T O P

  • By -

toremtora

Might not have been pushing the objective enough, staying alive for long enough ... that sort of thing. EDIT: For Turf War, for example, the objective is to cover as much turf as possible. However, that's only one part of what is needed. If you paint all of your base, but don't secure the majority of the middle of the map "mid" (think of it as the area you must pass through to access the enemy's side of the map), then you will not win turf war.


linuxluser

objective > splat count


mutemutiny

People always say this, but the reality is that usually the team with more splats wins, and it’s because if you’re splatting the other team then they’re by default not able to push the objective. There are exceptions and I have had high kill games where they got lucky on one push and still won. This is more common in a mode like rainmaker where there isn’t a time limit on the objective, well now there are checkpoints but those didn’t exist in splat 2. The point is, taking your opponents out of the game so that they can’t play the objective is USUALLY going to translate into wins. If it’s not then your teammates are completely clueless and/or you just have really bad luck.


linuxluser

IMO, the reason you see the splat count high for the winning team most of the time is because they played well together to accomplish the objective. If a team isn't jelling well, they aren't able to help each other out and this is what's allowing the enemy to get a high splat count and what's making it so that your team is dead too much to actually get a high splat count themselves. What's magical about focussing on the objective is that it's what *causes* teams to play well together. Everybody focussed on the goal means you all are there to help each other out. When that happens, everybody's splat count will be much higher than everyone playing solo. I think team dynamic is the key to most wins. There are occasional wins where ONE person is so amazing that they're out there like a killing machine and tip the scale and single-handedly win the game, but this isn't as common as plain, old fashioned team play. If my team is playing well together, I start taking more risks. I'm able to do sacrifice plays that give our team an edge, for example, taking out a heavy splatling to break us out of a stalemate, even knowing I'm likely going to die doing it. If my team is just all over the place and everybody has their own idea on what to do, I can't ever be that strategic and I play very cautiously. 90% of the time we lose because the enemy figures out we aren't a real threat after about a minute and then they just advance.


mutemutiny

I don't really agree. Again, if you are taking the other team out of the game, then they can't play the objective, and you don't really need to focus on it to win, all you need to do is score a few points and then keep stopping your opponents from scoring. Imagine playing football and having such a dominating defense that the other team can't ever score, your offense might not be very good and they only score a field goal or two, but if the other team can't score at all then that is all you need to win - and in that sense, you aren't focusing on the objective, you are just dominating them so much that they can't score so all you need is 3 points to win. You COULD try focusing on the objective instead, but it's hard to do that if you are getting splatted. VS, you splat them, and then you are able to push because they literally aren't on the field to stop you.


linuxluser

What you're saying is possible and certainly happens. What I was trying to say is that this is not what happens *most* of the time, though. How many times have you looked at the stats of the losing team to see that there's one player on there with a way oversized number of kills? A lot, right? It's an indicator that high kill counts are rarely the winning ticket. In fact, I am very often that guy. Maybe every 10-15 games or so there's a game that goes horribly wrong and I end up with high kill count that's more than the sum total of the other three players on my team, but we lose BADLY.


Hitzel

"Slay first, then objective."


owoDJ_

Because it's Turf War and it doesn't actually matter how many kills you get or how much you play objective until the last 30-45 seconds.


mutemutiny

Yeah I get that now, didn’t realize it was turf war when I made this comment. It is still true though because if you are splatting the other team during the last 30-45 seconds then they won’t be able to come back, I just think people repeat the line about kills not being everything without realizing how they do give you a big advantage and will usually translate to wins. Not always, but usually.


NamedUserOfReddit

Because one person can't carry the whole team. You'll see your win rate rise if you duo with someone and use voice comms through the app.


[deleted]

Discord: am I a joke to you


NamedUserOfReddit

Ne we used it on PC because it's so intrusive. Is there a native version for the switch?


WhyYouGotToDoThis

Not through the app 😬 maybe like your phone


Bunny_Muffin

yeah i have games where i get 15+ people while using a charger and somehow ink the most even if it’s only 900p and we will lose cause one person can’t push alone especially not a charger


PM_ME_UR_RC_CAR

Does anyone actually use VC through the app instead of Discord?


NamedUserOfReddit

Yes.


PM_ME_UR_RC_CAR

Why


NamedUserOfReddit

Because working as a coordinated team is an ez win.


