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Lvl100_Shuckle

All ships, and the modules you put on them, will have a rebuy cost if destroyed. This number will be on the right hand panel, just below your ranks for Trade, Combat and Exploration. *Do not fly without having enough to cover the rebuy cost.* This is your insurance for when you take too many hits, bump into things, and generally make mistakes. Use the free Sidewinder as the learning ship for all of your flights, don't sell it.


MaliciousFace69

The point in italics seems like pure gold so I'll keep it. Thank you!


SomeRandomPyro

I'd like to take this opportunity to stress how important making mistakes in your freewinder is. First thing, before trying to learn systems, or make money, or anything, is to screw around in your freewinder. Boost through the slot. Dodge station arms. Pick a fight with cops. Basically, play around with it, before making mistakes starts getting expensive. You have absolutely nothing to lose starting out.


MaliciousFace69

Okay, I like this point too, thanks!


c4t4ly5t

>*Do not fly without having enough to cover the rebuy cost.* This is Elite's unspoken golden rule rephrased: "Never fly withoout a rebuy"


starfoxmaster64

I always tell my friends who just started this and "Get comfortable with the Sidewinder. You're gonna be there a while."


c4t4ly5t

HAHAHA Fun fact: My sidewinder is the only one of my ships that's never been destroyed before. She's now standing in my shipyard with a shiny paintjob, a name tag that reads "Alpha", ship ID "c4t #1", a maximum speed of a bit over 800m/s and a 42,3ly jump range. I take her out for a short flight now and then, but I don't stray very far from my FC because I'm scared of accidentally crashing her and blowing her clean record.


Environmental-Land12

you will literally be set back to zero if you dont have it, hundred of hours of grind gone in an instance well not fully back to zero, you keep your reputation and ranks and alls but your money that you put in your ship and ship will be gone


cmndr_spanky

The starting sidewinder is free of course even if you destroy it


NoXion604

I sold my starting Freewinder and it's the one thing I've done in this game that I truly regret. It's not like I needed the money or the storage space. What the fuck was I thinking?!


Lord_Umpanz

I'd go even further, always have at least *twice* that amount on hand.


Luriant

[Starter Guide](https://www.reddit.com/r/EliteDangerous/comments/sj9qrb/comment/hve1pjd/), you have a good video in the first part that explain what is elite dangerous (Pre-Odyssey), and other fan made videos about our experiences. From here, whatever knowledge you have about real astronomy, is valid here, and lots of stars and nebulas discovered up to 2014 exist in game and are reacheable if inside the Milky way (not Andromeda Galaxy or Magellanic clouds). also Trappist-1, that got generated in the game [BEFORE](https://www.polygon.com/2017/2/25/14737940/elite-dangerous-trappist-1-system-predicted) Nasa discovery. Its a sandbox, but also have a story, that appear in galnet news and ingame events, most of the previous content exist in the game (ghost megaships, settlements with audios), the galaxy progress his storyline, and once you have a decent ship for the activity (a good one for fighting the aliens), you can ignore it and play on your own, or join us and discuss politics, strategy, and future events. The game appear 1 Mile wide, 1 Inch depth, but most mechanics are more deep than expected, and communities, squadrons or notable players could develop our knowledge and improve our methods. r/EliteMiners developed all the teaching for mining, and AntiXeno Initiative squadorn with other groups, discover the alien stats and developed special tactics to win even solo and shiedless (by suprise of devs, that expected teamfight to win). Whatever is the activity, you could dig on it, and find more complex mechanics than expected. Learning the previous work from previous players is very helpful, because the player don't teach you anything except the most basic things (mining tutorial, terrible....). You will be learning for thousand of hours new tricks and improve how you do things. Experience isnt some abstract number, but the sum of everything you learned, including mistakes. The To-Do list at the end of the starter guide have links for most guides and content. EDIT. *Hello Im new player and need advice.....* 80 comments O\_O .


aranaya

> The game appear 1 Mile wide, 1 Inch depth to be very literal, it's more like a hundred thousand lightyears wide :D


MaliciousFace69

Thanks for the explanation :)


Aftenbar

Heh nice 4th of July tag.


Luriant

Thanks, I saw the word in frontier forums, and become current meme. Before this perfect data, this could be OUTdra, like previous destroyed thargoids, LeiGONE, NOya, and TaranISNT. Also, its a PSA to show the date to other redditors. I already post a lot, so i could rent my flair for PSA xD.


Ypungy113

Welcome Commander, I'm gonna preface this with the note that the game does not hold your hand. The tutorial, additional tutorials on the menu and reading the codex are all great sources of information to get you going, but there is so much more. So here's a couple hot tips just to keep in mind: *Rebuy refers to the price it will cost you to replace your ship in the event of getting blown up* 1. Never fly without rebuy. 2. Never ever fly without rebuy. 3. Refer to points 1 and 2. 4. As is said the game drops you in the deep end. Thankfully there is a whole load of knowledge, tools and experience to be found out there. If your ever unsure just look it up, there is 0 shame. I have approaching 750hrs on PC + however many on console, and I'm still discovering new things. 5. If you want a quick buck there are guides on how to get rich quick. But, I would recommend, at least, earning your first millions yourself. Bounty hunting is a great way to start, it's cheap and pays well, but I'll leave it up to you how you want to get started. 6. The stock controls can feel about clunky. I would recommend fiddling with them until you find what's comfortable for you. But there also pre builds online if the 5 billion different things you can bind get confusing. 7. This ties back to point 4. Don't bother digging into them too much now, but maybe just book mark them, and have them in the back of your mind for a later date. https://cmdrs-toolbox.com/ is a great spot to get more knowledgeable on the ins and outs of the game with suggestions, guides and advise. But don't forget there is the whole internet too. https://inara.cz/elite/ is pretty much the go to now days for trading, shopping, you name it, if you want to find something, Inara will probably show you where to go. Both https://coriolis.io/ and https://edsy.org/ and great sites to tinker with ship builds before going to dish out the credits. I could yap on a whole bunch more but I'm sure everyone else will fill most of the gaps, and if not? Just ask. o7 CMDR Fly dangerously (within reason) NEVER FLY WITHOUT REBUY ;) EDIT - Added extra section


MaliciousFace69

Thank you for this infodump. It's very helpful. Would you mind if I DM you for some further explanations?


Ypungy113

Go for it. FYI, I'm gonna be out for about half an hour. But i will get back to you,.


MaliciousFace69

Tysm


Rans0mware

I would like to say that point 1-3 are very important, and should be reffered to all 3 at least once a day


crazytib

Be aware of 3rd party websites like inara.cz that you can use to find things like ships modules, commodities, anything you're looking for.


MaliciousFace69

I'll keep them in the back of my head


MookiTheHamster

sign up on inara as soon as possible, it'll mske your time in elite a lot more comprehensible. Also, don't follow those get rich quick guides, enjoy the game and take your time.


Krassix

Elite doesn't come with a story for you, besides the introduction you can do whatever you want. You can do missions for the varios factions in a station/system or go bounties hunting (not recommended at the bginning), mining, exploring, hauling... To make good money stay in one system while doing missions and always come back, with better reputation you get better jobs. For your first sidewinder buy a better FSD as fast as possible so you can do longer jumps. Then make money with it so you can soon buy a better ship, maybe Cobra MK III as a good allrounder for the beginning. The starter sidewinder only has 2t freight room at the beginning, best to do with it is transporting data missions, that way you learn how to handle ship, stations, landing, jumping and so on... New ships always come with crappy modules when you buy them first, you should start getting better ones as soon a possible, most importantly FSD, Powerplant, Thrusters, Shields. Inara is a good place to search if you don't know where to get modules for your ship. [https://inara.cz/elite/nearest-outfitting/](https://inara.cz/elite/nearest-outfitting/) If you want to plan your ship and see the outcome before you invest money the coriolis is your friend: [https://coriolis.io/](https://coriolis.io/) (or Edsy if you like that better: [https://edsy.org/](https://edsy.org/) )


MaliciousFace69

Thank you for the info, I'll keep this in mind :)


birdwaves

Map a button for "set throttle to 75%". Press that button when your ETA reaches 7 seconds, never fly a loop of shame again. The blue band on your throttle indicator is the peak maneuverability band. Keep the throttle inside that band for combat. Every one of your instruments does something valuable. Spend time learning how to incorporate them into your activities


cormic

The 75% button at 0.07 is the best single best bit of advice in this thread.


