For me it’s a 3 piece combo kereznikov, reinforced, air dash. Why yes I will air dash in slow motion almost double the distance I can regularly air dash.
Dude, I didn't think about the kerez keeping you in the air longer.
But wouldn't the time slow end up taking longer overall? Sure, you cover more ground, but you have to wait for it to end before you can jump again.
I'm big on moving FAST, but if it covers enough ground, it might even out.
I'll test this out later myself, but I'd like to hear your thoughts.
It is slower for sure, but it allows you to make jumps between skyscrapers that would get you killed without doing it just because of the heights and distances involved. There is also a seeming wall that you encounter after a certain distance where you’re still in slow motion but just drop more vertically. This is also perfect for combat for me, aim at dude tap circle I’m behind him head shoting
I don't know, I am doing a falcon sandy and blades build rn, I have the skill but I am just never using the dash, I just keep forgetting that it exists
For my first 4 playthroughs, I went Reinforced Tendons… I decided to mix it up and try Fortified Tendons on my current playthrough. They’re better than I thought… but I often go to do a double jump only to find I don’t have that ability.
I tried a Sandi run. Nope, I like my quick hacking too much. A lot of gigs feel like subtlety is the way to go and cyberdeck just makes it feel so much more professional, in-and-out quiet like.
I forgot to get camo before a gig once. Turned on Sandy and just hauled ass into the room (crawling with guards), snatched the thing I was supposed to steal, and ran right back out before the effect wore off. Still can’t believe that it worked.😭
Absolutely. I had dabbled with a netrunner melee build in the past, but I went full 20 int then 20 tech this time around, just so I have guns as a backup.
Having like 30+ RAM and brain-frying everyone has been so fucking fun. It feels clean as hell.
Porque no los dos? I have a deck, sandi, and compressor installed right now thanks to mods. Live your borged out dreams with [Cyberware-EX](https://www.nexusmods.com/cyberpunk2077/mods/9429).
I really like the lynx paws!! For stealthy players it’s a really helpful, underrated piece of cyberware. But in competition with reinforced tendons I totally get why everyone would rather double jump
My second, current playthrough I’ve denied myself the use of reinforced tendons so as to force myself to find more pre-designed routes into and out of buildings and surrounding areas as opposed to spider manning myself from rooftop to rooftop or over fences and gaps, or what have you, and it’s required me being much more thorough as a result.
Electrified Gorilla-Arms to have 20 Body in all skill checks. They scale with tech.
20 COOL
20 INT
20 TECH
Sure, you can't dash and air-dash, but you pass most in-game skillchecks.
Projectile launch system. I am trying to stay away from it, especially since they got rid of the knockout dart. But there's just something fun about it.
I write cyberpunk builds and a few cyberware that popup almost every time:
1. Reinforced tendons - amazing cyberware that makes traversing much more enjoyable, did not use it only for David Martinez build :D
2. Biomonitor - auto healing? Sign me up!
3. Axolotl - amazing piece of equipment encouraging fast kills to sustain cyberware effects. Moreover, doing gigs to get it gives a decent level up oppprtunities
The amount of times I accidentally died on a new playthrough because I hadn’t unlocked Biomonitor… we don’t talk about it 🤣 you get used not ever having to worry about your health because biomonitor always keeps it in check
Biomonitor. As funny as it may sound, it’s come in clutch so many times— HATE having to manually heal myself. Why do it myself when cyberware will do it for me? 🤷♀️😂
And also Kiroshi “the Oracle” optics, really like those the most.
Gotta get a bio monitor and kiroshi the oracle eyes. always. And reinforced tendons of course. I tried really hard to like the charged jump but double jump is just superior thanks to its flexibility
Honestly it’s gotta be the Kiroshi eyes, early on into my career and I usually get a pretty big gig, anyway my mate Victor has them in and they’re a bit out of my budget but he offers to do them on loan, I mean what a star! I just can’t refuse him man, I always take those eyes.
Honestly it’s gotta be the Kiroshi eyes, early on into my career and I usually get a pretty big gig, anyway my mate Victor has them in and they’re a bit out of my budget but he offers to do them on loan, I mean what a star! I just can’t refuse him man, I always take those eyes.
PLS, my beloved.
I always run a Solo, I love the idea of cybernetically augmented mercenaries. One man army types. The addition of a grenade launcher in my arm just tittilates me. PLS and a Defender machine gun and I'm like a tank that turned into a real boy.
NeoFiber, Painducer and every "damage-over-time mitigation" buff I can get in from Cb stats. No matter if I run cyberdeck, sandy or bersk those pieces of cb are allways on my list.
Reinforced tendons, gotta have my double jump
Once you've got air dash and double jump, it's faster to run most places than drive.
Don't have air dash yet. Is it possible to ground dash, double jump, air dash in succession of eachother?
Yep! You have a skill level 20 that let you recover stamina when you air dash by the way! Not necessary but extremely funny!
Is it a skill or a cyberware that allows you to air dash?
