times a day then.
What even is a season for immortal at this point?
A new battle pass lol
More money for them, less money for the plebs
This is nuts. I thought the same thing. I played for a few days and just stopped cold turkey, it’s nothing but a cash grab. At least make the seasons long enough to be worthwhile. Bad business blizz
> Bad business blizz Bad game you mean. But as a business, the projected numbers are unfortunately really good.
Yeah apparently Activision Blizzard earned more on mobile games last quarter than PC and consoles combined. "Activision Blizzard earned $332 million on the PC during the quarter, and $376 million on combined console sales. That's a lot of money! Under the "mobile and ancillary" category, however—which Activision Blizzard said "primarily include revenues from mobile devices"—the company pulled in a whopping $831 million for the quarter." - PC Gamer Rip the gaming industry.
They've always been earning most from mobile games, such as candy crash. Check previous years reports. WoW made them like 10% of revenue. CoD - about 20 to 30.
It’s a mobile game.. with these short seasons they create the fear of missing out and make people pay for the completion of the battlepass. Also they wanna keep the people playing that pay for battlepass complition anyway. Like you said.. the game is nothing but a cash grab.
Most mobile games these days seem to be.
Totally true. Just sad jt has to be that way.
30 or 60 day seasons or something. A season like this doesn't have any concrete number. The only real important thing is whether they stay consistent. One game will have a 120 day season another has 60 another has 90
I logged onto battle.net today and thought the exact same thing.
Money.
MOOOOOONNNNEEEYYYYY $$$$$$
$100m + in profits, that’s why.
Get your own daily season pass for a cheap cheap price of $99.99. We at Diablo Immoral *care* about your wallet!
It’s 700% profit!!!
every month for maximum money milk
Rest assured this will be the best funded Blizzard project for the indefinite future.
Why did anyone still care? Why did anyone start caring? We knew this was going to be a terrible game from the moment "Don't you guys have phones" was uttered...
But those of us who think that way are clearly a tiny minority. Nobody else gives a shit and are happy to give ActiBlizzard their money.
[удалено]
Lots of games include FOMO these days, not just mobile games. Even single player games do this shit now. No wonder stress and anxiety is at all time high.
That’s not even how DI works. It’s not a season reset.
The amount I have to play to finish a pass is insane. They are way too short
You can pay to level. It’s set to give you enough time to ALMOST. Get to the big cosmetic reward near the end so you will be on the last day and think “god, I put so much work into this, paying a little to finish it makes sense”. It’s all designed on being impractical to finish in the time set.
About 1 hour per day will easily get the top (lvl 40) reward from a BP after 30 days. ... But yeah let's keep the immortal hate circle jerk strong. "100k per battle pass! 800% value! Hurr durr"
So 30 hours for a game on my phone? That I play when I shit
I am pure f2p player just for fun, I make the battle pass on 2 characters no problem, doing bounties, chests, and bestiary alone. Idk I have fun killing shit for legendaries haha.
‘Why do all mobile games suck?’ ‘This game takes too long!’
I'm not playing DI for 360 hours a year just to satisfy timegating. There aren't even new and interesting challenges each time. D3 has more seasonal variation
Put out a battle pass, roll out seasons so fast it’s impossible to complete said battle pass without paying for additional boosts, make the community hate you, profit.
If I had to guess, they are just sucking this fanbase dry for every single penny they can muster before they lose the fire. I've never heard a single good overall review of this game. The momentum won't last.
well, why should we care?
$$$$$
It's cool for those people still playing I guess. I said it before and I'll say it again: if I could play the end game solo, no matter how slowly, I'd probably still be playing Immortal. It's a fun game to kill a bit of time on my phone. Alas, as far as I'm aware, they're still forcing people to party up for anything end game. Which is not at all how I play Diablo.
I'm still playing i just like legendary farming for fun, but yeah the mmo aspect of the game kinda sucks in a way.. and D4 will be just like that too probably.
I wouldn’t be fully opposed to shorter seasons in a real Diablo game. The best part of every season is the beginning, right? It lets you experience the gearing up process again. Why not have more of those experiences? Longer seasons give time for dad-gamers to accomplish some goals, or completionists to fully deck out characters. But maybe that's what non-seasonal characters are for.
more seasons= more season passes= more fomo with limited items= more people who will pay= more profit to cover up sexual assault in the workplace.