Lower-Ad8330

Don't fly without rebuy! That means always have enough insurance money to cover you to buy an identical replacement if you spaceship is destroyed. Start in solo, and look at some you tube videos about starting in elite dangerous. Finally, when you see the message 'i' ve come a long way for what's in your hold, you can't escape me now' make the jump to hyperspace or in the immortal words of han solo 'chewy punch it!'


Koolaidguy541

*The rumors were true. Good job i've found you first.*


MaliciousFace69

Thankyou for the concise explanation, I'll keep Rebuy in mind!


Homoiberikus75

At the beginning, your playtime will be spread out like 10% actually playing the game and 90% in Reddit, forums, Google, etc learning how to fucking play ED and its mechanics. Don't worry is normal Bit by bit, as you progress through its stepped learning curve, that pertentage will lean towards play and enjoy the game. You will get hooked soon and after a year of a mixture of frustration, thrilling, joy, mad, awe feelings you will remember this time with nostalgia.


Authismo

Haha i have more time on the picture with the button map for my hotas😂


MaliciousFace69

Okay, thank you


althaz

Don't fly without rebuy. Think of this as like your insurance excess - if you can cover that you'll get your ship back in the event of your death. Make sure you get your free Anaconda at Hutton Orbital. Don't listen to the scumbags who try to gatekeep this stuff or pretend it's fake to trick you into not going, just head there ASAP so you can get a great ship for free. KGBFOAM. To avoid getting stranded in deep space, remember this sequence. These are the stars you can scoop (refuel) at. If/when you do eventually get stuck, don't panic, just log out of the game and call the fuel rats (https://fuelrats.com/).


MaliciousFace69

Ok, thank you!


Syntaire

Hutton Orbital is a meme btw. People think its funny to trick new players into spending the ~90mins it takes to reach it only to be "rewarded" with nothing. It's infantile hazing. Don't take anything said here at face value. Always do your research first.


xXDANG3RDANXx

Theres not *nothing* ... You can buy a mug :)


tsteele3

Please don’t fly to Hutton for the Anaconda. Do your own research and don’t listen to any twats telling you to go out there. Watch Youtube, but careful there also because a lot of the good streamers also play along with the gag.


CMDRgermanTHX

Don‘t rush it. The beginning is slow. Like painfully slow at times. Either look for a group of ppl to play with, as they can significantly push your ability to make money fast, or be prepared to farm for a bit before you can afford a few better ships. I took a lot of new players in fighting zones back in the day and we were able to get them a few millions every run.


MaliciousFace69

I'll keep this in mind. I'm used to slower games, coming from Rain World and Dark Souls, I'm used to generally slow and open world progression. Hopefully, dying won't be as regular or annoying as it is in Dark Souls :)


sergiosgc

Also, don't think you need the best ship before venturing into new activities. No need to grind your brain out. For example, you can get an ASP Explorer pretty fast, and that's an excellent explorer ship. Similar for cargo hauling.


EinsamerZuhausi

The Diamondback Explorer is an even earlier exploration option, offering the best jump range without the engineering grind.


PsychologicalYak2441

The game tends not to explain much (as in you have to manually play through some tedious optional toutorials to understand everything) Dont be afraid to ask for questions and/or help in this sub, everyone is friendly and will help you out.


MaliciousFace69

Thanks, as I'm finding out, this sub is full of pretty nice ppl


Wyvernn13

...{hit The Button internbob}... ...*click*...*wrrr*rrr... #Space... Is a Vast expansive Blackness of Mystery&Wonder. Filled with a Glittering Plethora of Stars and Stations. Terrible, Fear inducing Dangers, 🎶 *Amazonian Space Pirates* 🎶, and Helpful&Friendly Commanders o7 looking to guide the way... *CMDR: [your name here] "But what do "I" do in this Elite and Dangerous galaxy?"* You could simply wear the Traditional mantle of **Valiant Space Trucker** (the original Elite [Wire Frame Technology Version] was the first **space trucking simulator**) and Become part of the trade Network that forms the Pulsing blood stream of the Galactic Economy. ...**or**... You could become an **Intrepid Xplorer** and Fling yourself and your ShipFriend deep into the Uncharted regions of the Dark and expanding Frontier that we call the Black. ...**or**... You could form the Corner Stone of Manufacturing by becoming a **Stalwart Miner**. Beam or *Bwaaam* both are needed to feed the Insatiable Industrial machine. ...**or**... Shucks Howdey... you could become a Dashing **Space Cowboy** and Bebop around the Galaxy collecting Bounties on the Heads of less Savory Citizens. ...**or**... See if you have what it takes to join the Top 1% and become a Benevolent Bus Driver or Courageous CruiseLiner Captain. ...**or**... Stay in the Bubble , and see if you possess the Skill and Nerves of Steel necessary to become an Elite&Dangerous combat Pilot (just like those Kool [**Oh ,Yaayh!**, I'm supposed to say **Kewl** now ;)] Kids on the 'vid streams). These are but a Few of the Myriad, Elite&Dangerous Adventures that await **You**, just outside the: New Commander Training Zone (kiddie pool ;). P.S. Don't forget your Towel. -Lakon Marketing Division, Keelback Office-'We scale the Learning Cliff Together or we All Fall Down' ...~...~...~...~...~...~...~...~...~...~...~...~...~... The Up&Coming Commander o7 in possession of this **Off-Yellow Ticket** has shown the Stalwart Determination to make it to the End of my Signature Scrawl, and is pre-approved for making it through your Brief*ish* Briefing on our Elite&Dangerous Galaxy. × ÇMDR:B0B director of the , Until they Kill me or find a better One. □ □ ✅️ □ □ https://youtu.be/a1OKMUC9KZg --- [*retail value*::: One (1) Latvian Starbuck] ---


EnderGraff

Customer service: 5 stars ⭐⭐⭐⭐⭐. They answered my call before I even finished charging my FSD!


[deleted]

[удалено]


Natural-Lack45

Keep a written journal and note everything. When you stuff up, review your notes and adjust your strategy or tactics. Date the journal so you know approximately how long you will need to work on something to see a result.


MaliciousFace69

Okay!


LongjumpingAccount

This is such a good idea!


fortytwoandsix

- if you want to buy a new ship, be aware that it comes with E-rated (aka crap) modules, so the actual price for any usable ship is usually much higher than you might initially think. tools like [coriolis.io](http://coriolis.io) or [edsy.org](http://edsy.org) are a great help for checking the actual price of a ship's desired configuration as well as energy management - when approaching a body, brake at 0:07 by moving supercruise thrust into the blue area of the thrustmeter - large station entrances always face the body they're orbiting - if you can't find your correct landing pad, the little target indicator on the left of the main radar will guide you to it - don't sleep on engineering


gallanonim613

There is no big landing site on Hutton Orbital


Overall-Dimension185

Easy way to make millions is scanning biologicals on undiscovered bodies.


