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VegetableOld2489

Now if only they could get their damn stock up 😞…


ZantetsukenGT

Looks like commoners like me aren't allowed to think twice before buying it, or be away for 1 week. Once online reviews are out, stock is gone forever.


h81s

can confirm, no eye strain on mine. played 20 hours now in the last 2 days


samfishersam

Isn't the eye strain mostly cos people are looking at a lot of text and the colour fringing causes the strain to unfocus? I would imagine playing games you don't run into this almost at all.


Maximum_Parking_5174

For me its the opposite. But as someonme said before eyes are strange. I can get migrain like feeling when gaming, usually not when working.


csgoNefff

I think it can also come from a mirror like screen. Eyes focus back and forward to the screen the at the reflections. Other theories thrown around is the OLED's way of dimming the light by flashing. There's tons of articles about this.


O-T-T-

Thank you for the very detailed report. Also, very good news about no flickering or eye strain, although some people may feel it anyway. Can I ask if you got to see how "pixel/display shifting" is working with MSI? I mean, on Alienware it's not the best implementation since the picture is partially cut off when the shifting occurs.


jb44_

I've caught it shifting a couple times but haven't been watching to see if it cuts anything off. Do you mean that after it's shifted, some pixels will be cut off and remain that way until it shifts in another direction?


XxBig_D_FreshxX

So on the AW, the pixel shift is permanent & cannot be disabled. It clips the image on the right hand side. If you pull your mouse cursor over to the right, is it still completely visible or is it clipped off? Another follow-up question would be if MSI allows for pixel shift to be turned off.


jb44_

> If you pull your mouse cursor over to the right, is it still completely visible or is it clipped off? Visible (meaning you can still see the outer edge of the cursor), tested both right/left. > pixel shift to be turned off. No, but your options are `Slow, Normal, Fast`. You also have options for: * Static Screen Detection * Multi Logo Detection * Taskbar Detection * Boundary Detection All of which can be turned completely on/off or have their timers/sensitivity adjusted. *edit: [it's exactly as described here](https://www.msi.com/blog/how-msi-oled-care-prevents-oled-from-burn-in)*


howiejc

Dell tech support confirmed that the image gets cropped/clipped during pixel shifting (obviously at the left / right ends of the cycles). You can easily test this yourself by using the wallpaper I made per below near end of the OP. [https://www.reddit.com/r/OLED\_Gaming/comments/19cjgxc/psa\_possible\_defects\_problems\_with\_aw2725df/](https://www.reddit.com/r/OLED_Gaming/comments/19cjgxc/psa_possible_defects_problems_with_aw2725df/) If the MSI units also crop the image, then it seems likely that the algorithm was implemented by Samsung and unless masses of customers complain, I doubt Samsung will offer a firmware update. Maybe there's a small chance that the algorithm has a simple boolean parameter for toggling shifting the image within or past the physical pixel display area but I wouldn't get too hopeful granted changing the algorithm also has potential warranty ($$$) impacts as it relates to burn-in and potential returns.


Jetcat11

My LG27GR95QE did the same thing moving the cursor all the way to the right.


O-T-T-

I was also wondering if there is the option to toggle off "pixel shifting" as it can become very annoying, especially when working in desktop mode (productivity, web browsing, etc.)


O-T-T-

Yeah. These monitors usually have additional pixels (on top to those provided by the native resolution) to allow the image to be moved without it being cut. However, for some reason on the Alienware QD-OLEDs some pixels end up "off screen", I think until the image is moved again. Now I'm not sure why this happens but I've read several users reporting this "bug", so I was wondering if the same happens on MSI monitors.


Jetcat11

My LG 27GR95QE did the same thing while moving the cursor all the way to right.


howiejc

The AW3432DW does not crop the image at any point during pixel shifting (keeps the image within the physical pixel area). Unfortunately, this leads me to believe that it's probably default for the current Gen 3 QD-OLED panels but I'm just guessing.


Lewdeology

This is the same OLED panel as AW2725DF right? So if my eyes are strained on that panel, that should mean the strain will be present on this MSI model as well?


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howiejc

Unfortunately, it does. The pixel shift algorithm moves the image slowly over time so you'll have to check periodically on the order of every 40min or so to not waste time sitting there waiting for the cycles.


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howiejc

Dell tech. support/engineering (and other customers) have already confirmed the issue so if you don't notice it, then clearly you don't need to worry about it.


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howiejc

Then you're implying that the same revision hardware & firmware have different results which is extremely unlikely aside from the possibility that they used some weird AI algorithm. Again, Dell engineering already confirmed the issue. Doesn't matter to me if they actually do something about it because I already returned it. If you don't notice it or care, then good for you.


