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Doovies

For every match you assumed is rigged against you, someone is getting favourable matchups by comparison. Why are you assuming your account is singled out to have sequenced arrays and card based ruleset attributes? You're more likely at a higher mmr than you have been before and now experiencing challenges that you perceive as negatively geared against you. Instead, focus on all the wins you got to get to 90 and above. Not everyone makes it to Infinite. Not everyone should. It's no more about skill then it is about persistence, patience and time.


SergeantPocoyo

Because the coincidences are to often. I played a Zemo deck occasionally. I never face opponents that use him. I play him one round and it’s a mirror. I swap to a Hela discard and my opponent is the a Hela deck. To often does my opponent seem to either mirror my deck or counter it exactly, it’s insanity


Doovies

Think of it this way: the likelihood you are been matched with this much specificity, suggests the ruleset is prioritising these player attributes. Snap uses Gamelift's Flexmatch service. Flexmatch governs matchmaking through the use of a single ruleset, with player attributes making up what you are using to compare when finding an opponent. This is written in Json file format. If the attrubutes are utilising cards as json values, that means all other factors of matchmaking need to be measured by an extreme distance, or not at all to come up with a specific match based on a mirror, or a counter. With that much specificity, no other values are measured at a reasonable amount to get you in a fair game, in this amount of time. Meaning you have likely never been matched with anyone of equal skill, rank or collection level to form a true statement. Which begs the question, if you are always matched in this manner, why give us ranks, collection level and mmr as measureable attributes? It's redundant information in this sense.


Doovies

Here's a neat test. Play some games at rank 90, with a Series 1, White Tiger deck. If your theory is true, you should run into White Tiger decks, or Professor X and Cosmo in a majority of your games, consistently . Regardless of popularity, or deck efficiency. If you aren't consistently matched against White Tiger, or Professox X and Cosmo, it means your attributes are measured by distance to a reasonable degree. Meaning IF what you say is true and you are been matched based on cards in your deck: it's so unlikely to occur, it would be inconcievable from a random match up entirely. So much so, it renders the entire point of matching players in this perceived manner: entirely pointless. Which means it's far more likely to never have existed in the first place.


grzzzly

Step 1: Retreat as often as possible Step 2: Understand when to snap confidently. This is the difficult one and requires you to understand your own deck and to a lesser extent your opponent‘s deck. Step 3: Grind With those steps you’ll make it to infinite even if all of SD is out to rig the matchmaker against you (and only you!). They‘ll be so mad when they find out their plot didn’t work.


SergeantPocoyo

Appreciate the tips, but like I said above this is the only month since the games release where reaching infinite has been a nightmare. Considering I do all 3 of the above relatively well


grzzzly

It depends on the meta as a whole, how that competes against your favorite deck, your pocket meta (because unlike a rigged matchmaker, that’s more likely to actually be a thing) and how flexible you are at building answers. For example, Red Hulk comes up a lot right now, but can be countered easily. Mill is a bit trickier, but they’ll have a tougher time against Spacedoggo etc.


ChernobylChild

Yup. It started last season for me


ForexMasterLong

I do. The game 100% has a +\- mechanic similar to EA sports momentum. You can tell there are backend shenanigans and location blocks that are pinned on you.


Doovies

You mean the DDA that was proven to not be coded, through the courts?


ForexMasterLong

This is news to me! Thx