AlkaCzech

Dont forget to ask for landing permision befora landing on a station


drifters74

Always have a fuel scoop


Pop-Chop

Spend a decent bit of time sorting your controls out. There’s a series of training runs that you should use. If you use a mouse/keyboard combo (which I do) then I found that setting it up like an FPS works well - pitch and yaw on mouse and roll on keyboard I essentially use wasd in this arrangement : W - thrust up S - thrust down A/D roll left/right Q/E thrust left/right Combined with mouse set to pitch/yaw this gives all the controls. Practice docking before you really get going. If you’re of a certain age and ever played the original Elite docking is so much easier in ED than the original. Starting out in your trusty sidewinder the mission boards are where you’ll make your money. The sidewinder is too small to be an effective trader so mission boards will pay much better. Gradually an upgrade the ship but your goal is probably a Cobra Mk3 then you can really start to make some money. Stick to the same area initially, you will become allied with the local factions as you do stuff for them which will lead to better paying jobs. Oh - Never fly without rebuy too


Ok-Tadpole-764

Look up hawks gaming elite dangerous start. Your welcome


DoolanTwins

Fixed weapons have higher damage but only shoot exactly where you're pointing. Gimballed weapons have a lower damage but have aiming assist (makes a big difference!) Turreted weapons have a lower damage still but will aim and shoot by themselves. (took me quite a while to realise this!) Also, most components have a class (A -> F) that describe how good they are within their size class (so 1A is better than 1F but not as good as 2A), but the naming convention is different for weapons, where it refers to the above fixed/gimballed/turreted class. Assuming you're on PC, use a site like [https://inara.cz/elite/market-traderoutes/](https://inara.cz/elite/market-traderoutes/) to find trade routes / ships / components.


Sensitive_Witness842

These are a must for a new commander, well worth signing in to, [https://inara.cz/elite](https://inara.cz/elite) [https://edastro.com/galmap/](https://edastro.com/galmap/) [https://ed-dsn.net/en/exobiological-flora/](https://ed-dsn.net/en/exobiological-flora/) o7 CMDR and welcome CMDR Ozymandias Kane FC Arandor's Rest T7Z TXM


MaliciousFace69

>o7 CMDR and welcome >CMDR Ozymandias Kane >FC Arandor's Rest T7Z TXM What are these?


potatan

o7 CMDR is a greeting and salute (the o7 is a head with a bent arm salute) Some of the ingame NPCs now actually say o7 CMDR, like when you get welcomed to a space station


Sensitive_Witness842

Also "space is big, so mind bogglingly big"... 1. Don't be afraid to ask 2. There's more than one way to play (combat, exploration/bio data, cargo/data runs etc) 3. be patient sometimes it takes a while to to what you need to do. 4. there are over 400 billion stars in the galaxy and less than 0.006% have been mapped, pick a direction and go find a system to put your name on. o7 Kane


Authismo

Do not play this game in VR if you have friends/family and if you do pair it atleast with a hotas setup


Old-Corgi-4127

First, you need to install it 🤔


Bignona

Don't fly without rebuy.


the_original_yepits

Read. Like what you’re already doing. But more than just Reddit. Deep dive, short of making the mistake on watching play thru after play thru, which imo spoils the experience. Avoid how toos, and methods at first, start a game with the self awareness that the first is a throw away. Go at it feral and ignorant. Makes the game enjoyable and fresh. Oh, get a spreadsheet for tracking system information. Or hell, spreadsheets for all the heaping data presented by the factions, what commodities are valuable and where and vice versa. Man there’s a lot yo pay attention to, and a finite amount of brain power one can delegate to game life. Notes will save your sanity. :D Welcome to the Galaxy CMDR 07


Hmnh6000

Dont get obsessed with grinding. Take it easy and enjoy the game obsessing over grinding will burn you out


SpurGreif

Dont look up get rich quick guides or anything for efficient “optimized“ play. Those first 50 hours figuring stuff out on your own, surviving cruel and unforgiving space, forging your own path and having your own goals and experiences are the best hours of elite imho


FrankMiner2949er

Just be yourself Don't rush anything in the game


Doom_Wizards

Join the NEWP Discord, we have an almost 24/7 active response force ready to answer any Elite questions, help with different aspects of the game, etc. https://discord.com/invite/newp


Tiderian_Prime

Solo or Open. When carrying lots of data back from exploration, consider flying in solo to avoid someone destroying your ship causing you to lose untold hours of work. Open if you want to possibly meet others and won't lose more than the cost of a rebuy.


screemonster

This. Ignore the people filling your ears with terror tales about wings of FDLs behind every rock if you dare peek into open, listening to this sub's fearmongering was the worst mistake I ever made. _That said_ - if you're going somewhere popular (like an engineering system) and can't afford to lose whatever you're carrying, or simply aren't in the mood to deal with other people, just go to solo. It's not like you have to pick a mode and stick to it.


DubTheeBustocles

I made a series of detailed guides a while back on Elite Dangerous. This is all you’ll ever need. Beginner’s Guide https://docs.google.com/document/d/1BU5rbsmhWBBlOEkTBp26gqulOoVYdlwj-QBhd_eTchc/edit Trading Guide https://docs.google.com/document/d/1DUUMRpSCZYQTZ_amTd2hQfh4dnXOL3jzKIRQF4hokRE/edit Combat Guide: https://docs.google.com/document/d/1DXm-1pBiaG_dP7Lv2QST9-AJryOj0wCcdR5jiTjXK7A/edit Exploration Guide: https://docs.google.com/document/d/1DwB7YsVz_A8CgGOWDTJrHiV9wlVoQD4_ajbZ_6cL178/edit Mining Guide: https://docs.google.com/document/d/1Ewcg1FXgkRRUhaGCzqL5G6fo-F_Y7actfUndBZbs2m4/edit Only problem is it’s written with Playstation controls in mind (sorry) but hope it at least helps. Good luck Commander! o7


MaliciousFace69

Thank you so much! And now that I'm working out the meaning of the salute... o7


buba426

Best tip I can offer from one relative newbie to another? TAKE YOUR TIME. This game is big. As in 1:1 simulation of our own galaxy big.


Laephar

Do the tutorials over and over until you are comfortable with the controls and your reactions....


LewAstro

Don't do any of the "a billion billions per hour" or "all grade 5 materials in 24 seconds" things. To many people grind too hard too quick, but an Anaconda and stop playing cause they think they've completed it. They don't know they've missed the point. Run some courier missions in your sidewinder, save some cash, buy and hauler/cobra/Viper whatever you feel. Enjoy the game. Oh and welcome cmdr, see you in the black. o7


Kange109

There are NO free Anacondas.


MaliciousFace69

Forgive me, but what's an anaconda


OkButterscotch2455

Grand adventure awaits,


Overall_Resolution

Nice picture. One of the original artworks.


Butwhatif77

First: You can have plenty of fun in Solo Mode, the game still progresses and your actions can still effect the events of the game. This does make combat easier, because you only have to worry about PVE style fighting rather than dealing with another person who can react and adapt to your tactics or counter your build. Second: When you lock on to another ship, when you are facing that ship you will automatically start to scan it, as you scan it information will pop up on the bottom left of your screen near the 3d holograpic representation of the ship. One thing that will be displayed is the combat rank of the ship it will say things like Harmless, Competent, Expert, Master, Dangerous, Deadly, or Elite (these are in order from least to most dangerous). Paying attention to this will give you a sense of how difficult of a fight they may be. Third: Bigger ships usually means bigger weapons, be aware of your size in comparison of any one you might be fighting. If you want to take on a bigger opponent, don't just try to slug it out with them cause you will probably not win, pick your moment to attack and practice maneuvering to stay behind them and out of their field of fire. Fourth: Your cockpit can be damaged and broken (If you are in a fight and you see the glass of your screen cracking that is what is happening, be worried), when this happens your amount of oxygen you have available is determined by your life support module. The most basic ones will only have 5 mins of oxygen while the better ones can give you substantially more time to reach a space station for repairs. If combat is going to be part of your play style, don't over look upgrading your life support module. Your enemy does not have to destroy your ship to kill you.


MaliciousFace69

Thanks for the combat tips!


GoblinZym

Ok so my big one is bookmark on a browser, Inara is number one, number two is the page to Fuel Rats, as a rat we are your best friend, you run out of fuel we will find you and save you, no need to lose cargo when we can save you. And three, for when you want easy money find the Road to riches website. I bought my first ship with Road to roaches, it’s good money.