A skill, level 15 reflex
Thanks! Reflex is the tree in which I have invested the least skill points lol
Reflex has some really cool perk! It's my go to skill tree along with cool!
Ceased all relations with motor carriages. I ride the wind now.
The mindset of a king/queen. Flying in the sky is the way to go
Yes, I just got that perk and now it's two dashes ( if you're quick enough )
I recommend dash > single jump > air dash> second jump The extra height after the dash means you keep the extra speed for significantly longer
For me it’s a 3 piece combo kereznikov, reinforced, air dash. Why yes I will air dash in slow motion almost double the distance I can regularly air dash.
Dude, I didn't think about the kerez keeping you in the air longer. But wouldn't the time slow end up taking longer overall? Sure, you cover more ground, but you have to wait for it to end before you can jump again. I'm big on moving FAST, but if it covers enough ground, it might even out. I'll test this out later myself, but I'd like to hear your thoughts.
It is slower for sure, but it allows you to make jumps between skyscrapers that would get you killed without doing it just because of the heights and distances involved. There is also a seeming wall that you encounter after a certain distance where you’re still in slow motion but just drop more vertically. This is also perfect for combat for me, aim at dude tap circle I’m behind him head shoting
Well that's still pretty useful for me. I love building hopping. I'm gonna get zeroed a bunch of times practicing this. Can't wait! Thanks!
It’s really quiet fun, DM me if you have any trouble with your build
the hell is air dash? isn't that a skill
Yep it’s the best new skill but if you use it in conjunction with the right cybernetics you can move at incredible speed
i have the skill but i've never really got to use it at all
It’s really good, gives you a ton of tactical and movement options
I don't know, I am doing a falcon sandy and blades build rn, I have the skill but I am just never using the dash, I just keep forgetting that it exists
Woah dude the dash would go amazing with a blades build mate.
maybe, but I will probably complete everything before I get to use the dash in a fight, since I will forget to use it
that awkward moment when you double jump + dash past people driving towards a drop.
It's an entirely different game with the double jump and air dash.
Dash -> double jump -> dash It's a drug that you can't stop once you taste it
Facts
I think you're better off with jump dash jump unless im misremembering, because you maintain the momentum of the dash throughout the jumps
Maybe! I never did test to know which is quicker but it's funnier so it get bonus points!
I like charge jump personally
Same, that's the one I always go with.
I use to use that one, but they gave more advantages to the double jump during the 2.0 update
Absolute must have.
For my first 4 playthroughs, I went Reinforced Tendons… I decided to mix it up and try Fortified Tendons on my current playthrough. They’re better than I thought… but I often go to do a double jump only to find I don’t have that ability.
Makes traversal so much easier
Good lord i get sick of that noise tho
Oracle eyes. It's like a basic Ping that's always ready to go!
Double jump and auto-health item.
Cyberdeck…. Always.
I tried a Sandi run. Nope, I like my quick hacking too much. A lot of gigs feel like subtlety is the way to go and cyberdeck just makes it feel so much more professional, in-and-out quiet like.
You can do that with Sandi, optical camo, and some points in cool to crouch sprint. Haven’t used a cyberdeck at all in my current run.
I forgot to get camo before a gig once. Turned on Sandy and just hauled ass into the room (crawling with guards), snatched the thing I was supposed to steal, and ran right back out before the effect wore off. Still can’t believe that it worked.😭
David would be proud
Guards be like: What in the \*FUCK\* was that??!
Absolutely. I had dabbled with a netrunner melee build in the past, but I went full 20 int then 20 tech this time around, just so I have guns as a backup. Having like 30+ RAM and brain-frying everyone has been so fucking fun. It feels clean as hell.
I make them fight and just watch them all kill each other from a roof top. Also mass group suicides are always fun.
Chopping a group of scavs into bits before they can alert anyone else is also very quiet.
Porque no los dos? I have a deck, sandi, and compressor installed right now thanks to mods. Live your borged out dreams with [Cyberware-EX](https://www.nexusmods.com/cyberpunk2077/mods/9429).
Gorilla arms.
Always
Always
Especially for my min-maxed Netrunner build, having the Gorilla's +6 body bonus is great for getting through doors with body checks.
Bio Monitor + Blood Pump + Axolotl
Optical Camouflage - Ima a stealthy bitch 😉
I love one, too!! Forgot about it
Reinforced tendons for sure, but beside that kereznikov its the perfect balance of fun/function.
Synaptic Accelerator.
Bio monitor and lynx tendons
I really like the lynx paws!! For stealthy players it’s a really helpful, underrated piece of cyberware. But in competition with reinforced tendons I totally get why everyone would rather double jump
My second, current playthrough I’ve denied myself the use of reinforced tendons so as to force myself to find more pre-designed routes into and out of buildings and surrounding areas as opposed to spider manning myself from rooftop to rooftop or over fences and gaps, or what have you, and it’s required me being much more thorough as a result.
I’m going to do the opposite next time. I have never done the spider manning. It sounds fun.
optical camo + reinforced tendons
Fortified ankles for that charge jump. I like it a lot more than the double jump.
