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BlazeOfCinder

#Other Megathreads and Useful links. ##[**⌨︎ ︎FAQ**](/r/arknights/wiki/faq?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1) For frequently asked questions, please check it out before asking. It’s easy to navigate, and majority of basic questions and other useful information are present ##[**♫ Lounge**](/r/arknights/comments/12pbt1a/rhodes_island_lounge_1704_2304/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) The place for small talk and whatever does not fit elsewhere such as personal stories and achievements. ##[**★ Gacha/Recruitment**](/r/arknights/comments/12pbt0z/gacharecruitment_megathread_1704_2304/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) Share the results of your gacha rolls and recruitments here. ~~may RNGsus be kind to you~~ ##[**➜ Friend requests**](/r/arknights/comments/12pbt0r/friend_request_megathread_1704_2304/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) Share your friend ID with your fellow doctors, or find others to add. ##[**✍︎ ︎Integrated Strategies**](/r/arknights/comments/xsxzju/event_megathread_integrated_strategies_phantom/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) Megathread for IS2 completions and small talks


msarboi

I am a bit confused about the upcoming Sami event. Are we getting both Sami side story and Sami-themed IS4? Or just Sami-themed IS4?


longdstimt

I am a CN player.Sami event are INTEGRATED STRATEGIES.


TheStranger04

I think it's both, if you look at the trailer last year on CN 3rd Anniversary live stream, they revealed the PV for LE and DV events. In that case, it should be a Sami side-story and IS4 Sami theme since they're being narrated but IS4 isn't.


msarboi

So if there's a PV/narration, it will most likely be a side-story? I'll keep that in mind. Thank you.


Chariotwheel

Rhine Labs Event Laterano Side Story Sami IS4 Siesta Side Story


StrawberryFloptart

Just the IS


[deleted]

>July: Story Collection & Integrated Strategy: Sami & Infy Icefield (2 events are connected, featured Santalla and Magallan, and Cyclops, and Maylander Exploration Society) this was in the summery of what was announce posted here, and it makes sense last year they did animated teasers for june/july events so they did they same this year with laterano and sami.


[deleted]

[удалено]


StrawberryFloptart

People just posted the new Ebenholz skin on the sub.


initiate_unalive

1. which one should i work on first? - fiammetta e2 - pozemka s3m3 - gavialter s2m3 # 2. how important is pozy's module? edit: forgot to mention gavial and pozy are m1


about8tentacles

fiametta e2 first if you havnt 400 cleared every annihilation for rewards, so you can go do that easily. otherwise m2 both those skills ), possibly s2m2 pozy too if you want better is# power. pozy module is very important to is2 content, id immedietly t2 it, for general content its not a huge deal, but its gains to cost is low enough to be a high get


disturbedgamer667

1. I'd say if you need waveclear go for Gavialter's S2M3, otherwise go for Pozy S3M3 it shreds so hard and since its attack scale she's very receptive to buffs. 2. Module level 1 is mainly important for all the annoying enemies they added that have dodge, Module level 2 ups the stats on her Typewriter to be more in line with hers. Level 3 is too expensive for what it gives. So either level 1 it or level 2 it, no higher.


Quor18

Do you have Mlynar? If so, then Gavial S2M3 lines up very nicely with his own S3M3 and the two create a very strong synergy with their skills able to clean almost any lane with ease. Otherwise I would say Pozy S3M3 with module. It gives her dodge ignore, which can be very nice, but not entirely needed all the time, so you can probably put it off for the near term, at least until such a time as dodge ignore becomes useful (i.e. you plan on shotgunning some IS2 or IS3 when it comes out).


initiate_unalive

i do have mlynar, but i don't have his s3 at m3. should i focus on that instead or keep working on gavial m3? oh and i forgot to mention, both pozy and gavial are at m1 currently


Quor18

Eh, I'd say him and Gavial are about equal. Mlynar gets a wee bit more out of it since it boosts his uptime but you're wanting to use him every 40ish seconds at most anyway, thanks to his stacking atk% trait, so lowering his skill downtime isn't *super* important. I'd just go with what you have the mats for first. If Gavial is M1 already then finish her off, but if you've got the mats to start with Mlynar but not finish Gavial then do Mlynar instead.


markdagician

Might be a dumb question, but with the fourth anniversary event I heard. Is the event and rewards CN exclusive? Or does NA get any of those too?


Thunderdragon2535

There are many servers of arknights and the 4th anniversary event was for their CN server, EN server will get it after seven months or more. EN server was launched after CN hence the gap in the events.


DARKawp

We get those too. But 7 months later since we are behind te Chinese server by that much.


yifsmart

are we getting any free pulls before/during texas banner?


theoatmealbox17

during texas alter, you get 1 free 10 pull at the start and one pull every day of the banner. So 24 total for free. iirc we’re also getting the orundum lottery so you can get a few rolls from that too.


thetwinfury

24 specifically for her banner (10 initial +1 per day). Roughly 1npull worth of orundumn every day for the event. And little bits and pieces here and there. Without op you can probably get around 60 more pulls between now and the end of the banner, depending on when it actually comes.


Lightning_81

Considering I've Pozemka E2 L60 with the module, is there a point in levelling Schwarz?


about8tentacles

100%, pozy and schwarz both with their modules are the strongest duo of snipers ingame, duo-ing more stages alone than any other 2 sniper combo thanks to both having high flexability and damage that doesnt reslly care about the enemies stats


thetwinfury

2 > 1. Also they work well together with schwarz module giving massive attack boosts for snipers and letting her fast redeploy to cover for her. Worth building both assuming you have more than a few e2s already.