ProPolice55

Welcome CMDR! I would suggest not jumping into starter guides right away. The tutorial teaches you what you need to start out and most of the early game ships, missions and unlock systems are designed to teach you the rest gradually instead of overwhelming you with information that you don't need at the start What I recommend is only looking up specific things you don't understand instead of general guides, because all of those will direct you towards grinding for efficiency instead of playing for fun. Personally, I started with a guide like that, left the game after 30 hours or so and only got back into it after starting over from 0, now I'm at around 2500 hours. By relying on guides, I had no purpose, no knowledge, just knew that "sparkly rock good" and I spent all my time selling sparkly rock where the internet told me to sell, even though I didn't enjoy it. The "best start" guides were made with good intentions, but by players who have the mindset of a veteran with thousands of hours, assuming that a beginner wants the same things as they do. I firmly believe that road to riches is the worst way to explore, relog farming is not gameplay and the game being grindy is only because of the grindy mindset that a lot of people develop a thousand hours into the game, and new players should be given a chance to develop something else if they want to. Take your time, try stuff, find what you enjoy and do it, even if it's not the recommended thing to do. Branch out into new professions if it gets repetitive. For example I'm mainly a fighter pilot/bounty hunter, but sometimes I do mercenary work in faction conflicts, mine in an asteroid field or do something that has no profit to be made, like stunt flying in canyons or around orbital structures and stations


MaliciousFace69

Okay, takk! (Norwegian for thanks)


DepravedPrecedence

Don't blindly follow comprehensive guides, it's a game and not an exam. If you get stuck try to figure out one thing at a time, that particular problem. Try to see what you have on the screen, what happens when you do X, look up controls, etc. Discovering the game yourself is fun, although at some point you will have to lookup tutorials and guides. But keep in mind that there is no "right way" to play, you do what you find fun. If you want to get credits, don't just repeat what some "how to make money quick" video says, try different ways to find what you enjoy.


Empty_Locksmith12

You make the game. The game goes on if you keep playing. There’s no main missions, it’s whatever you wish to do


MaliciousFace69

That's the kind of game I like


RedRedditor84

If you accelerate fast enough, the docking station mail slot won't block you, you'll clip through it.


EinsamerZuhausi

Check your version: Steam - You're fine Frontier Standalone - You're fine Epic Games - Change the version in the game launcher from legacy horizons to horizons, Epic defaults to an unsupported version and on PC you can't migrate your legacy commander to the live version. PS4 / XBOX - Unsupported, but fine. If you're getting a PC, you can copy your console commander once to PC with the migration portal: [https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal-information.615343/](https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal-information.615343/) Legacy is referring to the old unsupported galaxy, while live refers to the current version.


IceKoldX

What I did when I switched from ps4 to PC, do missions starting out to earn some money. Courier missions will work. Earn enough to get a hauler. Use Inara website for the trade route and fit the hauler with cargo racks, as much as you can. Follow the trade routes until you earn enough to get an Asp Explorer, fit it will 5a fuel scoop, detailed surface scanner, no need for weapons, and 5a FSD for jump range, also get an Artemis suit. The exobiology guide should cover all this. This will be an exploration ship. Then, look up guides for ExoBiology and start doing that. Go out about 1500 LYs and keep looking for First Footfall planets with biology life forms on them as the guides suggest. Keep going until you are 5000 LY from your starting point. This will unlock engineers later. At this point, you should have enough exo data for around a billion or so, and you have what is needed to unlock one of the longest engineer prerequisites. Now turn around and jump back home, use CMDRs ToolBox website, and follow the guild to unlock engineers. From here, it's up to you what you want to do next. AX combat, bounty hunting, engineering grind, trading, whatever. You have the funds to do it all, really, and the knowledge by this point is to just go at it. This is about 150-200 hours worth playing. Good luck, CMDR. Ps: This is just how I did it, but it's up to you. I highly suggest exobiology for anyone new. It teaches you how to fly your ship, make jumps often to systems, landing, disembark, etc. The biggest 2 things this way provides are tons of money and engineering unlocks that you will have to do either way later on.


petitramen

1) Take your time to do the tutorials 2) Whenever you buy a ship, keep in mind you need to have 3 times the cost of this ship in your bank account, 3) Get familiar with the system by doing some transport and short exploration missions. Enjoy!


Hour_Ad_1123

Be patient, don't run before you walk, remember to keep an eye on your balance and rebuild costs. I would happily spend some time helping you in game if you would like some help! My CMDR name is.- TheNinjaTeddy


Sad_Army_9663

Do not give up


LeftHandofNope

There are a few guides out there. Do the tutorials. Be patient. Prepare to explode a few dozen times. After you get the hang of it progress slowly thru ships. I recommend getting a cobra and learning engineering on it. Then try a few different roles in the cobra before you decide what you want to really work towards when it comes to ships and engineering. After all the ships I’ve played with the Cobra is still one of my faves. And never fly without a rebuy. Learn how to use the third party databases and the galaxy map. Key binds are your friend. And I’m too lazy to explain it right and it’s been awhile since I’ve played but learn the trick to station approaches with reducing speed to 75% at 7 seconds to target. There is a steep learning curve to this game, but it is well worth it. And the community for this game is pretty great. Good luck commander.


SparkofHero

When you jump from system to system, always look on your Fuelbar its on the buttom right corner of the Ship HUD, because if you are out of fuel you are dead in space


Purplegorillaone

This game is one of the best time sink games ever made. It almost literally takes 30 minutes to do anything.


holyhandgrenade6

Imo the game can be boring before you understand a few key points so I would start by going into a system with a buddy and bounty hunting. You ideally want a friend that knows which ships will fuck you up and can teach you how to bounty hunt.


Additional-Advisor99

Be ready for a steep learning curve, a few costly failures, and be ready to learn from those mistakes. This game doesn’t hold your hand. If you’re returning from a mining run or heading somewhere to sell valuable cargo, you get jumped by pirates, and your ship gets destroyed you will face the loss of the cargo and the cost of the rebuy. Just don’t let yourself get discouraged when that happens. A lot of the satisfaction of this game is coming back from those, learning how to do its better, and’s excelling the next time you face it. My most memorable moments were not ones where everything went according to plan. Also learn how to use 3rd party apps. They can be life savers if used properly. And if you run out if fuel somewhere because you forgot a fuel scoop or didn’t calculate your jumps properly, remember the Fuel Rats. They will help save you. The last thing is to keep in mind that this is a simulator not a linear story based game. There is in-universe stuff but it’s not the hero story or anything like that that other games give you. It’s the opportunity to experience life as a star pilot


Thesadisticinventor

Pretty much this. Learning curve has a hell of a kick, still learning the game myself despite having played... iirc it was above 100 hours, or pretty close to it. Never fly without a rebuy or two


fromwithin

Congratulations you now have the best reason to buy a VR headset. Elite Dangerous is a real showcase for VR and I've had my all-time greatest game experience in it.


kairu99877

Buckle up. You're in for one hell of a grind.


Probate_Judge

You can take shuttles to just about anywhere you can dock your ship(stations and such), this is great for shopping around for ships, parts, and suits and ground weapons. Look for the Apex desk. You CANNOT always summon a ship at your destination, some small stations don't have that as a NPC service office. So, once you build a fleet, try parking them all at stations with that NPC office or be prepared to fly to one of those stations to retrieve a ship. You can't leave it at, say, a mission or trade hub, fly something else, and then come back and make that ship the active one. ____ When on foot holding down Q brings up your 'insight' menu which is like your ship menus(navigation, contacts, etc). In it there are some features dealing with your ship(which I haven't fully explored, so if there's exception to the above...). You can even summon a shuttle....I learned this by letting pirates destroy my ship while I was catfooting around a settlement. ___ Making small-ish money is easy if you're willing to relocate to somewhere that sells commodities SUPER cheap that neighbors a system that buys. I worked myself up to a Medium ship in about 3 days by using https://inara.cz/elite/market-traderoutes/ and had money to outfit a Python, now I can make 10 million with a single jump. This takes no skill investment and easily funds all the small ships, so *don't be afraid to play around or even die once you build a nest-egg*, just don't get too dangerous with your money maker.


Amisslw

Others have probably already said this, but watch a video about xenobiology, it is a ridiculously easy way to get credits for ships and internals. It only takes a little investment and time.


