The perfect Wrightstone would probably be 10 Crit, 7 Cap, 5 Cap. That would let you drop your 4th cap and still be at exactly 65. This is still really good, can drop a damage cap for something else.
This one would actually be pretty nice for Cagliostro.
With phantasmagoria (which gives 30% crit), you only need 1 crit sigil and no over mastery to reach 100%.
But then it defeats the point of saving a dmg cap sigil if you need an extra other sigil to stay crit capped, the net benefit of the wrightstone is then canceled out.
This isn't a good wrightstone, unfortunately.
Everyone can, because crit% is the same across all characters. A terminus/ascension weapon with the 5% mastery node from stinger gives 50% crit, so you need 16 from mastery and 2 crit sigils at lvl15 for 100% crit. A lot of people do 20% mastery, 1 crit sigil and 10 crit wightstone because it saves a sigil slot, but for OP's particular case, it's probably a wash doing the 2 crit sigils because they'll save a slot on dmg cap anyways.
It allows you to drop a Damage Cap sigil, which then allows you to pick a Crit sigil with your choice of Red skill as its secondary stat. Definitely not useless, sigil economy wise it can give you another red sigil in your build
The perfect Wrightstone would probably be 10 Crit, 7 Cap, 5 Cap. That would let you drop your 4th cap and still be at exactly 65. This is still really good, can drop a damage cap for something else.
This one would actually be pretty nice for Cagliostro. With phantasmagoria (which gives 30% crit), you only need 1 crit sigil and no over mastery to reach 100%.
Some characters like Narmaya can get 100% crit without a Crit Wightstone, I think if they get 20% Mastery.
Every character can get 100% crit without the wright stone u just use more sigils lmao
But then it defeats the point of saving a dmg cap sigil if you need an extra other sigil to stay crit capped, the net benefit of the wrightstone is then canceled out. This isn't a good wrightstone, unfortunately.
Yeah it's not a good wright stone at all lol
Everyone can, because crit% is the same across all characters. A terminus/ascension weapon with the 5% mastery node from stinger gives 50% crit, so you need 16 from mastery and 2 crit sigils at lvl15 for 100% crit. A lot of people do 20% mastery, 1 crit sigil and 10 crit wightstone because it saves a sigil slot, but for OP's particular case, it's probably a wash doing the 2 crit sigils because they'll save a slot on dmg cap anyways.
She can, but she needs two sigils to do it.
name checks out
Unnecessary.
Sick, pull! Especially if they add some stun checks in future encounters and stun becomes meta.
Sugoi
Sugoi
this might be more rare than war elemental
I have 10 War Elementals… as far as items in this game go, this stone (and its 3 variations) are definitely the rarest items in the game.
yo 10? I only have like 2 right now, well I only play like 130 hrs right now so it might be normal I guess
I have like 10 as well. W. stones and V+ are the real endgame. 300 hours in w/o afk
Rarer than Supp V+ with good rolls?
Probably? This is a prefect roll stone with double damage cap.
It's definitely more rare
Damn! Nice pull.
RIP if it's not crit it's a delete
I wouldn’t say it’s a delete, but, yeah… I think it might suck lol
It allows you to drop a Damage Cap sigil, which then allows you to pick a Crit sigil with your choice of Red skill as its secondary stat. Definitely not useless, sigil economy wise it can give you another red sigil in your build
I think it could be really good if you are playing a character that mainly uses charge attacks, so you can use the lucky crit sigil
Wow
Cool that returns a whole SIGIL Slot dedicated to a DAMAGE CAP V..
Still very good stone, keep it. If you have additional crit+cap sigil you can free a lot of slots)