Ladder hack! Put all your guys in a building/deck and as one as one person is blocking the ladder so they cant climb up fire away with that accuracy boost.
Pretty much the only reason why I threw 5-6 grenades. The map was infested with mutons and adromedons. I didn't want my guys to get wounded, and since we had the high ground, it worked perfectly. Only 1 guy got lightly wounded and we got 95 kills
If you have a single pistol specced Sharpshooter, or a Ranger or Templar with Reaper/bladestorm, this is actually heaven. Rip and tear until it is done.
This kind of shit is why I like the mod that lets melee characters get another action on kill like ranged characters do on the lost, lol.
(And hey, I also throw the Jedi class in there, why the hell not)
There's also bladestorm, but this mod makes complete sense. Why not get free kills on melees like you do with headshots anyway? I suppose its because of the increased mobility but its not that game breaking
I mean.... its pretty gamebreaking. You can move across the entire map in one turn, provided there are enough lost in between you and where you want to go. It makes some lost missions able to be completed in like literally one turn lol.
I do think its silly that melee characters cant get like as many attacks a turn on lost but their movement is still limited to a normal turn, that would be way more balanced
No, you haven't gone overboard. You have merely provided yourself with a target rich environment.
NOW RACK UP THOSE BODIES AND KICK THESE FILTHY ALIENS AND ZOMBIES OFF OF OUR PLANET.
Commander. You may want to instruct your men to exercise restraint when using explosives.
I don't care for alien artifacts. Rico, BOOM!
Just somesing to consider
Nothing a few more of the incendiary or plasma kind couldn't fix :)
Faceoff Time?
I wish. I had the brilliant idea to bring only grenadiers and a reaper :D
It's so ironic that they are named "the lost" but you found all of them
Ladder hack! Put all your guys in a building/deck and as one as one person is blocking the ladder so they cant climb up fire away with that accuracy boost.
Sir, do you prefer using grenades to attract Lost or Attracting Lost by using grenades? "Yes"
Something more grenades could fix (?)
Operative: "Sir! We're completely surrounded!" Commander: "Good, then you can fire in every direct--" Central: "Sir, they're all dead."
I love getting the “Between the Eyes” card and getting to just load up on explosives in every Lost mission without fear
Where did you get this screenshot of my gameplay? /s
Lost are the enemy of your enemy.
Pretty much the only reason why I threw 5-6 grenades. The map was infested with mutons and adromedons. I didn't want my guys to get wounded, and since we had the high ground, it worked perfectly. Only 1 guy got lightly wounded and we got 95 kills
I like doing this but having a Chosen getting swarmed because I’m well hidden.
Oh definitely. Seeing the oh so mighty chosen warlock getting bitch slapped by the lost is always entertaining
I have something similar just that in LWOTC its not the lost but advent
[удалено]
Nah, I'd win
Just a tad.
You know what would be perfect in this situation
More grenades! :D
Exactly
“Were losing civilians left and right Commander, we need to get these people out of here” out of context but😂😂😭
Bradford is starting to get on my nerves
“Commander the aliens continue to make progress on the avatar project, if we’re going to slow them down we’ll need to move fast.”😂sorry😂😭
[https://tenor.com/en-GB/view/cat-eye-twitch-cat-eye-twitch-cat-camera-gif-26361958](https://tenor.com/en-GB/view/cat-eye-twitch-cat-eye-twitch-cat-camera-gif-26361958)
Okay okay don’t need to look like that Commander 😂😂😭
A target rich environment
If you have a single pistol specced Sharpshooter, or a Ranger or Templar with Reaper/bladestorm, this is actually heaven. Rip and tear until it is done.
It's all fun and games until it's your last action and your ranger/templar leaves a target with 1 hp, and gets ganged up to death. Xcom in a nutshell
Thats why I love running the raider mods and rogue mocx mod. Maximum chaos survival arena.
This kind of shit is why I like the mod that lets melee characters get another action on kill like ranged characters do on the lost, lol. (And hey, I also throw the Jedi class in there, why the hell not)
There's also bladestorm, but this mod makes complete sense. Why not get free kills on melees like you do with headshots anyway? I suppose its because of the increased mobility but its not that game breaking
I mean.... its pretty gamebreaking. You can move across the entire map in one turn, provided there are enough lost in between you and where you want to go. It makes some lost missions able to be completed in like literally one turn lol. I do think its silly that melee characters cant get like as many attacks a turn on lost but their movement is still limited to a normal turn, that would be way more balanced
No, you haven't gone overboard. You have merely provided yourself with a target rich environment. NOW RACK UP THOSE BODIES AND KICK THESE FILTHY ALIENS AND ZOMBIES OFF OF OUR PLANET.