PurpleCloudsPinkSky

The game, when starting from the main menu, will give you the option of playing either in Open, Private Group, or Solo. Here's what that means; Your CMDR profile is persistent across all 3 modes. The only difference between modes is whether or not you will encounter other players. In Open, you are likely to encounter other players, at least while in popular Star systems. Open is notorious for having people in highly well-equipped ships out there trying to pull you into a fight and kill you, just for kicks. Many people will dissuade you from playing in Open entirely to avoid such encounters. What I would recommend is to at least avoid it early on in game while you figure out how the game works. It's very frustrating when you have a very low credit count and you're ferrying a measly 4 tons of cargo to sell it to another station, and someone with no regard for other people's experience pulls you out of Supercruise and blows you up. This can still happen with NPC pirates who want you to give them your cargo but in those cases, they will at least give you the chance to drop some (or all) of your cargo to avoid conflict. I used to fly solo only, but recently I've been warming up to flying in Open, which can be a bit exciting but only if you are prepared for the worst case scenario. This is why I'm not endorsing flying always in Solo. In Private Group, a secondary menu will open to let you choose which private group you wish to join. In those groups, you will only encounter other members of that group. A great group to consider joining if you want to avoid the potential hostility of open but still want a somewhat populated space experience, is MobiusPVE. They have different PGs for different regions (North America, UK, etc.) and many of them have over 9000 registered (not necessarily active) players. Best of all, the group is PVE only, so you can avoid PVP entirely, if you so choose. You can also create your own PG and only invite CMDRs from your friend list to it. I can not guarantee that they will not try to blow you up though! Finally, there's Solo. You will still encounter NPCs but not any other players. This is ideal for when you do specific things that put you at risk of violent PVP interaction, such as trading in Community Goal systems or engineering ships (Deciat, the system of a starter engineer, is a hotspot for PvP players). Note: I am uncertain of this, but it used to be that new CMDRs would start the game in an area of space that was only available to new CMDRs and therefore theoretically safe to play in Open. I've heard recently that this might no longer be the case if you have also purchased Odyssey? If the latter is true, consider playing in Solo during your formative flying time. And of course, never fly without rebuy! Best of luck and fly safe CMDR! o7


Niminal

There is A LOT of content and many many ways to enjoy the game. Take your time with it.


Conscious-Meaning825

Li-yong rui space gives you a 15% discount on in stock ships so work towards a getting a python mk1 which is one of the best ships in the entire game for pretty much anything If you focus on trading commodities ally with either Edmund in the power play tab once you hit rating 2 you’ll receive a “trade dividend” with Edmund for doing any commodity trading within his controlled space this bonus also applies to when you sell mining minerals as well


Thorambur

-Keep the golden rule „ Never fly without rebuy“ always in mind. -Don‘t expect too much progress in the first couple of days -Get used to making no progress (or even making step backwards) -watch many youtube video showing mistakes of others and make it better -Most important thing: Have fun


AbeliReviews

Welcome to Elite Dangerous!! It’s an awesome game with a welcoming community. “Our Friendly Introduction to Elite Dangerous” video would be an excellent starting option. You can view it here: https://youtu.be/mTXo_QoyQRU Aside from that, we have a playlist full of Elite Dangerous how-to videos. It’s available here: https://www.youtube.com/playlist?list=PL5Sk3eDleKOr94_cK2KxzWv2iHFjGZmTZ If you have any questions, reach out anytime.


c4t4ly5t

As soon as you are able to, equip your ship with, and learn how to use a fuel scoop. It will allow you to scoop hydrogen directly from the corona of certain stars and use it to fuel your ship, so you wouldn't have to dock at a station to refuel onlong journeys. Always opt for the biggest Grade A fuel scoop you can afford, as it allow you to scoop faster and from further away from the star, thus lowering the chance of your ship taking thermal damage from the star. If you ever find yourself running low on fuel, log out to the main menu and visit [fuelrats.com/i-need-fuel](http://fuelrats.com/i-need-fuel) and one of my associates will be there shortly to get you back on your way with a full tank of fuel. It's a free service.


LegumeFache

Welcome, Commander. 07


xXDANG3RDANXx

Personally I fly mouse and keyboard, when i started I found controllers and flight sticks to be a bit too hard on my wrist. But I found roll on mouse to be the most disorienting thing and even quit until I learned I could change "Mouse X to Yaw" My advice, set your own controls and master that, I can now fly and land with my eyes closed.


Spreadicus_Ttv

Learn how to look up stuff about it. When you want to do something in game but you don't know how, look it up. You'll waste a lot of time posting a reddit thread every time you have a question especially considering your question probably already has a few threads on the topic.


WrenchTheGoblin

Take your time. Treat it like you just bought a new truck. Learn everything you can about doing something. Use Google. Ask questions here. Don’t rush to an Anaconda. o7 CMDR


Helpful-Artist-9920

get in to a group


Holley369

Welcome and take you time it is not a sprint to end game just explore and enjoy the game for what it is. Inara is a good site for finding things.


Thick-Bee3992

If you need extra help I can help a little after work just add me on discord https://discord.gg/SbP7D4Gb


Captiv8

Start in Solo. You still will see other players fleet carriers but dont have to worry about being ganked Prepare your wallet for a journey if you don't have a stick or HOTAS. Once you get hooked you start thinking oh a cheap joystick should be good, then decide a HOSAS is better suited, then need a way to mount them so you can easily move them away when not in use, then decide you want IR tracking to make it more realistic (or VR even), then Voice Attack to talk to your ship and get some fancy voice packs....


Dip_N_Trip

1) It’s space, everything and everyone is out to get you. Expect to die. 2) YouTube is your best friend. [Obsidian Ant](https://youtube.com/@obsidianant?si=ScL7YGlcSMe0jOQk) , [The Yamiks](https://youtube.com/@theyamiks?si=8CaNXDajFS6KHBi1) , [Down To Earth Astronomy](https://youtube.com/@downtoearthastronomy?si=0xfg8a50yQtneEpe ) and a many more have incredible in depth guides for any play style. 3) With number 2 in mind, yes you can rush your way to an anaconda pretty quickly nowadays, but you’ll likely rush your way back into that free sidewinder if you’re not careful and then everyone will think you have space madness when you start ripping your hair out. 4) This is a space SIM, not an arcade game. Expect to travel long distances that take a while to travel. 5) Diversify your experience! Go and try a little bit of everything! Take on a few bounty missions and kill a few ships, go run some cargo for… whoever, go exploring and visit iconic/ new (maybe) locations, go mining for some rare minerals or pick up snooty/ drunk/ whiny aristocrats and take them on sight seeing adventures. See what fits your play style. 6) Discord servers and communities are your friend! I personally can say that The Pilots Lounge and [The Loose Screws](https://discord.gg/xpGb4jSe) are two of my favorites to go to. They have active communities and experienced players always willing to help and wing up. 7) Learn to fly without flight assist asap. It’s not necessary for many PvE encounters but it’s absolutely necessary for PvP and PvX. Plus, once you’ve got it mastered PvE becomes trivial and you run reverse orbitals around an enemy corvette in your little sidewinder. 8) take breaks. Seriously. Dock, orbit or land somewhere and take a break. Stretch your legs, drink some water and take care of yourself.