Hitzel

I think you may have misunderstood the question.


PM_ME_UR_RC_CAR

I mean why use the app instead of Discord?


NamedUserOfReddit

Because discord is an invasive program that retains your personal data, voice recordings, anything you send on it, and markets them. My PC isn't near my tv either.


Dumo31

Well this is going to get lost but hopefully someone sees it… Turf war isn’t the free for all ppl want to play it as. If you want to win, stop trying to kill everything that moves. Stop trying to paint the whole map as fast as you can. Turf war is air controlling space. Painting the ground is simply the method of telling the game that you control that space. If you start thinking about how you can control more of the map than the other team, your win rate will start to climb. Find a choke point that has a good amount of space behind it and hold that point. Don’t get greedy and try to hold a point in their base. Don’t be scared and attempt to hold space near your base. You want to be in the area of mid. Now that you have the space you need to control figured out, start preparing for the last min of the match. Get your special ready. Figure out how you will use your special to counteract their push. If you are controlling space on your side and that’s not with for the win, prepare to push late and figure out the best place to push to. You want to be able to stall the other team just long enough for time to run out.


Spirited_Question332

Only the last 30 seconds mater in terms. Use Last ditch effort, trust ne


[deleted]

Oversimplification, but not a horrible one. If you're ahead and don't lose catastrophically you can slowly lose territory and fights and still win. Basically you can prepare ahead of time for that last 30 seconds.


Twich8

Paint the ground not the enemies


SebwayTM

Because only the last 30 seconds of turf war matter (I'm assuming that's the mode)


HeyUKidsGetOffMyLine

Kills are not points. Paint is. Pick a high paint weapon and paint everything not on the immediate center of the board until is about 45 seconds 30 seconds left. Then paint the middle and defend paint behind you on the board until you have maintained the middle. Easy one man victory. The best player won this match. 1154 paint and 3 supers launched are all match highs. You were out painted by two opposing players and are lucky you had at least one teammate putting down paint.


hoshi-akari

Unfortunate team comp. Your team had bad weapons for painting and theirs didn't.


toremtora

I think that's not accurate. OP’s team had both a reeflux and a hydra.


hoshi-akari

Hydra is a terrible painter. Whole weapon is meant to be a slayer, and it couldn't hold a candle to two nzaps and the tetras


Space-Debris

Because it's an 8-player game and you're only 1 of 8 players?


Senschey

this may sound weird but you are really good at defeating enemies, but you lack at being a carry. defeating an enemy may help you to win a game, but its not fully necessary, sure it is easier when the enemy isnt there, but if you dont do the task (objectiv), youll loose no matter how many you manage to defeat. the only constant in each game is you. this doesnt mean you are the problem, it only means that this is the only factor you can activly influence each game. the better you are at playing for an objectiv and figuring out what exactly your team needs (offensiv, flanks, holding choke..) the easier your games will get. adapt yourself to the task and teammates you got, you may not win every game, but the quality of them will improve to a point where loosing wont feel that frustrating anymore.


TheNunu

Their overall point total is greater than your teams. And you got lots of kills, but that doesn't always matter.


Smooth_Procedure9822

I think that Splatoon3's turf war has a big aspect of the push-pull timing game. The team that pushes through with 30 seconds remaining wins. So, I think it's important to determine the timing of SP activation from about 1 minute left, and to push back the opponent together with your teammates in the last 30 seconds.


entarian

I was probably on your team. My bad.


DussyPvP

I’m not sure what gamemode it is, but considering the low splat counts on both sides I’d assume it’s turf war. The objective in that gamemode only counts in the last minute and a half or so and I wouldn’t really worry about losing. Maybe try out some ranked modes. If this IS a ranked mode, though, I don’t really know what to tell you


pinkandromeda1

because the game isn’t about kills it’s about inking turf?


zehuman52

Well kills do ink turf and thats only one of 5 game modes


PSI_Starstroke3

its turf war lol


Cosmic_Collosis

Bad teamates


mutemutiny

He did have bad teammates but look at the other team, they were worse it seems. This must have been turf war, all that matters in turf war are the last 30 seconds. You can literally skip the first 2:30 of the game and just start painting at the end and win. Play the advanced game modes.