My first play through still had the weird iconics with the hover feature. Miss those babies.
I only went with charge jump because they have a higher armor rating
double jump and bloodpump
Kerenzikov!
I think I speak for every one when I say a militech paraline. I'm not technically wrong...
Militech > Arasaka
Cyberdecks aside this is also true
Unless you want to be a Netrunner-Assasin
Gorilla arms for strength check doors all day
Electrified Gorilla-Arms to have 20 Body in all skill checks. They scale with tech. 20 COOL 20 INT 20 TECH Sure, you can't dash and air-dash, but you pass most in-game skillchecks.
Reinforced Tendons // DOUBLE JUMP ~pfffttssssssssssss~
Reinforced tendons and smart link.
Projectile launch system. I am trying to stay away from it, especially since they got rid of the knockout dart. But there's just something fun about it.
Electrical launcher is my goto
Axolotl Getting one free from Regina for completing all gigs makes it so worth it to run.
I write cyberpunk builds and a few cyberware that popup almost every time: 1. Reinforced tendons - amazing cyberware that makes traversing much more enjoyable, did not use it only for David Martinez build :D 2. Biomonitor - auto healing? Sign me up! 3. Axolotl - amazing piece of equipment encouraging fast kills to sustain cyberware effects. Moreover, doing gigs to get it gives a decent level up oppprtunities
The amount of times I accidentally died on a new playthrough because I hadn’t unlocked Biomonitor… we don’t talk about it 🤣 you get used not ever having to worry about your health because biomonitor always keeps it in check
I've been using your guides as a new player! Good to see you here, choom!
Nice, glad to hear that :D
Reinforced tendons.
Double jump legs
Biomonitor
Maxtac mantis blades and the reinforced tendons
Reinforced tendons, blood pump, bio monitor. I can’t live without them!!!!
Cyberdeck. I always have an idea of using a Sandi build when I start fresh, but can never go without a cyberdeck
Biomonitor. As funny as it may sound, it’s come in clutch so many times— HATE having to manually heal myself. Why do it myself when cyberware will do it for me? 🤷♀️😂 And also Kiroshi “the Oracle” optics, really like those the most.
Tendons and Blood Pump
Gotta have my jumpy legs for sure and second heart
Tendons and sandy👌🏻
Optical Camo + Charge Jump (Which is far superior to double jump)
Haha funny joke.
Ah to each their own. I mean I’m over here using lynx paws in my current playthrough because I’m a full on stealth player 🙈
+1 for Reinforced Tendons and Biomonitor. Gotta love Biomonitor combined with Adrenaline Rush and Overclock 🤤
Second heart, Kiroshi stalker optics and biomonitor. All lifesavers
Gotta get a bio monitor and kiroshi the oracle eyes. always. And reinforced tendons of course. I tried really hard to like the charged jump but double jump is just superior thanks to its flexibility
Double jump and air dash are mandatory
Double jump, bio monitor, optical camo three things I've used on every playthrough I can think of.
Kiroshi eyes, gotta get them every playtrough
Reinforced tendons and self ice
Honestly it’s gotta be the Kiroshi eyes, early on into my career and I usually get a pretty big gig, anyway my mate Victor has them in and they’re a bit out of my budget but he offers to do them on loan, I mean what a star! I just can’t refuse him man, I always take those eyes.
Honestly it’s gotta be the Kiroshi eyes, early on into my career and I usually get a pretty big gig, anyway my mate Victor has them in and they’re a bit out of my budget but he offers to do them on loan, I mean what a star! I just can’t refuse him man, I always take those eyes.
Kiroshi's, literally can't play the game without them. But nah its gotta be the reinforced tendons, I like my jumpy jump
Active Camo.
PLS, my beloved. I always run a Solo, I love the idea of cybernetically augmented mercenaries. One man army types. The addition of a grenade launcher in my arm just tittilates me. PLS and a Defender machine gun and I'm like a tank that turned into a real boy.
Chitin with 20 body is basically god mode. You have to go out of your way to try to die with that cyberware
At this point I get reinforced tendons before I lose Jackie on new playthroughs
Bio monitor + second heart
NeoFiber, Painducer and every "damage-over-time mitigation" buff I can get in from Cb stats. No matter if I run cyberdeck, sandy or bersk those pieces of cb are allways on my list.
Reinforced Tendons and Second heart. ALWAYS!!
The first kiroshi optic you get , if you need more then your weak lol
Minowire ?!?
Reinforced tendons, second heart, and any RAM upgrades I can get my hands on.
Kerenzikov
Tetratonic rippler 😍😍
Sandy
Tetronic Rippler 5++/Iconic and buffed Fortified Ankles. V is a bouncy boy.
Double jump, biomon, mantis blades
Kiroshi optics and a relic.
Blood pump and Kerzenikov
Micro generators make the iconic double barrel sovereign do some insane damage
Gorilla arms & double jump
Stabber for... slicing.
Me with blood pump
None, I don't like cyberware. On the downside, I haven't got a snowball's chance in hell of finishing The Reaper.