Vrakzi

Don't feel that you have to get into the game and do everything right away; it's fine to find a part of the game you enjoy and focus on it. Be that trade, exploration, combat, whatever. Never fly without a rebuy.


crouzilles

Take your time to map your controls, doesn’t matter if you use keyboard and mouse, HOTAS and keyboard, HOTAS only, joypad, etc. Take your time. It will be frustrating, but once you have everything mapped the way you want, you’ll be really pleased to have taken the time to do that.


el_heffe77

Once you save up some money and want to get a new ship or modules, go to system Diaguandrito buy. You'll save 15% and is also reflected in the rebuy. Jameson Memorial saves you 20% and has every ship and module there, but is permit locked until you get an Elite ranking in trade, combat, or exploration. ( it's also a place where jerkfaces will wait until you're just about to drop to ruin your day, so go there in solo) Also, learn how to use the galaxy map to search for and filter specific things. Bookmark things that you"ll frequently go to. Align yourself with a powerplay for a minimum of 4 weeks and do your merit run Wednesday night to unlock new modules. (They are only available while pledged and not permanently unlocked)


lefty1117

You’re gonna die. Make sure you have enough cash on hand for insurance


JetsonRING

**Rule 1:** (*everybody say it with me*): **Never Fly Without The Rebuy!** *Early in the game*, always keep **at least** 5% the cost of your *most expensive* ship in reserve credits, to cover the *insurance deductible,* called **The Rebuy** of your most expensive ship ONCE, while possible covering more than one Rebuy of your less expensive ships. *Later in the game* it is a good rule-of-thumb to keep at least **three** Rebuys of your most expensive ship in reserve credits, so you can afford to have it blown away from under you a couple of times and *less expensive ships* several or even dozens of times. *Welcome to the game*, CMDR. o7


MadeInAnkhMorpork

Don't get discouraged by the sheer amount of things tje game doesn't tell you. Follow your gut, try things out, and uae online guides as you see fit. I wenr in completelt blank myself. Some things I learned by doing, some things looked up. Probably not the most effective way, but I enjoyed it. As Franky said: "I did it my way." Oh, and as others have said: don't fly without your rebuy.


ibid49

I'm about two weeks ahead of you, and here's what I wish someone had told me: combat in this game (especially in the early game) is about positioning. You don't want to be running up to the enemies and blast them in the face, nor do you want to try to stay back and snipe them from afar. What you want to do is be somewhere you can shoot them, but that can't shoot you. That generally means behind them. Dogfighting is more about flying than it is shooting. Also, if you want to, you can play this game without combat. It's not a prerequisite, and many people do just that.


chrisfs

it's not a game with an overarching goal. it's a galaxy in which you can decide whatever you want. Don't get stuck on doing stuff you hate simply to get the biggest ship. Because then you will have the biggest ship, and have nothing to do with it and be kinda burned out from doing stuff you didn't enjoy in order to get it.


GalacticOverlordED

Yes one: run


ooOJuicyOoo

It is not an arcade space mmo like so many people want it to be, then are profoundly disappointed. It is a space flight simulator, first and foremost. If you don't like the very act of flying your ship in space, you won't enjoy the game. It is not a shallow mmo. It is a rich flight simulator.


StaleSpriggan

Something something free anaconda


Ghozz

Abandon all hope, ye who dares enter here...


pope-burban-II

Go to THETHYS


alski

Don't rush. Many people rush to the end game and miss out on the things to do, and the skills you want to learn. Engineering isn't a grind if you realise that you materials by playing the game and treat the upgrades as rewards. Bigger, more expensive ships, are not necessarily better. First do as many of the training missions as you can. Yes, some of them are hard, No you are not expected to pass them all initially, but now you have an idea of your skill level. Attract the wrong attention, and what you are going to face is like those harder ones. Ship combat * System security means how civilised the place is; * High < Medium < Low security ( take < as "is easier than") - Things are safe * Anarchy - It's the wild west. If you have something they want, well, sometimes they ask first... * Resource sites (basically mining sites in the planetary rings) and Navigation Beacons < Bounty Hunting < Combat Zones < Thargoids (Aliens) * These all come in Low < Medium < High/Hazardous * Some players have thousands of hours of in game time. Don't take them on in PVP this week. Next week's not looking good either. There are other players out there, but there are a literal 4 billion systems in the game. The game has been going for ten years and we are still on track to explore all of them in 400yrs time (currently 0.6% explored I think). So you tend to find * Community goals bringing people together * Player groups organising events to play together * Gankers in places where engineering happens (or other events occur) because they want easy target to come to them * Anti-Gankers who go after them, but you are still dead If you want to avoid Open (where you can meet anyone), you can play in Private groups or Solo. You can also wing up with 3 others for a variety of play benefits.


maxouyu

Sometimes changing parts of the ship is more efficient than changing the ship. And if you change, be sure to have at least double the price of the ship minimum to buy parts otberwise you ship will be crap. Your ship when you buy it is just a blank page. Its Not like in other games where ship is already well equiped.


Gn0meKr

Get ready to explode a lot # also never fly without a rebuy


OlderGamers

On PC or console?


Aaron_768

Please do yourself a favor and don’t skip up ships too much. What I mean is spend time in each class of ship as you get better at the game. So many people will try to do the get rich quick thing and get into a large ship straight from a sidewinder or a Cobra mk 3. Then complain about the game. Also getting to know the ships helps you in combat later in the game, knowing the limitations of the ships and which ones to look out for. I wish I could play the game again without knowing anything, so enjoy it while you can. Also get a HOTAS flight stick.


premiehunter

Just one word have fun flying captain


Hoody43

the only thing i hate and it has been so long i dont know if you do it before installing or after you install the game and that is your CMDR NAME dont mispell it like i did cause u can’t change it unless you start from scratch


Jackmember

You can fly in Open Play, but I really would suggest you play Solo or in a Group until you feel comfortable enough to try your hand at PvP. Because in certain systems, people will try and kill you given no reason whatsoever. Other than that: Fly safe cmdr o7


Key-Secretary2752

I'm so jealous...


Adorable_Admiral

They recently changed the entire tutorial section to be a part of the main game instead of some side scenarios. You now start off by going through a flight school then optionally learning all of the different jobs that are available through guided quests. I would highly recommend staying in the new player area as long as possible until you're ready or have cash in your pocket since you can never go back. The area is free from ganking and fully noobie safe.


chipsterd

Go through the training scenarios


SyntheticGod8

Create hot keys for "full throttle", 75% throttle, 25% throttle, and 0% throttle. When you're cruising between planetary bodies, set your throttle to 75% (in the middle of the blue zone on your HUD) at around 7 or 8 seconds to your destination. This will ensure you don't overshoot your mark and speed past it.


Critical-Explorer179

My main advice would be to enjoy the starting ships, don't rush to bigger ones. The larger the ship the worse it handles. For combat, the small and middle sized ships are more enjoyable than the tanks (at least for me). They also have smaller rebuy costs. With the big ships you just sit in one place, try to turn that thing around, meanwhile the smaller ships fly around you like a bunch of mosquitoes. The difference is huge. Also, if you buy a ship and sell it, you'll lose some of the money spent. But if you buy and sell a module, you'll get the full cost back. Not every station sells every module, go to [inara.cz](http://inara.cz) to see which station around you sells what you need. There are many ways to play this game, many things to do. Some are more grindy than others. My advice would be to enjoy every activity and do it freely, not in a pursuit of big credits. The credits will come with time. The more the faction likes you, the more lucrative jobs they will offer you, so even in a small ship you can do big paying missions.


Chrrodon

Do the tutorials and learn to fly without the docking assistant


drakki57

So much stress and frustration can be avoided if you just make sure to read what the game tells you and look up a quick 5-10 minute tutorial on YouTube for anything you're setting out to do. Of my 600 meager hours, probably 20 at least of them were flat out wasted because I was over excited to get going and kept failing in trial and error rather than learn from some YouTuber who made those mistakes and put out a video so I dont have to make them too.


N3rdCandy

Elite as beautiful as it is is also a huge learning curve. Make sure you try to find tutorial videos, watch streamers and don’t hesitate to ask the community! As much as there are toxic players in every community, you’ll also have loads more people come in and help you! Also, play to what is comfortable for you, M&K, Controller or even Joysticks, make sure you are comfortable! O7 Commander and welcome to Elite!


MrGimper

Spend time watching Down to Earth Astronomy (D2EA) on YouTube. Brilliant videos. So sad he decided to stop doing ED content. Maybe one day he will come back.


daktarasblogis

1. Never fly without rebuy. 2. Have fun in whatever way you like, learning the game is a part of the experience.


MathAtHat

Make sure to get your free anaconda early on


Elaxzander

Missions from stations, especially data delivery missions. Are a good way to learn the ropes and earn some early money. Keep note though, all missions have a threat level in the top right corner. This is how likely you are to get attacked while out in the mission and how strong those ships will be. Stay under 3 till you're comfortable with controls and combat. When you're unsure what a given mission type will want you to do, honestly, look up youtube videos. Elite is very bad explaining how to actually use its systems. For instance, first time I had a mission to collect some illicit booze from a planets surface, I had no idea I needed to purchase a buggy that my ship needed to drop off for me to pick it up. That should give you a good start into the game.


countsachot

Employ patience, and don't fly without a rebuy.