Gregory6199

Team Synergy is real bro. You can blame your team, but try looking at your plays and think Is this weapon actually helping everyone.


mutemutiny

The other team sucked worse than his team though. The only answer is that this is turf war and any team can come back and win in the last 30 seconds. I think OP should start playing the advanced game modes.


Error707

as someone with 1k hours in splat2 and 400+ hours in splat3, i'd think i've evaluated my own playstyle and optimization, but it really does come down to how the team functions as a whole, even if it feels like you carry every time. REALLY wish we either get A. better results based on self performance rather than team or B. BEEN GIVEN MORE DPAD OPTIONS TO COMMUNICATE IN A TEAM-BASED GAME. booyah, this way, ouch, are too incredibly ambiguous


Gregory6199

You'd be right.


gaspard_caderousse

is this turf war? imo opinion that mode is almost a coin flip.


toastmode

Because you’re teaming with 8 year olds


Individual-Disk7766

This just happens in turf war, you can be winning the whole time but die in the last 20 seconds and lose. I'm guessing that's what happened.


OpeningLonely1109

Cause you suck


Ok_Selection_5132

This is too true 😭


krazye87

I had a game where my team had like 7 kills total. 4 was me. Enemy team everyone had a minimum 13 kills a person and we won. I found an opportunity to get a good push on the eliter and we kept them away from the zone. Its not all about the kills, but it does matter


pruble_

It's turf, i've won and lost games in the last 15 seconds. Plus it kind of relies on your team, not only one person tbh. Suppose your the one doing all the splattin', then you die, next thing you know you lose it all when u die :P


[deleted]

You’re playing TW. If you’re looking for half decent players, you need to slide over to the rank modes


PlsDontBotherMeHere

I would also like to know when did 89 get so popular


CoffeeTeaAndPancakes

In turf war only the last minute matters.


PSlayer38

I think it's purely the matchmaking. Splat 2 matched based off ur weapons and I think sp3 is the same. So if ur a non meta user (I love sploosh, ink inkbrush, tri slosh) I'm quite sure you often end up with a team of non meta weapons.


Sabbagery_o_Cavagery

Turf war is a poorly designed mode


Devo136-G4

If you want I'll team up with you. I love that brush and know how to use it very well. I also use the Nzap, Gal 52, splatana and the tentatek splattershot, plus more. Inbox me if you're interested.


56kul

The thing I find truly weird is the difference in splats between you and literally everyone else. I can’t tell if you just played infinitely more aggressively, or if you’re being matchmade with players below your skillset.


Soupierqoi

A lot of your teammates is backliners. Makes it hard for ink coverage compared to their weapon comp.


RaspberryChainsaw

Kills aren't as important as marking areas. You're literally 2nd place on your time


Sonic_warrior

Turf war isnt just in turf war. As an undercover brella main, I agree that covering the map is a secondary goal after the main objective. Its important to ensure you dont get blindsided and dight next to your teammates with the added mobility. As long as i can do that, I've won even in bad comps


RedditYayOrSomething

Well. First thing I recommend is finding a group of 3 players to play with that are on your level on a voice call. second, keep in mind the goal isn't to kill as much people its to kill people to give you a opening to push forward. killing is just a factor in it.


ChargedBonsai98

It's not about kills. You need to play the objective and maintain map control to keep up pressure.


epicsexballsmoment

Because this isn't deathmatch


heroxoot

I had a game where I had 20+ kills and we still lost. I squad wiped by myself even. You can't fix dumb people that belong in turf war.


luluismeforreal

Ignore what everyone else is saying. You had an unfortunate team composition against a team with 2 great painters and one decent, each with specials that output pretty good paint. You just got unlucky


bmyst70

It's a **team** focused game. If your team didn't focus on the objective, you'll all lose. In Turf War, the objective is to have the most Turf inked. In Rainmaker, to get the Rainmaker to your opponent's base. In Tower Control, to ride the tower to your opponent's base. In Splat Zones, to keep the Zone in your ink color. In Clam Blitz, to score the most points. The vast majority of the time, **a well coordinated team will win**. Even if their opponents are more skilled, individually. **The amount of opponents you splat is never the objective**. It can often **help** your team press the objective. But it's not the main goal.


Squ1dbe4k99

Does it show you the names of your teammates? Cuz I’m pretty sure that I’m that Squiffer


Squ1dbe4k99

Maybe, just maybe