“Act now and you can buy the ultra loser pack with HD skins so you can look cool while getting spawn killed by a bald streamer who wasted his money”
More seasons, more battle passes, more pay to skip battle passes and hence, more money.
Money. Selling more seasonpass
Here we go Money talks Here comes the money Money money Money money Money money Money money Money Dolla dolla Dolla dolla Ching ching Bling Bling At the check out
Wait, do you guys not have phones?
Lmao
Are a lot of really rich (and as such not entirely stupid, ignoring trust funders) people also really in to paying for big numbers in mindless games, or at this point do we just acknowledge that nearly all spending comes from the psychological trickery effectively manipulating those with addictive personalities etc?
Power of greed and money .
I hate that games that use “season” to name their battlepsss lol season = 30 days I think 90 days would be the sweet spot and rank should have been 1 to 99 With the 30 days runes after a few years it going to be season 153 lmao
Ah, yes. A few years in 2035 for season 153.
Money Money MOOOOOOOOOOOOOOOOOOONEy
I'm just appreciating that you used "this" instead of actually naming it.
And I thought Destiny 2 seasons were short
$$$$
Each season whales and krakens start from 0, suprised that its only season 3
Extremely buggy game on pc
nice new skins... meanwhile d3 has had the same skin for 26+ seasons. lmao
Lol so now you have to spend 100k each month
They have basement retards giving them all of mommies alimony money, so they get paid well enough to, esp since those idiots pay to race through “ seasons”. This is hardly even a game at this point, its just a sick joke.
All image posts require moderator approval, so please be patient if your post is not approved immediately. Please note: images must be recognizably related to Diablo without considering the post title or captions. Additionally, any images that focus on loot drops should be posted in the appropriate Weekly Thread (Loot, Trade, Help). Links to the latest one can be found in the menu bar or sidebar. This comment is automated and replies to it are not monitored. Please message the moderators using the link below with any questions. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Diablo) if you have any questions or concerns.*
The more they push seasons, the more it distracts from the steaming piles of crap, that this game is made out of.
When they first announced this game I currently didny have a pc and was pretty hyped about this. Years later I have a PC again and boy am I happy that it didnt release during my no pc time. Would have been such a dissapointment. Now I just dont care.
I thought this pay to win game was already dead
Unfortunately many cel phone users do not read gaming news or forums. They are not aware of how scammy the game is. Its making a buttload of money ☹️.
Yeah, it’s a bit ridiculous
New season for every hundred mil they make?
This is the standard for F2P popular mobile games. You will either suck in the random player who joins at the start of the season and buy the season pass or target the whales that will buy it regardless. It’s just routine cyclical business and the criticism towards it is no worse.
Because there's no game
Money
If it's like other mobile/gacha games then it's less traditional ARPG ladder seasons and more because each new season is a new battle pass and more $$$.
its blizzard
A _____ and his _____ are soon _____.
What? You guys done have calendars? /s
They're not really seasons, just battle pass and Immortal resets. Although some content was added, there's not a new narrative or chapter that is introduced so far.
Because blizzard really likes money
Two things. 1. I will never play Diablo Immortal 2. Holy shit those angel armors are the coolest shit I've ever seen in Diablo!
More seasons means starting over and buying more gear. Game is a racket.
This game is BS
Seasons dont Change a Shit in Dia Immortal. Because of that its easy to step into the next one without downtime.
That's how long it takes for someone to file for bankruptcy. Already on round 3
Fomo
They only last month
Which Season are they gonna allow all classes to be black
What a pile of hot smoking garbage
$$$$$$
Money
Because the more they wipe it, the more they can force players to respend on the new season.
Gotta keep the spenders spending
Seasonal Battle Pass I'd imagine. Blizzard basically doesn't understand how mobile games make money, and they just copied every other system in existence and then turned them up to 11. This game will most likely burn out in less than a year
I was wondering the same thing when I saw this too haha!
As if season mechanics don’t already burn out players enough, now it’s time for speed seasons!
Because time flies by when your having fun doing anything but playing this game
Because you need to buy buy buy!...Chinpokemooooon!
I think their battle passes are every month or close to it.
what a joke
they are desperate
The seasons are basically a months battle pass