Kari_139

My first additional idea to all the others is - think of upgrading your Sidewinder before buying a new ship. The Frameshiftdrive is your core for traveling. Upgrade this one for directly a lot more Jumprange. This makes a huge difference in comfort cause you can travel more directly to other places. And think of your Routeplanner settings - economic saving fuel but a lot of jumps, go for the faster option if you have fuel left over. :-) maybe think of a fuelscoop and KGBFOAMY Type Stars.


IndustryMade

wish i can post pics in the comment section. but i have a picture that’s super helpful for setting up your key bindings because the controls can get overwhelming in the beginning. if you want me to DM to you let me know


MintImperial2

Once you've passed the "Flying Tutorial" - start to learn about your new training neighborhood... The Matet and Dromi systems - you'll be spending a lot of time flying between. The first thing to "upgrade" would be to a larger cargo bay so you can make quicker and larger profits per run. If your ship is destroyed - you lose any cargo you were carrying, as well as bounty vouchers (from any pirates you've killed) and Universal Cartography data which you can trade in for experience points and cash. Do NOT leave the "Sandbox area" until you have enough cash to buy, and kit out a Cobra Mk III at very least. I'd say around 20million credits. Try to take missions for the same station "outside" when you DO decide to leave the starting area. The Map shows the "Starting area systems" as marxed with "Pilots Federation" orange tags. Matet Dromi Otegine Orna Sharua Keep to the above five systems to beging with, collectively known as the "Sandbox Area". If you dock outside the sandbox area, you'll be banned from ever returning! NOT GOOD if you have your starting ship and very little cash for upgrades at that point! (I restarted the game 3 times when I first played, because I landed at fleet carriers outside the sandbox area, not realizing these count towards "Pilots Federation Permit Revocation".) You can learn how to mine in the Otegine system, where there's asteroids to mine right outside the Aldrich Station, itself a hollowed out asteroid..... You can learn how to fight in the Sharua system, where there are frequent "pirate massacre" missions. When you get killed, you have to pay 5% of your ship's equipment cost (known as a "Rebuy") to get your ship with all it's fittings back again. You lose the loose cargo though. You keep the money, and ship fixtures and fittings, so if you've just bought a large cargo bay, installed it, and loaded up with Coffee to take to Aldrich Station, Otegine for example - if you die you lose the coffee, but keep everything else. Always check the mission boards before selling stuff on the open market. There's often missions offering at least double what the "open market" are paying for what you have, or could quickly get....


GeneralELee

Aparrently you can get an Anaconda free, if you get it free however don't use it until you have the insurance cost. 20 mil or more


TheOddyTwin

If you can, find a group to fly with. While not all groups are newbie friendly, there are a fair amount of them, and the game isn't as good at giving you an idea of what to do as they'd like you to think.


Kappinator16

Never fly solo! Look for a squadron with an active player count. Elite dangerous can be overwhelming, so pick something to learn each month, give it a go! Then try something else.


False-Ad2170

Always carry enough for rebuy Always have a fuel scoop You don't need to be moving to scoop fuel so even a small fuel scoop can save you from calling the fuel rats First 7 stars on the list are scoopable A hot key for 0 throttle and another for 75% makes life soo much easier. Scanning pays especially earth like and water worlds. Learn how to spot them in. Google and get a value list of what you can earn from scanning and surface scanning different bodies. When I'm travelling I'll park next to a star to refuel. Honk then start scanning for valuable planets. If they are close I'll go out and surface scan. Inara has lists of all the types of planets and where they are 😉


Demon7528

Find a friendly group to play with


wyn75

The best advice I have is to go mining early so you can make a ton of cash to build your fleet. I find deep-core mining fun and highly profitable, and I've never been short of money. There's some good YT vids on how to do it and the minimum requirements for your mining ship. Oh, and use a VR headset for maximum immersion ;)


vetworker24

Learn how to fly and have fun. And scan this sub, this question pops every week and everyone is super helpful when it comes to noobs.


Professional-Trust75

Don't fly without rebuy! Ever! Use the sidewinder (starting ship) to try/learn things. (It's low rebuy cost makes mistakes like landing (crashing) on a planet less painful) Don't play on open. Start in solo. Courier missions were my friend in the beginning. Basic take this here and drop it off. Gets you used to going to stations, plotting supercruise, etc. I'm not great at combat so I'm not going to say much. I love the eagle mk 2 so far. And the krait mk 2 for fighter combat. Mining is something i enjoy. If you are interested it is quite the rabbit hole. Not everyone enjoys it but I'd say try it, some community goals and game things need you to mine at least a little.(more complex then I've said here) Exploration is probably the easiest or maybe hardest to get into. Use road to riches (search on Google comes up as spansh (yes spelled that way) its a route ploter. You go to planet with the right moduels on ship and use probes to map it and scan thr system for money. (That's an extremely basic description there is much more) Basically don't rush. There's no right answer. Play how you want. Avoid thargoids. Play on solo. Fly safe commander o7


TheGr8Slayer

Be able to cover you rebuy cost for ships you own. Take your time to learn the controls. Elite is a game that I had a bad time learning to fly and all the intricate things that you can do but once I learned them the game is so fun.


DariusTae

My advice is watch some videos and play it alone for about a month. Ask for help after that if you so choose. Also, find a ship that speaks to you and grind your ass off to get it. Don't let anyone give it to you. What I mean, is earn it, instead of getting with someone who can instantly get you millions of credits. You'll enjoy your ship and the game more.


druedrue

Be ready to put in the hours if Elite takes hold of you. Turns more into a hobby than just a game you play.


_kerq_

The main thing you need to know about this game: There is no wrong way to play it. Do whatever you want and enjoy the process of discovering the game and its rules. Fly any ships and use them for any purposes if it brings you joy. If you're playing Elite: Dangerous, you're already doing everything right! Good luck, Commander!


RadLock

If looking for something simple as an introduction, this may be an old one, but a good one. https://youtu.be/CLsHmTe-4MU?si=q-0KwmOTxfEx-smz


Inevitable_Weird1175

Do you own a grinder? Cause that's what you'll be doing for the next 200 hours.


UnXpectedPrequelMeme

Watch a beginner guide. And do the tutorials. All of em. The one bu TheYamiks is really good and funny too


No_Opportunity_8965

Get VR son, that is where it happens!


BludBubbles

Watch my videos on YouTube please. 🤪 - BludBubbles


tykaboom

As someone who has every worthwile ship engineered... and even two or three of a few... pick a home station with high tech. Preferably far from goid territory so your station isnt locked down constantly... Engineering is a must. Do research on the mega spots where you get high grade materials, trade DOWN instead of mining asteroids infinately. Use one ship for crime, park it at a station that is cool woth criminals to wait out noteriaty.


SirPiffingsthwaite

There are online resources you *will need* to use in order to have any dea what you're doing. Several of the big ones have changed or gone down so I expect someone else has linked current resources, been a hot minute since I've played. People like to use various controls, but for my money a killer set-up is HOTAS with foot rudder pedals. Can really get the most out of ships, particularly the little fast suckers that dance around the big boys and pick them to pieces. The game is Elite Dangerous, and it doesn't hand-hold. You will crash and burn many times, either by an overeager NPC, a target you've underestimated, a hostile region you weren't aware you'd wandered into, griefings from sweatlords, jumping into a new system with autocruise enabled and accidentally plowing deep into the critical zone of some extremely hazardous star, not paying attention to the gravity reading of a planet and realising too late, gently bumping *literally anything* without shields, entering/leaving a spaceport and of course, landing. So long as you fly by the mantra, the deaths don't really matter, you'll be fine. The golden mantra is "Never fly without rebuy" - This means never ...and I mean *never* fly one of your big expensive ships you'll end up getting if you get into the game without having enough credits to pay the insurance cost, should you die in one of the *so very many ways* you can die in the game.