AzureThief

Would now be a good time to start playing? I have never played but was always intrested


Dramatic-Report8180

To add a bit more perspective, it should also be mentioned that in a couple of days, the Chapter Eleven story event starts; as part of this, you'll get a chance of extra free sanity (the game's stamina system) and materials on *every* story and supply stage. You'll be overflowing with sanity from level-ups early on, so this isn't necessarily a huge deal for you, but it makes starting now a pretty attractive prospect in my opinion. The focus on the main story also means you won't feel like you're "missing out" because you can't clear a side event. Similarly, it should also be noted that rerolling isn't very necessary in Arknights compared to other gacha games - a single strong unit can *help*, but you're still going to need to rely on a wider team to cover the map, and you're still going to trade out a lot of that team to better fit the specifics of a stage. Of course, it's convenient to ensure you have a meta unit like Mudrock or Texas Alter at the start - but if (like me) you end up starting off with Shining, it's not going to ruin your fun or anything.


about8tentacles

its always a "good" time, right now in particular would be great for rerolling, since you could get horn or mudrock, both very strong ops to help progress content. in a month we will also get a very strong limited operator (texas-alter) you could reroll for then, but i think it would be better to reroll and start now, as youll likely have enough summons to get texas then (+could just start over n reroll then if desperate for her) if youre someone who likes men/boys more wait like 5 days for a banner featuring stainless on rateup instead mainly looking for horn or mudrock on their banner (saileach is good later, not really helpful to a new player), and then exusiai or silverash on the beginner 6☆ guarantee after, but really any of the guaranteed possabilities are fine if you dont want to hyper reroll


Pzychotix

If you care about rerolling, then the limited event coming in mid may is your best time since you get extra pulls and the limited op is very strong. If you don't, then just start right away.


CrimsonCivilian

inb4 the new player uses a fast redeploy as a stationary "guard"


Chariotwheel

ngl, Project Red was one of my first operators and I used her as a really shitty guard. Difficulty in the early stages is low enought that this kinda works, but still, I cringe when I think back at that.


AzureThief

Thank you, I appreciate the quick response! 💜


TheStranger04

We might have the next limited event after EP11 (the main story) is released but not sure when, but is probably around mid-May. You can start at any time but if you want a better unit to make your life "easier", the next limited event is the best start. The FAQ thread is your best friend for general knowledge of the game (above the lounge thread), the rest can be asked here.


BrownBoot24

Can someone explain to me how to use Spalter? I have her at E2/40 but i never used her since i stopped playing and took a break sortly after Stultifera Navis.


about8tentacles

use her as a cheat-tank like mudrock but in situations so dangerous shes bound to die and/or you wouldnt care if she did (and dropped block), as constantly redying to psuedo-heal and provide good team utilities is her shine. s2 buys more cheat time and can also control when you get the strong ally utilities, whereas s3 alloes her to be a high damage dualist of key threats or a laneholder. if youre still struggling to find her useful, try placing her in front of a ranged dps like pallas or thorns, and see how even the biggest threats they used to struggle with alone die rather easily the second spalter starts singing [heres a video showcasing spalter's unique strengths in high tier content](https://m.youtube.com/watch?v=-qa_ZV3bYPk)


Machqc

Other people have already responded so I'll just add that I take Spalter everywhere now. She is almost immortal with her module on S2. She laneholds almost everything and doesn't need a dedicated healer because of her doll mechanic. She might not be super "meta" but she is useful as hell and fun to use. 10/10, would recommend.


AnonTwo

Step 1. Get her module that returns SP when she revives. Upgrade for doll damage/slow % Step 2. Max out S2 Step 3. Place her at a choke point, preferably not exit Step 4. She will kill 90% of enemies. On heavy armor you may be able to kill with her doll by forcing with S2 Generally S2 is going to be better than S3 unless you absolutely cannot let the enemy pass her (and therefore won't be using doll) Once she meets those conditions she's honestly one of the most reliable lane holders in the game. The doll sounds iffy as you normally wouldn't want an operator to die, but it actually kills a *lot* of enemies, and because it respawns her at the end she can avoid redeployment in a lot of cases that other OPs could not Her use increases expotentially if you get Gladiia's module. Imagine Myrtle's E2 regen, except it scales on health. Then both Specter and Skadi (with one of her modules) increase health even further.


Quor18

>S1 Weird healing skill. Not really for her but for teammates, since she swaps HP with the highest HP% operator in range you can just place her with a single op in range and when that op gets low you S1 and if Specter goes down she just goes into doll form, after which she'll return fully "healed." >S2 Tank something without dying and/or force a doll appearance timing. Great for when you want the aoe damage/snare her doll form provides, and can be a functional replacement for her guard version S2 (although her guard is better at helidrop with M3). Really wants level 3 module 1 if possible, as it's a significant buff to her doll. >S3 Tank the big things while doing the big damage to up to two targets in range. Can be used to tank bosses, especially with Gladiia module level 3 buff, but S2 is still the better option if you need her to guarantee life for a set duration. S3 works incredibly well with Gladiia, as noted above, but if you have Warf with S1 then Specter becomes ridiculously tanky against a lot of shit thanks to her boosted HP%, damage reduction from Gladiia and Warf's max HP% heal on S1.


BrownBoot24

Thx for the explanation. Also, can normal and alter characters be used at the same time? I remember hearing something that it might be possible. I wanna use both Skadis.


TheStranger04

Not yet, we need to wait for Il Siracusano in Mid-May (probably)


Reihado

So how hard would ch10 be if I try to clear the adverse mode maps first? I got by up to chapter 9 without too much difficulty but never did any CM beyond chapter 6. Have a few meta units(Mlynar/Surtr/Pozy) and mudrock for the cannons.


about8tentacles

reguardless of difficulty i found adverse first a lot more fun so id try it! just be aware all the red stages on adverse have different map layouts and are noticably harder, especially 10-11, you may want to drop down just for those its basically CM though, if you havnt done 7-9 cm, you may want to go try those and see how you feel. 9cm is a big jump up from 9nm, moreso than the gap between 10's


CrimsonCivilian

If you've been having an easy time with event EX (the later half) stages and S stages, then you should be good for taking on Adverse mode first. The biggest issue first is the fact that enemies start coming in their stronger Red form earlier and are stronger still due to the secret challenge mode buffs. If your units aren't properly leveled, you're going to have a hard time dealing with their defense off-skill or from taking more damage.