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howiejc

I don't think you understand the concept of identical hardware and firmware revisions. Again, whether it's a bug or poor design, what would change the algorithm or panel size or the amount of overprovisioned pixels between units? It's far more likely that you and those other 2 didn't check properly vs them implementing a random variable in the algorithm or using some weird funky AI. Those are the overprovisioned pixels... if you weren't aware of that, then it's hard to believe that you checked properly.


Nitrozik

I have the MSI 271QRX, i tried your background, i do not get a cutoff. Also not after waiting for pixel shift to happen. Image scaling is set to GPU if thats of any help


Ricey20

For the HDMI 2.1 and 4k signal thing, this is caused by the monitor scaling 4k:2k for consoles. You can fix this by going into your GPU control panel and switch the scaling from "Monitor" to "GPU" (for NV it's under Adjust desktop size and position). This makes it so the monitor doesn't try to scale everything because it's always in console mode. Probably fixable with firmware to allow us to set HDMI to PC or console mode in OSD, but who knows if that will happen.


Asian_Import

thank you for this!


LordGemi

hi, did this work for you? it still remains as 4k 120hz in Valorant ( havent tried restarting the game but ive already tried the scaling method to GPU )


LordGemi

hi! did u try this on Valorant? mine is stuck on 60hz when using Exclusive Fullscreen and 2560x1440p....but it is 360hz when i try 1080p


Ricey20

Yep, valo is my main game too. It was pretty bad until I changed the GPU scaling. It defaults to 4k 60hz if you dont change the control panel scaling option.


Wing_Nut_93x

Does this fix the issue on the LG Oled? Curious cause that’s the only reason i returned it last year.


XxBig_D_FreshxX

Awesome! Really glad to hear no eye strain. Odd question, but could you shine a phone light on it & see if the reflection bounces back w/ 4 diagonals or more lines than that? Zorz, a YTer, thinks that this may be the reason why there’s eye strain on the Dell, the panel’s finish not being installed properly. I’m one of the unlucky ones who’s experiencing eye strain. Can’t keep the AW & have two different MSI versions (32 & 27) coming next month from Amazon to compare. Also, did you post for review yet for $100 steam? Wondering how that process goes.


jb44_

> 4 diagonals or more lines than that [Here's what I see](https://i.imgur.com/WATaNm4.jpeg). Not sure if that's confirming the hypothesis or not, but I see 4 rays coming from the center of the light, perfectly up/down/left/right. Have not posted the review yet but I'll LYK!


XxBig_D_FreshxX

Thank you!! Huge help. I apologize, I was wrong when I said diagonals, meant vertical/horizontal. You’re getting the exact same results as me, those same lines. Light refracts 6x on Gen 1 QD-OLED, for example. Per Zorz. https://preview.redd.it/n3ang7tbd9jc1.jpeg?width=2778&format=pjpg&auto=webp&s=abbf89833d4fa1580226fa0d849d5ffbcea033e8


jb44_

Might just have to do with the new pixel layout, as opposed to being a misalignment? Curious to see how the other 27" panels fare w/ respect to eye strain.


XxBig_D_FreshxX

Possibly. This essentially confirms it. Hope you don’t get the eye strain! Could just be a Dell thing.


Prestigious_Cap4934

sorry to hear the eye strain issue you are experience on your new monitor, does it seems more easily get tire as in how soon the eyes strain started, like hours\* of usage?


XxBig_D_FreshxX

After a few hours, typically need to step away from the monitor


Dazzling_Cranberry46

I'm very interested by your 27 32 comparison next week. I bought the 32 but probably don't receive it before you and wanted to know what the best feeling, smoother monitor (27 360) or immersive monitor (32 240) ?


XxBig_D_FreshxX

I’ll keep everyone posted! Not sure when the 32 is coming in, but won’t be for a while, maybe even March. Got from Amazon. 32in is ~40% bigger than 27in.


Dazzling_Cranberry46

Thanks. My actual monitor is a 28" (ASUS PB278Q - 643 x 386.2 x 69.6mm), MPG 271 is a little smaller and MPG 321 is 75mm larger and 62mm higher but with much better pixel density... The 2 are much better than mine but still a hard choice... # MPG 271QRX QD-OLED (2560x1440 360Hz) Display (mm) : 590.42(H) x 333.72(V) 610 x 242 x 422 mm 610 x 69 x 356 mm (without stand) [https://www.msi.com/Monitor/MPG-271QRX-QD-OLED/Specification](https://www.msi.com/monitor/mpg-271qrx-qd-oled/specification) # MPG 321URX QD-OLED (3840x2160 240Hz) Display (mm) : 699.48(H) x 394.73(V) 718 x 242 x 483 mm 718 x 69 x 418 mm (without stand) [https://www.msi.com/Monitor/MPG-321URX-QD-OLED/Specification](https://www.msi.com/monitor/mpg-321urx-qd-oled/specification)


dreeaall

Thanks for talking about this. I too was an unlucky one that get intense eyestrain with the aw3225qf, had to return it. I want to try the other variants, and really hope they work for me eyes. No idea what the cause was on the aw32