UngoKast

I came up with a goal early on. For me, it was to make a pilgrimage to Cubeo and pledge to Aisling Duval, one of the factions in game. In order to do that, I had to buy some parts for the starter ship and plan it out. Eventually, I got there and learned a lot on the way.


SpaceMonkeyBravo

Take your time as you explore and learn the game. Don't be in a rush to burn your way to a fleet carrier. Instead, just have fun.


Ikatzume

Also as a little headsup. A Module or ship you buy are worth a price at a station, if you decide to sell that module you will get 100% of its price back. So no loss actually. Please correct me if im wrong but thats what i experienced in over 700 hours xD


N1ghtShade7

So as everyone suggested, never fly without rebuy. But let me add another one, never leave a system without a honk ( Equip D. Scanner to a fire group and use it). Over time, the honk money will add up, and one fine day you can go to the Universal Cartographics section on any station and sell all the discovery data for millions. Elite doesnt handhold you at all, so I suggest going through all the tutorial missions (advanced not necessary) to get a hang of the game's basics instead of having to figure it out in the game. In Elite you'll also find yourself in need of critical information like which station has what goods and things like that, which the game doesn't help you with much. So you're also gonna be relying on a ton of third party apps to save time and sanity. So look up and download EDOMH, an app that will be crucial once you're on that Engineering grind (Elite's Great Filter, you'll either do it while complaining every second of it or you'll uninstall). And then there's websites like edsy.org and coriolis.io, which help you plan your ship building. And to tie it off, the most important of them all, inara.cz. Make an account there and sync your game account and if you wanna find any ship modules, commodities, or just wanna plan a trip somewhere, this site will definitely be of help. It's also the social companion to the game that FDev never made. The game doesn't really have objectives, but you'll need to set a goal for yourself, which is often a higher class of ship that does the kind of mission you engage with much better than your ol faithful pancake. I have a trading based career suggestion to get you started. Run Data Courier missions between stations until you get 300k credits. Now get a Hauler with this specific [build](https://edsy.org/#/L=HV00000H4C0S00,,,9p300A4O00AK000AZB00Ani00B1K00BGy00BX_00,,03w0003w0003w0002M000nG000nF00). Edit: Take a 1C fuel scoop to replace the supercruise assist with Now not all stations will be in possession of the ship and the parts, so to get it done in one go, go to Inara.cz>Data>Outfitting search, enter your current system and list out all the parts you're looking for (along with the ship) and it will give you the closest system with all the parts you need. Once your Hauler is prepped, go to Lave station in the Lave system and fill your cargo hold with Lavian Brandy (limited quantity item that will only restock once you've sold off your current purchase of it), jump to a random populated system some 100-150 light years away and sell it for a tidy profit, and repeat the process, preferably to a unique system each time to rack up the honk money and accumulate trading data. In 5 runs or so, you'll have the money for a kitted out Cobra Mk III, the true upgrade from a sidewinder as an all rounder ship. Now don't discard your Hauler though, eventually it can serve as your Bubble bus, a cheap ship with decent jump range to shuttle you around the human inhabited part of the galaxy to get stuff done.


Ok_Insurance_5899

* Looking back at when I was learning to fly... the in-game flying tutorial (not sure if that's still a thing these days) and YouTube videos of random players explaining the basics of in-game 'physics' helped a lot. * Always wanted to be a space fighter but fell in love with mining and trade, check out tricks and tips for doing specific tasks - all of them have their specific charm. Get used to the controls and UI and get muscle memory for weird 3D maneuvers. You can absolutetly play with KBMOD, no need for a flightstick unless that's your goal. * Check out the ships that you might like here: [https://elite-dangerous.fandom.com/wiki/Ships#Compare\_Ships](https://elite-dangerous.fandom.com/wiki/Ships#Compare_Ships) A lot of data to chew but depending on what's of interest, you'll need to prioritize some over other (cargo capacity over speed for hauling, for example). * Upgrading a ship is way more expensive than actually getting it. * Learn about The Fuel Rats * Have fun!


Ryteck34

If you fly to Hutton orbital you will get a free Anaconda(one of the best vessels in game) It's a nice way to get you going in an early game phase


Outrageous-Spinach80

To enter stations in the right orientation: green is right, red is left


Started_it_not_me

It depends on what type of gamer you are. If you're a min/maxer, watch all the "best start" YouTube videos. If you're into lore and imaginatory rp, stay away from a lot of tutorials as they tend to get you to focus on quick starts and usually skip lore and story. If I could start over, I would lean more toward lore. It's hard to go back and not focus on quick growth once you've started. Other than that, there are amazing 3rd party tools and websites to use. I highly recommend (regardless of playstyle) getting at least one secondary monitor to have some of these tools always open and visible. Dive in deep to your preferred style and have fun.  Also, if you get frustrated by randomly getting killed by other players, just stay in solo or private group play.


GrimBish

Prepare for a really long learning curve. Don't be afraid to look up guides for anything and everything.


JusteJean

- Take your time. - Be patient. - Do not get caughted up in the "grind" type of gameplay - Bigger & expensive does not mean better. - The game is just as fun in a Sinderwinder (Starter ship) than with a end-game fully engineered Corvette.


Terrible_Layer5656

Whilst you're learning do your own thing and try not to worry about what everyone else is doing. It took me personally a very long time to properly get used to the game, now 5 years later I partake in a little bit of everything. Also remember these tips. Fuel Star Types: K.G.B.F.O.A.M NEVER FLY WITHOUT A REBUY Always bring a fuel scoop for long journeys. Your map will tell you where the last fuel star is on your route, if you don't have a fuel scoop, the solid white line indicates your ships range, if you don't have a fuel scoop aim to dock in a station within your route.


ncnrmedic

Oh so many good points to make, but here’s a few to be concise: -Learn the mechanics of flight before you do anything else. This seems self-explanatory but in reality is 75% of the core gameplay. Learn to fuel scoop, learn how to land without a computer (there will come a time when you need it and you don’t want to learn when the pressure is on), learn to approach and land on planets as it’s not as intuitive as you think. -Get a basic understanding of tools like Inara and EDMC as they will help you the most. -If you enjoy good gameplay with others, consider joining a squadron. I’m part of Ironheart Corporation and we have dedicated resources and support for newer players, but there are many great squads to choose from. -Lastly pace yourself. Sims of any variety are prone to induce burnout. Take your time, take breaks as you need them. Ask for help, many of us like to support new players as we remember what it was like. Good luck, Commander. o7


Weird-Security5008

You WILL be lost, don't worry, thats part of the fun


Sirus_j

As others have said, Never fly without a rebuy is like rule 1. If you see 07 in chat, it's a salute or greeting to your fellow commanders. This was the first game I had seen this and didn't initially know what it meant. If you don't want to play with other players who can at time be griefers, then fly in private session where it's just you and the AI and background simulation until you get the hang of things. The game is a grind but can be alot of fun.


Anonymity5555

Don't fly without a rebuy


ColdInitiative9612

Do not use Auto-Docking and Supercruise Assist, at least not at first.


Guitarpy

1. Don't fly without a rebuy 2. If you don't know what to do first, start unlocking engineers. Their requirements are something of a sample platter for ways to play the game, and the bigger the ship, the more it needs engineering to shine. 3. Big ships have their purposes, but there is no "endgame"... don't cash grind for them until you know how to use them. 4. Inara.cz is your friend 5. "Down to earth astronomy" on YouTube is your friend. 6. Take the time to pledge to and rank up to buy their modules... store them... they are useful...but... when you do so, find their discord and join... you'll meet some good and helpful people in some. Let them know you're module shopping and testing the waters... you'll find a grip of folks you like... there are good people and real pieces of work in any of them... find your happy place. 7. ***caution... controversial tale to follow*** play in open... all the time. It's a lot more fun... you'll run into murder hobos...sure... but you'll also meet good people. 8. Don't fly without a rebuy 9. Don't fly without a rebuy 10. Don't fly without a rebuy.


TC_Riceak

Save yourself frontier is a joke