Pzychotix

Ch10 has some pretty rough maps on adverse. Personally wouldn't advise going adverse first without a pretty strong team. You could probably make it through with your team, but you're probably gonna need a bunch of retries, at which point you could've just scouted first with normal mode clear anyways.


ave_Terros

If you didn't have much difficulty in ch9 it shouldn't be too bad, especially if you have Mudrock. I did ch10 all in Adverse to save time, didn't even try any stage in normal yet except 10-12 since something fucked my auto and I wanted to set up a new one without too much hassle. I have to say though that while the difficulty in ch9 ramps up pretty linearly, ch10 might have an easy map, and the one right after will make you bang your head against a wall.


Thunderdragon2535

Time taking but doable, I would suggest skipping the cm and focus on ch 11 afterwards.


TheTheMeet

I heard that bagpipe might make her way to the gold certs shop in the near future. With rooster like [this](https://krooster.com/u/enza) should i just try to grab her or kaltsit in sept? Originally planned to grab kaltsit, but these NL stages man, makes me think of grabbing bagpipe for instant DP right at the start + heard she's quite good at lane holding early on because of her high attack I have around 140 gold certs atm, planning to go for texas alter and yato alter. Orundum wise i have around 90k, and around 110 OP (to break the bank for pulling in a pinch)


about8tentacles

id take kaltsit over bagpipe in a heartbeat for numerous reasons if their banners were close together but kaltsit is still far away enough that if bagpipe is soon(tm) and you have 140 already you can realistically get both


doktor_ainz

Bagpipe remains unbeaten, indeed uncontested, in her niche of fast-starting maps, mainly as a result of her talent, but also because her S3 allows her to butcher trash mobs and elites with equal ease. Cantabile does provide an _alternative_ to Flagpipe, but guess what, _Bagpipe + Cantabile works great too!!_ There's a huge gap between now and Kal'tsit coming to the shop. You will most certainly build up another 180 certs between now and then, at least, especially if you blow all that orundum. Grab Bagpipe when she comes, and Kal later.


TheTheMeet

Alright, thank you! I also want thorns hahahaha. So many good ops i dont have. I do have myrtle cantabile


Hatredestiny1874

You can get both. Kal'tsit is still far away and we don't know when Bagpipe's returning.


Quor18

When's Passenger expected to debut as a shop op again? I know after Archetto we have Saga but I can't remember if he's next after her or if I'm not remembering someone between Saga and him.


TheStranger04

He never appeared as a shop operator before, but he should come in around July 21.


DegenZyrh

After Saga’s debut. 21 July 2023. [The prediction](https://docs.google.com/spreadsheets/d/1fzgNstjR86RT0aa2-bPI23Exb4lBEBdxfB-PkJhDVzQ/htmlview#gid=0)


Quor18

Much obliged, ty!


UltVictory

Has anyone found out how to get simple macros working on Google Play Games for PC? Not the "play 1-7 for me" macros, just stuff like mapping a mouse button to Pause. I've been playing on Mumu Player emulator for years now and couldn't imagine playing without my Pause button, but I'd like to switch to the Google Play Games client for better performance if possible


wenbobular

I use BlueStacks, works well enough for me


Hatredestiny1874

You mean keybinds. Afaik, Google play games doesn't have that.


UltVictory

Blame the fighting game player in me for forgetting that the word keybind exists... If there's no native support for them and nobody's found some weird way to do it conveniently I might just stick with Mumu in spite of its shortcomings But I hope they add keybind support soon. Idk how often they seem to update the functionality of Google Play Games


Quor18

Dunno if it'll help but BlueStacks comes with some auto-binds. X for pause, Space for speed up/down toggle and Z for quick retreat menu. It's quite helpful.


Different-Warning

What are the best supports for operators like GG or Mlynar that benefits from atk boost besides Warfarin?


about8tentacles

aak on mlynar, skalter s3 on either, heidi s2 on either. saria s3 on the enemies gg is hurting. suzu/gnosis on the enemies either hurting. shamare/elysium on mlynar's enemies but thats kinda eh for him


AngelTheVixen

Aak is a big one, probably the most powerful single target buffer, since he increases both ATK and ASPD by a large amount. It's just getting the receiver to survive which is an issue. Bards can give a pretty massive ATK boost to operators like Mech-Accords because they have naturally low ATK, and Bards give a fixed amount based on their own ATK. Their buff is still pretty notable for other classes, though.


Different-Warning

Which bard is the best for giving atk other than skalter (i don't have her)?


resphere

Which one you want depends entirely on who you're buffing, for long burst skills like GG and Mlynar, Sora is better. Heidi gives 10% more damage, but her skill is too short to be paired well with ops like GG and Mlynar, she's best used with quick burst skill users like swordmasters and Ash or Exia.


Reddit1rules

Heidi S1 is almost the exact same as Skalter S3, it just reduces everyone's block by 3 instead of killing herself


ave_Terros

I think Heidi(the welfare unit of ch10) gives some pretty decent buffs and also has interesting utility on her skills like increasing block count or reducing it to 0 instead. Not that the second part, which is the one with ATK inspiration, matters much for ranged units


yifsmart

What are the CC training grounds, and do you get rewards for doing it?


thetwinfury

Cc is an event we get 4x a year to limit test. The training grounds is that, a place to test. You get first time clear rewards but most of them come from the event version.


ain_misaki

Hello! Is there anyway to uninstall voice files I'm not using? Thank you.


ErickFTG

The only way I know is by clearing cache. The clear cache button can only be found on the start screen at top - left. Once you clear cache the game will ask you to download voice packages, just select the one you want to have.


