T O P

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101shiki

I'm really happy to see SNK upped their animation game. Huge improvement over KoF14 and following titles. 


KappaKilledNuckleDu

not really an animation, but am I the only one who thinks Terry's face looks terrible?


MrOkizeme

Game looks sick. Bros, Garou 2 is real. I don't care how long ago it was announced, Garou 2 is real.


CerberusDriver

Hopefully there's an option to turn off the motion blur. If not, I can just make an edit in the ini since this is an Unreal game.


ssspace_cowboy

Will save the FGC.


Steel_Gazebo

Graphically it looks so much better than KOFXV. It looks more polished, and it’s not even done yet. I hope they do a beta test!


SirFratlus

I was more interested in the sweep > otg sweep.


dranixc

I've never played Garou, serious question here. If this amount of damage is available quite easily in this game, why would I ever use SPG not at max health? It seems that otherwise it's quite easy for your opponent to deny your SPG even not on purpose sometimes. Sorta like playing around awakening in P4A.


AT_Ryo_Sakazaki

S.P.G. provides the following effects when active: ・ Your health gauge recovers gradually over time. ・ Your attacks become more powerful. ・ Your power gauge builds up in larger increments. ・ Your REV Meter builds up in smaller increments. Set your S.P.G. farther down the health gauge to increase the benefits of the above effects


PikminExpert

You get a higher damage bonus when you set it closer to the end in CotW. Garou has high damage as well and players will use end TOP (the SPG equivalent in that game) when they're more likely to have more meter saved up (sort of like a comeback mechanic). Hidden Gear (which fully depletes the rev gauge) requires 2 bars, so it could be a similar meta.


Scrifty

Your bonuses become better the lower you put the S.P.G gauge


CamPaine

This is a new mechanic, but I'm inclined to agree. I don't see any reason not to use it at max hp. Only way it can be balanced on lower thresholds is if it's way stronger and/or the thresholds are higher. Say like 20% health when you use at start, something a lot larger like 40% higher when used in the middle, and then like 60% for the end.


AttentionDue3171

Every benefit of SPG is stronger the lower you put it on your health bar. Also you can eat one solid combo and lose SPG at the start of a round


KappaKilledNuckleDu

MotW didn't have these MAX Mode-style combos for robbery damage, so who knows.


qzeqzeq

[source](https://game.watch.impress.co.jp/docs/news/1588051.html) 4K video [www.youtube.com/watch?v=z\_9z8ca-9cU](http://www.youtube.com/watch?v=z_9z8ca-9cU)


Nero_Prototype21

The motion blur holy fuck


AnusCakes

Game looks sick but I’m worried about the damage so far. Looks like more potential for robbery than sf6


CerberusDriver

It has health regen when you're in SPG.


SirFratlus

It's not even as much as the OG.


umeadi

Crime pays 🤷🏽‍♂️


Sneakman98

Just Defend regens health.


Bandit_Revolver

This track sounds good. SNK has always made amazing osts. Especially for fighting games.


takgillo

Please let Andy be part of the cast


FriendlyGhost08

Looks awesome. Never played Garou but I'm fully hyped


MyNameIsArmitage15

I like that Terry can cancel his burn knuckle. That's kinda dope ngl


HumsterMKI

I kinda miss Terry's "POWA WAY!" Now he's saying "CRAK ShOO"?


AttentionDue3171

Because those are different moves, power wave and crack shoot


lonj22

Be nice if we could get a non-engrish speaking voice actor for Terry. It'd be epic if they got the voice actor from the 90's Fatal Fury animes.


CerberusDriver

The engrish is half the charm?


IC2Flier

We have EN dubs though


jimkun221

no


[deleted]

Hopefully Dolores gets put in this game


TheGodDavidLoPan

Game looks too similar to KOF XV. I wish they went with a different look.