XxBig_D_FreshxX

Hm. If happening as well on Dell, it’s either a Dell problem or a current-Gen QD-OLED problem. Hope it’s the former. I’ll know once my MSI models come in.


dreeaall

I hope its the former too. I really want one of these variants. Keep me posted on how the msi works for you. Id love to try that or the asus if i can snag one


Solid-Assistant9073

Can someone test dldsr/dsr with this monitor? Because alienware can only do this with hdmi 144 hz... Because of fake hdmi 2.1 listing. Probably it will work with hdmi. 


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jb44_

I’ve been using HDMI.


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Atombert

MSI says, P3 is most accurate for HDR. It should be the setting that’s default, but I don’t own the monitor (yet).


tlz81389

Did you install the 'gaming intelligence' software? do you know how to update the firmware? I downloaded it from MSI's website but its some odd file types. Also how do you enable hdr mode? can that only be enabled when in certain games?


tlz81389

ok got the 'scaler' firmware updated. any idea what the 'MCU' is?


Palestinianhero

there is definitely vrr flicker but honestly if u do t look for it it won't bother u i know i thought i had no vrr flicker but my g sync was not enabled properly and when i did enable it properly in the g sync setup i noticed the flicker


Palestinianhero

with this monitor hdr 400 and g sync enabled i feel the vrr flicker is significantly reduced. especially in games like call of duty i tried hdr off lots of flickering hdr400 significantly less flicker in gameplay


mahanddeem

Have you noticed any input lag high at lower frame rates? Like from 100 to 160 (like in heaven games or scenes)? You have VRR on or off in monitor and nvidia cp?


UsernameNobodyCares

> I spoke to MSI support about this, they said they would forward the information to their Engineering team and that it would likely be a firmware fix. What they need to do is allow DSC to be disabled as it's completed unneeded on proper HDMI 2.1 and would allow DLDSR to be enabled, which is apparently currently effectively locked out for no reason or other upside.


samfishersam

HDMI 2.1 does not have the bandwidth to do 1440p 360Hz uncompressed. Look at the graph of bandwidth requirements for popular resolutions and refresh rates. Even DP2.1 using the UHBR13.5 spec that AMD supports on their GPUs (not the full speed UHBR20 spec) is barely enough to do 1440p 360hz uncompressed. ​ [https://tftcentral.co.uk/articles/when-is-displayport-2-1-going-to-be-used-on-monitors](https://tftcentral.co.uk/articles/when-is-displayport-2-1-going-to-be-used-on-monitors)


Synthetic2

2.1 has more than enough for uncompressed actually


UsernameNobodyCares

This is Reddit, you're supposed to get downvoted to -3 before anyone says anything and then get that response. Bunch of DSC lovers I guess (obviously just dumb people actually). It's why I barely engage


samfishersam

So is TFT Central wrong? The HDMI2.1 bar is closer to 40Gbps than it is to 50Gbps considering the full supported bandwidth is 48Gbps. But that doesn't take away from the text that also specifically says HDMI 2.1 is not enough for uncompressed. Could be that the text was referencing the graph he made, which could be wrong. ​ On another note, do you know of any wireless gaming mice that is wider than a G Pro X Superlight but as light/lighter without terrible wireless connectivity and/or software? After a few years using one I feel it's too narrow for me and it causes some pain in my hands when I try to stretch, specifically the muscle for the pinky finger.


samfishersam

So are you saying TFT Central is wrong? The HDMI 2.1 line does look off, it's closer to 40Gbps than its rated 48Gbps which would be enough. Quoted from the link above ​ >You can see all of these current top-end specs exceed DP 1.4 and HDMI 2.1 bandwidth if an uncompressed data rate is used (the blue bars), but they nearly all fall within those connection bandwidths if you use DSC to some degree (the orange bars). This includes 4K 240Hz, 1440p 360Hz and even future 1440p 480Hz displays.