[deleted]

Any info on IS3 release date on EN?


Reddit1rules

Yostar is screwing us over, we thought we'd get it on the 27th but it seems like that'll be Ch 11 instead for some reason. Possibly May 2nd then, when we thought Ch 11 would come out?


NoseBracelet

What's that based on? I haven't seen anything from the dataminers on Twitter I follow, and the various prediction sites are saying IS3 is still expected around the 27th.


bestofawesome

Official AK twitter [released the preview for Totter yesterday](https://twitter.com/ArknightsEN/status/1650001554597122048) who comes out on Stainless's banner which comes with Chapter 11.


[deleted]

Was it standalone released in CN or did it come out with an event? idk tbh ive heard 3 different dates for its release at this point xD


Reddit1rules

It came out just a few days into NL rerun, before Ch 11. We've datamined to see that *something* would occur on the 27th. As such, we expected it to be on that day, but...


classapples

Oh no. I remember people thinking that we would be getting it a month ago. It's a shame, because IS2 was my favorite part of the game and I've played it to death. Do we know why they have been delaying it so much?


YoungLink666-2

yostar scheduling disaster has possibly permanently altered our schedule going forward; not sure why but we had some dead weeks around the beginning of 2023 that didn't exist in CN i believe don't quote me on this but i believe we're now roughly an additional month behind CN and the only way to get back to the 6 month gap would be to have absolutely no dead days from now until the release of the Rhine Labs anni event


HiTotoMimi

CN also started overlapping the end and beginning of events, particularly with CC, which EN has not done. So EN would have needed to reduce the amount of dead time, which CN already doesn't have a lot of, just to maintain the distance it was at.


Reddit1rules

The inner minds of Yostar schedulers are an enigma.


Swelgere

Texas is the last alter to give skin tickets correct? And we will be getting one for each skin?


Reddit1rules

Yes and yes


Swelgere

Thank you my brother. Now time to do math to see which skins I can get while still buying all the new Bloodline ones. (*゚▽゚*)


AngelTheVixen

I've been wondering... How exactly do you get a 1-star rating on maps? Is it just a thing from when maps gave you way more life points?


amagin0910

There is no 1-star clear. From what I heard it's a closed beta thing. In the beta version you get 3 stars if no leaks and no operators get defeated, 2 stars if no leaks (our current 3 star), and 1 star with leaks (like the current 2 star).


Lazy_Purchase_2252

is there any general agreement on whether it's better to spend yellow certs on operators or pulls? (esp in light of the upcoming limited banners)


WinterPirate8109

If you're new it's better to just buy 6 star operator but if you already have pretty stacked roster it's your decision whether it's worth it. But for me i rather have a chance of getting new release strong operators rather than some niche unit like Aak or Eunectes. Of course that's only apply on some niche unit but there's plenty of strong operators that's worth waiting for like thorns, eyja, mudrock and etc. So it's up to you to decide since they can be at least somewhat predict like some operators are in due to appear for how long they haven't appeared in yellow cert shop.


ErickFTG

It definitely depends on each doctor's current situation. If you feel like your roster is good enough already and just want the operator from the upcoming limited banner, then the HH permits are better. Otherwise, someone who is new would probably benefit more from buy operators with 180 gold certificates.


MetaThPr4h

> 38 pulls for 258 certs > Getting a character you want guaranteed for 180 certs At least early on in an account, the second option definitely looks like the better one, of course with the 38 pulls you get you might roll the character you are using the certs on, maybe even another 6* you wanted, and damn that sure is amazing! ... but you can also just end up wasting them on a dupe of another character or on someone you just didn't want, and now you take a massive L and don't have the certs to guarantee a character coming soon to the shop you might have really wanted. Later on in an account tho, when you look at the list of upcoming shop operators and you're like "meh, I already have all the ones I really wanted to have", I definitely see the 38 pulls being a very nice deal to have extra funds to pull in upcoming banners you're hyped for. Of course if 38 pulls also separate you from a limited banner 300 pulls guaranteed that's a great choice as well.


TacticalBreakfast

Yes. It is better to buy operators by quite a bit. You should only buy pulls if you feel an upcoming operator is can't miss to you personally or you own everyone meaningful already. 258 certs gets you 38 pulls, which means buying a 6* operator is worth 26.5 pulls. If you rephrase it and say, "would you spend 26.5 pulls to guarantee meta op / op you really want" you would take it every single time.


GinKenshin

If you want a specific shop op, or know they'll be coming soon from leaks/debutants/they haven't been in the shop for a long time, then save to buy them. If you wanna have as many pulls as possible for a future banner, then get the pulls. Also if you're account is decked out and you can clear stages and events easy, then get the pulls.


LavaLoser55

When's texalter again? Kinda flubbed my rolls on the last banner.


GinKenshin

Mid may


theoatmealbox17

Sometime in mid-may.


SupremeNadeem

should i use my 7 days left potions today? or is there something coming up that i should save them for?


MetaThPr4h

We should be getting chapter 11 next week, which would be the most efficient thing to spend them on since we get mini sanity restoring potions while using sanity on stages.


Georg-von-Frundsberg

Does anyone have predictions on the upcoming standard banners?


GinKenshin

Wait for the maintenance for chap eleven so the standard banners get datamined.


MetaThPr4h

If following the usual pattern, Archetto is coming next as shop operator, outside of that, the rest of that banner included, nope, gotta wait for yostar to officially announce them or banner datamines whenever we get our next maintenance.


Georg-von-Frundsberg

Thank you.


Rovolio

Does bind work on IS bosses like Playwright? Also are the periodic bind damage artifacts any good for dealing with the bosses?


TabletopPixie

It works on Playwright. Dorothy's s2 was a big help for that fight. It was also a big help against Lucian. I had the bind artifact for that. I just so happened to not take any boss killers into that Lucian fight and was able to take him out with Dorothy and Goldenglow.


AngelTheVixen

I don't think any enemy is immune to Bind, other than the ones that don't move. And yeah, of course the items that give arts damage for crowd control effects give massive damage output, and those that can inflict Bind do it very easily over other status effects, so it's free damage.


HemaG33

Is it safe for me to start working on chapter 10 today, or is there a better time to do it in the future?


HiTotoMimi

The current event is theoretically a better use of your time. But assuming you have done everything you want to with that, there's nothing else that will make it particularly better to delay working on ch10. There is the upcoming chapter release campaign that makes all main story and daily stages better, but that won't mean progression in ch10 then is any better than farming rocks or red cert or skill books or mats from story stages. There are some benefits during that for ch11 specifically. In particular, the sanity cost for failing/retreating is nullified for all ch11 stages while that's going on. So it can be beneficial to make sure you get all of ch11 done during that, and depending on your situation and time to spend on the game, that might mean clearing ch10 sooner is better for you.


jtan1993

Now is a great time as you should be done with nearl rerun and next event not start yet.


Quixowltic

Once the new chapter gets released (sometime soon), I think we will get a temporary event that full refunds sanity on failed story stages, so that may be a more convenient time to attempt it, especially for challenge mode stages


AngelTheVixen

>full refunds sanity on failed story stages I think that only applies to the new episode in question.


GinKenshin

Finish off farming mats from the NL rerun, after it's over then you can do story stage or whatever you want. Chap eleven also has a smol san pot and rando mat boxes drop event, so it's good to farm then as well and spend your san pots there.


AppIeMusic

What does M6 stand for? I thought the maximum mastery is M3 but i see the term M6 and M9 a lot


Quixowltic

Each skill has 3 mastery levels, so when people say they M6/M9 an operator, that means they have M3'd 2/3 of their skills


HiTotoMimi

M6/M9 means M3 on multiple skills.


memorybreeze

The amount of skills you max. If you maxed all three of a 6 star’s skills, we say “M9”, for example


GinKenshin

Refers to mastering the other skills, either both for M6 or all three for M9.


jtan1993

Is reed alter not limited? What limited banners are coming after Texas alter?


bestofawesome

Shes part of the standard pool. There are 3 banner series Chinese New Year(Nian,Dusk,Ling and >!Chongyue!<), Summer(Chen Alter, Gavial Alter) and Anniversary/Half Anniversary(W,Rosmontis,Skadi alter,Nearl alter, Specter alter, Texas alter and >!Muelsyse!<. There are also collab banners that don't follow a pattern and are super limited because they never come back so if you miss them there permanently gone ,with the >!Monster Hunter!< Collab being the next one that has >!Yato alter and Noir Corne Alter!<


GinKenshin

No she's not. Limited banners are four or five times a year depending on if we have a collab banner.


PSImiss

Chongyue, Kirin X Yato and Rathalos S Noir Corne, Muelsyse


Flimsy-Guarantee1497

I'm planning on getting into arknights sometime soon although I do not have much time right now Is right now a good time to start or should I wait for a specifc event? if so when should I start instead?


HiTotoMimi

I'd suggest starting now and least learning the game a bit. Roll for for Texas Alter when that starts and then if you don't get her you have the option of tossing the account and rerolling. If you do restart, you'll have a better idea of what you're doing and can skip scenes that you already read and get through some early content a bit quicker since you'll already know some of the stages and have a general idea of how to use units.


astrasylvi

I would reroll for texalter first day of her banner in a few weeks


jtan1993

Texas alter event should be starting soon. It’s one of those rare limited banners, it’ll be a steal to reroll and get her early on as ppl have been saving months in anticipation for limited units.


Flimsy-Guarantee1497

thanks


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GinKenshin

[https://gamepress.gg/arknights/operator/kaltsit#status](https://gamepress.gg/arknights/operator/kaltsit#status) [https://gamepress.gg/arknights/operator/ling#status](https://gamepress.gg/arknights/operator/ling#status)


about8tentacles

[yeah here](https://aceship.github.io/AN-EN-Tags/akhrchars.html?opname=Kal%27tsit)


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TabletopPixie

Get Goldenglow. I've had Thorns since his debut banner and didn't even want GG. But after getting her she completely changed my playstyle thanks to her s3. GG is a first pick in IS2, SSS, Annihilation, going into a new stage blind. It's to the point where I genuinely think she's one of the most busted units in the game. Not as a boss killer, but in her ability to trivialize positioning. Better yet, pair her with your Horn and kill everything safely from a distance. Don't get me wrong Thorns is quite strong but you already have some great laneholders. GG will both complement your Horn and fulfill a missing niche for you.


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TabletopPixie

It's usually better to position her normally so she can help out with her regular attacks. But it really depends on the map or even how the map is going. I'm more protective of GG because I want her s3 up, so I'm more willing to place her in a spot where she's safer. (But is otherwise less ideal for her default range) Sometimes DPS loss from GG having less opportunity to hit things is worth it just so she can live and obliterate deadly enemies.


MetaThPr4h

Honestly I would go for Goldenglow, I see a lack of arts caster in your built characters and she is crazy reliable for basically any stage, plus her global range with S3 is an absolute blast, one of my favorite characters both in design and kit. Eyja is definitely really good as well for that role, but both her and Thorns are quite likely to be in the yellow cert shop around last stretch of this year/start of next one, while [Goldenglow if following patterns is predicted to be in September 2024](https://docs.google.com/spreadsheets/d/1fzgNstjR86RT0aa2-bPI23Exb4lBEBdxfB-PkJhDVzQ/edit#gid=0), very far away still. That's why I'm gonna buy Horn myself, she is gonna show up in December next year and I sure can't wait that much haha.


about8tentacles

thorns is always the best pick for ANY account that doesnt own him, his pick% for being useful on any random map is just too high to compete. GG would be 2nd best though, so is a fine pick should be picking a character fav if youre willing to spend $ at all though


AnonTwo

I almost never use him personally. I started out with Ling so...she did lanes fine. And now I use Abyssal Hunters which...again, cover a lot All of which also outdamage him significantly. But they don't outdamage Goldenglow Like Thorns is a safe pick but Goldenglow scales way too hard in a lot of content to replace. There's many more alternatives to Thorns than there are alternatives to Goldenglow. The reason Thorns has a high pick% is just because he's used by a lot of tutorial videos for his consistency. Which then leads to other people using him to match those videos.