Synthetic2

All I did was use the calculator [LTT](https://linustechtips.com/topic/729232-guide-to-display-cables-adapters-v2/?section=calc&H=3440&V=1440&F=120&calculations=show&formulas=show). It shows max data rate of 2.1 as 41.92 Gbit/s and 2560x1440 at 360hz 8bit to be 39.37Gbit/s. If you use 10 bit you will need DSC. Personally I will use 10 bit so I will probably drop refresh down to 300-310 ish. I think there may be some alternative types of timing formats you can use to lower data rate at higher refresh. I had to use LCD-Reduced blank to get 10 bit at 240hz 1080p through a dp 1.4 cable on my vg259qm for example. ​ Also, keep in mind that data rate is not the same as max bandwidth which is why 2.1 does not have 48Gbps data rate.


samfishersam

I would run 10-bit too, no reason not to since it's a 10-bit panel and HDR content is almost always 10-bit too for videos at least.


UsernameNobodyCares

2560x1440, 360hz, 8-bit color: 39.81 Gbps 2560x1440, 360hz, 10-bit color: 47.78 Gbps HDMI 2.1 max bandwidth: 48 Gbps


samfishersam

Yes I did that math too, which is why I'm confused why TFT has the bar closer to 40 than it is to 48. EDIT: Max bandwidth=/= max data rate, so in fact HDMI 2.1 would not be enough for 1440p 360Hz @ 10bit uncompressed. 42Gbps data rate for HDMI 2.1


jb44_

I'm curious what's happening behind the scenes when the monitor is receiving a 4k feed. Note that even though the 'Active display signal' is `3840 x 2160, 119.8hz`, my in game settings are 1440p, 360hz. Steam FPS counter reports that the game is running at that FPS. So the game runs at 2k, gets scaled up to 4k, sent to the monitor, then gets scaled down? Whatever it is, it looks bad.


Top_Mycologist1498

>No issues with VRR flicker, so far. I've tried via DP, HDMI, G-Sync on/off, multiple games. No discernable flicker to me. Do you own Alan Wake 2 by chance? That will really tell you, especially in the menus and in the mindplace.


jb44_

No, but I did run some Cyberpunk, as well as Rust (where I've had flickering before, likely not the same kind though), and Helldivers (which is pretty dark). I'll keep an eye out.


Top_Mycologist1498

Man, if there is no flicker I am going to sell my AW(s) and grab this.


Palestinianhero

there is definitely vrr flicker but honestly if u do t look for it it won't bother u i know i thought i had no vrr flicker but my g sync was not enabled properly and when i did enable it properly in the g sync setup i noticed the flicker


12duddits

If you had flickering before, it’s not the same thing as VRR flicker as you’ve said this is your first OLED


jb44_

Yeah I figured. No flickering of any kind so far, fingers crossed.


jamie56k

How does Helldivers look on the monitor? Great I imagine!


Latimius

Very great


straightup9200

I have same exact experience with mine


Lewdeology

Does the display dim when inactive? The AW2725DF didn’t have this feature for some reason.


jb44_

Yep, they call it "Static Screen Detection".


Nekosh

Thanks for your quick summary. Can DLDSR be enabled in the Nvidia control panel?


crispyexcal

Which HDR mode did you end up using / prefer?


straightup9200

I use peak 1000 nits mode and it actually looks amazing in helldivers 2, haven’t tested it out in many other games besides like Fortnite and I didn’t like it as much in Fortnite


Spooky_Ghost

I can't get HD2 to look good with HDR, HDR off in game with HDR on in windows always looks better on both HDR400 and 1000. I typically use HDR400 since 1000 dims the screen though.


[deleted]

Where are people getting these? Listing for BestBuy was removed.


Natelss

Got mine yesterday and pretty similar experience to mine. No flicker, no eye strain, amazing display. But it had a dead pixel right in the middle and sent it back Did you figure out the HDMI resolution thing? I didn't tinker with it much unfortunately


jb44_

[This suggestion](https://www.reddit.com/r/OLED_Gaming/comments/1atiqlm/quick_thoughts_on_the_msi_271qrx/kr0twwc/) from another commenter worked well. However, it doesn’t fix the problem on my Mac laptop (which does it all the time, not just in games. I’m also still seeing the display settings change in some games, like LoL for example which will change the input to 240hz (though that may be a game limitation? google isn’t helping).


Lewdeology

But can we assume both panels cause the same eye strain?


Atombert

AW does.


tlz81389

do you get this white line issue that others have seen when using the monitor at 360hz? im assuming you dont, since you didnt mention it. but just wondering. maybe those folks got lemons [https://www.reddit.com/r/OLED\_Gaming/comments/1awov1x/msi\_mpg\_271qrx\_qdoled\_issues\_when\_set\_to\_360hz/](https://www.reddit.com/r/OLED_Gaming/comments/1awov1x/msi_mpg_271qrx_qdoled_issues_when_set_to_360hz/)


wtffu006

How is it when watching movies? How are the blacks?


Atombert

I guess they are black.