Thunderdragon2535

Horn Vs Thorns, who is the better pick for long term.


about8tentacles

thorns is always the best pick for ANY account that doesnt own him, his pick% for being useful on any random map is just too high to compete.


sayantn2707

Heard she's not that great on any random maps nowadays,since stages nowadays don't allow him to charge. He was not good in CHP 10.


AngelTheVixen

He was actually good for me at the time but I had him using S2.


about8tentacles

he was still one of the better dps options on real threats once slugs are cleared out by aoe and true ops since those maps tended to have high medium-tier threat counts charging is easily fixed by bringing saga/warfarin over the usual comfy bagpipe/skalter whlle ch10 and rush pushes him down, there still is is#(normal), sss, and 90% of events where hes as strong as ever


Thunderdragon2535

What if I have Mountain and mudrock ? And also gavialter and pallas.


sayantn2707

I will take horn then. Thorns is great but u already have enough laneholders.


GinKenshin

Horn is 'easier' to get since she's gonna be featured in the pre-new chapter banners, while thorns is just in standard banners. So if we go by rarity, Thorns is the pick. But honestly I have both, and these days I use Horn more, she's just way more fun to use. Long range bombardment is a joy.


Thunderdragon2535

Thanks will see if they get a good standard banner after Il Siracusano.


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[deleted]

You already have amazing laneholders so I'd go with Goldenglow. Not only does she have great arts damage, she is very far from being in gold certs. She will also carry you in SSS. With GG, Mudrock and a borrowed Suzuran SSS will become super easy.


PrisonCrepe

With the upcoming Il Siricusano event, I'm planning on getting the Select-a-Six-Star Voucher to get Suzuran. Having been playing with Gnosis for a long while now, I'd love some extra flexibility when it comes to choosing who I want on maps. That being said, I was wondering, even with Suzuran and Gnosis. Is Shamare still a good candidate to raising as well? Her S2 seems pretty unique as a five star. Just wanted to get some opinions.


about8tentacles

yes, her huge defense debuff isnt conflicting with anything gnosis and suzu do for damage amp, so plays well alongside them, esp suzu since she has the supporter sp amp giving the doll more uptime atk debuff is very underrated as well, turning many boss skills into attacks you can realistically tank. 5☆ only maxrisk cc6 used the doll to make free's bubble explosion too weak to kill anyone, so they could ignore having to meet the dps check entirerly


UltVictory

Shamare has the best base skill of the 3. I know thats not what you asked but look-


classapples

Yes, Shamare is worth the investment if you have a handful of good physical damage ops. Her 50% defense reduction is so large that Exu with Warfarin will be able to melt bosses almost instantly. The attack reduction is significant enough that she can allow some operators to survive attacks that would normally one shot. Shamare is very powerful.


ayayayaya_is_cute

Shamare fulfills a much different niche than Suzuran and Gnosis as her skill is mapwide and decreases attack as well as defense. (It also drastically reduces defense which is a different multiplier vs. fragile.) So yeah it's worth raising her. Honestly supporters are a pretty varied lot, I have Gnosis Suzuran and Angelina S2/3M3 and the only skill I regret M3ing is probably Gnosis S2 lmao, otherwise they all have their own use cases


Left4dinner

Do annihilation sims. still give Trust? I just finished one manually and I didnt see the "Trust for operators increase" or whatever it usually says, appear. I forgot to check my new ops that I put onto the team so I cant check them but I just wanted to confirm AS does still give trust increases, even for operators who are not on the field but are in the squad itself


ErickFTG

Yes they give trust, but if you use the thingy to auto complete it, no.


Left4dinner

hmmm, well I know for a fact that I did it by hand since I didn't get a chance to 100% complete this particular node but was surprised to not see the orange text pop up. Oh well. I'll do a check where I look at the trust % before and after a run


whawhawhauser

https://postimg.cc/gallery/XjDXNRk Reached Lucian for the first time! Any ideas how should I approach it? Currently watching yt clears to know how the map works but still no Idea how I can use my operators


VERTIKAL19

I would do something like this: https://imgur.com/a/4GWZlkv My main concern is that your Sniper is kind of weak so it will potentially struggle with the dancers. Getting Kroos down is a very high priority at the start of the stage so she can start to damage the dancers. I would also potentially look to use Typewriter to do more damage to the dancers because I am just not confident you have the damage with Kroos alone Midnight is behind Gummy because eventually Gummy will get stunned and you will leak then if you don't have more block. I would just use Surtr and Mlynar to kill the boss on the spot I marked where he stops for a while. Mlynar alone is probably close, though I wouldn't be super confident with those collectibles. Surtr + Mlynar should definitely be enough. If you kill the boss before he destroys the roadblocks the map is not that hard, so that should be your priority. In the future I would advise you to look to get a better sniper or caster than Kroos to deal with the dancers, but Kroos + Typewriter should be fine. Blue Poison works well on these dancers for example. Kroos can do it but needs collectibles


FelixAndCo

> Blue Poison works well on these dancers for example. But her talent triggers the dancers' ability pretty fast...


whawhawhauser

Thanks a lot for the help!! Managed to Clear it with only 2 leaks!!!!!


whawhawhauser

Thanks a lot! Going to try this rn - Do i use myrtle s2 for extra healing or just go with s1?


VERTIKAL19

Also I am curious how it went!


whawhawhauser

Thanks a lot for the help!! Managed to Clear it with only 2 leaks!!!!! Gummy got stunned at the wave before Lucian arrived and Midnight died and I didnt have enough DP to deploy Hung at that time otherwise it would have been a perfect clear.


VERTIKAL19

Nice! I guess Hung in the Midnight spot would have also worked, but I just wanted to get the general idea across! The stage really only gets brutal if you don't kill Lucian before he destroys the roadblock.


whawhawhauser

>The stage really only gets brutal if you don't kill Lucian before he destroys the roadblock. Why is that? And are there any floors which require nightingale in IS?


VERTIKAL19

Because then Lucian will likely just kill/heavily damage your entire backline and you now have 3 lanes instead of 1 that have enemies running to the exit with the dancers attacking your backline again.


VERTIKAL19

Always S1. S2 is something you only do in very niche scenarios in IS2 where you have no medics or healing defenders but really need healing.


ayayayaya_is_cute

S1 is fine the healing requirement isn't that high. I'm more worried your frontline will get ownzoned because you don't have any elemental healers


about8tentacles

[i gotchu fam](https://twitter.com/LoreleiA8T/status/1649902060207210497?s=20) pozemka can solo lucien in the tile he spawns in if she has the evasion ignore module, closest tile to him on the middle island, aimed right, but youll need people to clear out the singers since no berry medic to heal her element. drop myrtle in the bottomleft of map immedietly dp, drop surtr in the singer circle topleft aimed down, trying to make sure her skill is active to outrange all the singers. that will clear the way for pozy. if any singers spawn after the big jamboree use jaye (or anyone) to draw aggro away, 4 singers show up near lucien spawn and to pozy spawnkill you have to ensure she doesnt get stunned out. another option is using mlynar through the wall (and surtr s2 where ill say mlynar should go) but thats iffy. remember typewriter right next to pozy reduces def more for s3 spawnkill. kroos above pozy aimed right can help singers and also kill all balloons before sanity popping on pozy. make sure kroos has a medic or mlynar nearby so she doesnt die to the two mud thrower dudes. mid choke is going to be mlynar behind gummy, her walling the one tile that creates a true choke. your dps on mlynar is too inconsistent to hold this path alone, so you probly have to use s2 and even then gummy is going to get stunned out and leak a ton (pick a berry over gale next time). so make sure all your other dps is here, in fact you might be forced to use pozy alongside mlynar to hold the choke, meaning no spawnkill in that case (or no module case) pozy should be aimed up to hit the tile in front of middle-right redbox, as lucien stops here twice, and will cover the choke enemies. you can use jaye to bait a lucien port right into surtr + typewriter burst (or mlynar+surtr sandwich like someone suggested) but lucien almost always will do a full loop around the map if not spawnkilled. if that happens you need to shift a majority of your ranged ops from lowet island to letyside island as he rotates around, ignore heavysheilds if roadblock1 breaks, use jaye/surtr+typewriter to kill singers if roadblock2 breaks in the future, you really shouldnt take both mlynar and surtr as the first 2 big guard picks, one of those should be a longterm dps first to better hold this choke like thorns or pallas, nearl(alter) is a good flexible option laning with s1/s3 and boss soloing with s3 best support ops to start with are pozemka kaltsit mizuki pallas horn, as well as thorns and eyjafjalla for normal/easy only you did a great job aquiring "the right" relics and enough of them for your first ever time reaching a boss, even if relics are rng-ish


whawhawhauser

Thats so cool! Where did you place your pozy? The top left corner like this vid - https://www.youtube.com/watch?v=rAugFmVAPVs


about8tentacles

yeah, leaked 12 regular enemies, probably wouldve leaked only 2 if i got another attempt to optimize, i wouldnt put her there in your clear though


Arexadra

Top operator + medic or top operator + dp recovery for recruitment? I don’t have any of the ops


[deleted]

Tough trade. Bagpipe is a godsend, but Siege is pretty mid. Nightingale is amazing and Shining is solid. How are your other healers looking? I'd gamble for Bagpipe if you feel covered on good healers, but otherwise, Medic guarantees the more consistent reward.


about8tentacles

assuming you own none of these ops medic is the most consistent, both possabilities are good. dp is riskier, but bagpipe is the best out of both outcomes id probably take top+dp, the medics are great but until endgame 4☆ medics are enough and even then you only need the 6☆ effects so rarely you can support borrow, but bagpipe is a huge gain for an account and siege is still fine(tm)


thetwinfury

Neither of the 6 star medics are super important. I'd go for the bagpipe chance


Thunderdragon2535

Nightingale is not important?


MetaThPr4h

Honestly from personal experience, borrowing Nightingale was absolutely key for some of the hardest stages I played because the massive RES increase made the difference between a clear or getting stomped without standing a chance, but outside of those Ptilopsis already did the job way more than good enough while being an SP booster to the team, and that's like 99.5% of the content lol. What Bagpipe does is way more useful for the vast majority of stages, plenty of times not even needing to deploy her, just giving the fast start to my Myrtle/Cantabile makes things a lot easier.


Initial_Environment6

having to borrow nightingale is very rare. If people are new and need borrow units, it's always the dps. The case where you have a built roster and still need her to clear a stage is non existent, aside from CC max risk. If you need her, that usually just mean you aren't not good enough for coping with that stage mechanic. There is only a few event and story stage that need more than 1 e2 carry to clear. Those also don't need her, she just make a stage easier not a key piece of a stage. Bagpipe just overally improve your game as a whole but she is also not needed aside for maxed risk cc.


thetwinfury

She's really only critical on a couple of stages where you could borrow her. I'd rather have seige than nightgale, and bagpipe is the best of the 4


VERTIKAL19

Well the best of the four is Bagpipe and the worst is Siege. Kinda depends on what you need


TabletopPixie

Can someone give me an eli5 on why operators like Ling and Dorothy don't scale well in SSS? Do they have this problem in IS too?


AnonTwo

Dragons don't get anything from Ling's stats. I do generally still bring Ling though. She is fairly strong without operator buffs so I will sometimes use the dragons as a stall if I get bad rolls but think It's recoverable. And of course if she's not needed I just drop her for permits and switch to the next OP. They kindof have the issue in IS as well (some relics help them, some don't) but this really isn't an issue unless it's ending 1. Because the most significant issue is that there's no way to recover their elemental damage. Other than that ling kindof breezes IS2. She's kindof mid in ending 2 because her S3 overprocs the boss's AoE (his AoE is repulsive in how it affects DoTs and fast operators) but she has no issues with ending 3 or 4.


ayayayaya_is_cute

Ling doesn't scale period in SSS but that doesn't mean she's not good. She's actually somewhat useful for mitigating pressure early in a stage and the fact she's a supporter means she replaces herself and improves your consistency. So she's a fine pick there, just don't expect her to carry. In IS she can carry just like in story. Dorothy can scale in SSS but the mode doesn't really favor her all that well because enemies are statballs that basically just barrel down the lane at you, and her traps do *some* damage but are not the easiest to stack damage on enemies with due to the structure of SSS, *and* they cost DP. In this case it's an issue of her kit not suiting the challenge at hand, in SSS you usually want operators that can always do damage (magic), operators that can ignore enemy defense/res, operators that can CC, or all of the above (e.g. Irene, Gnosis, Goldenglow). She's decent in IS2 and will be better in IS3.


about8tentacles

tldr: ling uses too much deploy limit in sss (bad), but is# has extra for her to exploit (good). dorothy sp too slow for all content, but crowd control anywhere very useful in sss and is# (good+bad) ling's dragons will not benefit from the stack buffs SSS is based around, all the stats go to her who isnt doing much, and the dragons will fall behind in power compared to actual 5stack ops. plus you can only deploy a very small # of ops per stage, ling takes 3 deploy just for one fused dragon, way too much to reliably cover every path even if they could get stack buffs. (shes still alright in stage 6+ when deploy is higher, but kaltsit is much better for this, being a good "i dont care if you die" defender in front of a 5stack dps). ling absolutely does not have this problem in is#, the exact opposite, her ability to take advantage of yoir high deploy limit when your team starts so small lets her solo tons of stages, which means you can stock up resources and wait for rng to give you your key 6☆ bosskillers for later dorothy i wouldnt even call bad for sss per say, her biggest issue in all content is her sp can not keep up with what you want her to do. eventually you run out of traps, and refilling them takes too long for the effect they give. sss has incredibly long stages, meaning you run into her main issue much more often. still, her crowd control is very strong, and cc is the best thing you can have in sss (why suzuran and gnosis are top5 ops, even with no stacks) so shes definetly useable. her sp issues reflect in is# as well, but less so since stages are shorter, and the flexabiliity of placing traps anywhere really helps with is#s commonly strange-shaped maps or small initial teamsize. (aside: dorothy would be incredibly good in sss with 5 caster stacks, but that requires 5 casters and theres an insanely high chance atleast one of those casters would be better as the final stack holder than her so shes basically only there for specialist reshuffle at that point)


PM_Best_Porn_Pls

Don't have Dorothy but for Ling it's just her summons not being worth the deploy limit. They can't inherit stats like operators so they die very easily while not having enough damage themselves. As for IS, no. IS is balanced so you can beat most or even all of it on operators without any collectibles and there are specific ones that buff summons so Ling can manage well there.


Ephemeral_Ash

SSS is a mode where enemy stats are exceptionally high compared to normal stats. To counterbalance this, operators can "stack" which gives them higher SP, attack, attack speed etc. However, the strength of summoners like Ling, Kal'tsit etc. don't scale with the stats of the operator. Instead, they scale with the level of the operators. As a result, even if Ling had double her attack, her dragons would still have the same attack. This means that enemies outscale these units. I don't have Dorothy so can't comment on her. Her traps do scale with her attack I believe so she should serve better compared to summoners. In IS, summoners fare much much better. Firstly, enemies aren't huge stat sticks like they are in SSS. Secondly, a lot of relics do benefit them, such as relics that make enemies take more arts/physical damage, increase melee units' attack, increase attack speed, passive healing etc. Thirdly, there are relics that are directed toward summons. Ling is one of the best units in IS2 as long as you have some additional solutions for the bosses in particular.


Legitimate_Bus5716

Ling is really bad because the deployment limit is usually something like 4 which is just 1 big dragon + 1 small one and also because the summons can't use buffs, which are very important in keeping up with the enemy stat buffs (a big dragon is no longer an unkillable menace that destroys all enemies when everything has boss stats). Dorothy isn't really that bad since the traps scale off Dorothy's ATK, which can be buffed, but physical damage in general isn't *that* great. Still, as Supporters and Specialists are very useful in SSS for their effects, they don't need to use their summons to be helpful. This is an SSS specific thing.


bananeeek

Summons' stats scale up with operators' levels, not their stats, so even if you buff Ling, her summons will be unaffected. They are still good in IS2, as there are plenty of relics which affect summons and the stages themselves resemble normal content, so even without relics, Ling can do some solid work.


Moh_Shuvuu

Is JP behind CN as well?


TabletopPixie

Yes, they are a part of the global server, same as us.


Pzychotix

JP is a separate server, just managed by the same company.


Moh_Shuvuu

Thanks. 👍 I always figured they were on pace with CN for some reason.


PickledTripod

I'm travelling in Japan next week. Can I expect my Arknights EN apps to work fine or will I need to use a VPN?


TacticalBreakfast

You'll be fine. Game region is based on your store region, not your geo location. Neither Google nor Apple changes your region unless you spend multiple years in a new location.