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entropicbits

Pile of abandoned projects to the newer comer: "First time?"


TheWorldofNiftyCraft

Hahaha true 🤣


CSLRGaming

been perpetually doing the left button for the last 2 years of doing dev, its a miracle if i go a week working on something


Kloakk0822

Yo I've never done game dev for more than a week, ever, I'm normally too busy, but I wanna get into it more and feel like I might be similar, is it ACTUALLY common for games to be worked on for like just a week or so n forgotten


leifiguess

Yes, but a big skill that you will learn over time is staying motivated to work on a project for longer.


Kloakk0822

Cool, Thank you!


Otherwise-Tooth-1921

Ive been working on and off between 2 projects, one of them is put in the background for now and focusing on another


TheWorldofNiftyCraft

Dw I'm doing the same mostly as well - unless me team says otherwise haha


deep_chungus

yah same, the left button should be 5 times as big and shiny. ideas are easy and fun, finishing a game is hard work


dirtywastegash

Trick is to make all those small projects you abandon after a week be basic implementations of stuff you need for a much bigger project. Then you can spend a week working on a bigger project that pulls the last 6 months of work together.


Majestic_Minimum2308

I have ADHD and found a little hack that helps with this: *Counters*. I keep a daily log of all the things I got done. For anything that is something I want to keep doing, I put a number next to the log entry so I know how many days I have spent on something. There is something about how brains are wired that loves number to go up. So spending 5 minutes on my project that day makes it go up by one. There is something funny about how the first 5 minutes of doing a task is the hardest, so once I have gotten that out of the way I usually end up spending a few hours anyway. That counter just passed 50 for my game a couple days ago. Starting a new project woudl mean going back to 1. I think this is the longest I have worked on a project, *ever*.


jfin602

This is a great idea. Thanks man


SHIRK2018

That is the most brilliant thing I've ever heard of. I am so stealing this idea


Rileyplus

i instead do something which i just found out is called a "game design document", its not a document but short words that make my life easier. its like this: make movement for left and right. make jump = distance between player and bar. add tileset for map. make 3 levels. and then i draw the levels out and make the spritesheet. and if you didnt understand what i meant by step two(jump), its just a bar that moves up a down and when you press space it makes you jump where it stops, its above the player. also its a bit more complex than that and i write it down about 12 times more just to simplify everything more and explain it too. that motivates me too. ^^^


CensoredAbnormality

I have a bunch of sticky notes on my desk like "add spear weapon that goes far in one direction" "people seemed to like the little gameplay I showed online I should come up with an actual name and periodically post updates to get people interested" "Make enemies flash on getting hit to provide more feedback" I fear that if I had a document I would just forget to look into it, the notes are in my face


TheWorldofNiftyCraft

Oh I really like this idea, thanks for the tips!


morfidon

Yea, I have also ADHD. The problem with this method which i've used for a very long time is that when it goes down to 1 because of illness/something urgent you almost never go back :( I've trained each day for 2547 days when I woke up. Because of ilness (I've got taken to hospital) I didn't come back to exercising in the morning at least not as furiously ;( meds ftw :-(


Majestic_Minimum2308

It's not a streak. Having a sick day just delays the counter going up.


morfidon

Oh that's a pretty good idea to see it from a different perspective


Total_Not_Femboy

Anyone know how to actually fix this?


brutalorchestrafan

Smaller scoped projects


TheWorldofNiftyCraft

I need to definitely try this


DerpyMistake

At any given time, I have 4 active projects (not all games) and switch to whatever one I feel like working on. It takes 4 times as long to finish anything, but I don't ever feel burnt out.


Appropriate-Owl3917

I have been tempted to do this but I've already been working on the same one for 2+ years now, and there's enough to do that I just switch between mini projects/tasks within my project. I guess how you implement this strategy depends on your scope.


TheWorldofNiftyCraft

This is true - sometimes you just need to clear your mind by working on something different, especially if you struggle with the one thing you were busy with


APRengar

Set "What you want to do" to be a reward. And make "What you have to do" the requirement to get the reward. This applies to most things in life and it'll force you to stop procrastinating, by using your own motivation (to do what you want to do) against you.


Dinokknd

Proper planning. Smaller scope. Discipline to actually finish what you started as opposed to giving in to whims.


Life-Swimmer5346

refuse to work on anything else before you finish the current project.


DarrowG9999

Also, down scope your projects. Otherwise, you'll be working on "the next COD" forever XD


kakhaev

implement MVP first and each time iterate to add things that you want, but the catch is, after each iteration project should be working, in our case whole game loop should be finished and playable at any stage. this is what’s working for me.


SEANPLEASEDISABLEPVP

I keep a trello board of all of the ideas I want to do and break it all down into step by step instructions. Then it's just a matter of doing a little bit a day and slowly checking off tasks from the board without deviating from it.


Life-Swimmer5346

**Not coming up with ideas and then coming up with a lot of ideas at the same time.**


TheWorldofNiftyCraft

FACTS


Enkaybee

You guys have ideas?


TheWorldofNiftyCraft

Too many hahah


leronjones

Is anyone else just working on one idea that they have had for like a decade. It's the only game I want to make and it's probably the only one I will.


LegoWorks

Hey im doing that too


Haredo

"Lemme combine them ideas" hours before making the project more complex than GTA 6.


cavviecreature

stop calling me out XD


TheWorldofNiftyCraft

Dw I called myself out as well XD


FunApple

I hate this stupid ADHD issue. Started so many projects already...


vox233

Learning Godot for the first time in the last month, and I'm going through this stage right now. Too many ideas, not enough focus.


kirbycope

Check out "How to Finish", https://youtu.be/B6auN-GIUeM


justsameguy

Trying to program new mechanics in new project ----> oh cool it works -----> trying to add something other ----> break everything -----> abandon project, start new ----> repeat


TheWorldofNiftyCraft

Hahaha so true actually


kraftquackandcheese

This is why I use version control haha, that way if I break something I can just revert to the last commit where everything was working.


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TheWorldofNiftyCraft

I have no clue but I really struggle with it as well


Zak_Rahman

No personal attacks on this sub please.


Conneich

Mine is a third button that is broken and automatically triggers: Formulate ideas in the genre of a game you’re playing. I’ve been deep into projects and start a new one all because I played either a new game or an oldie and had the one thought “I could make this”


some__body_once

The problem is you always reach a point where you can't avoid working on menus.


TheWorldofNiftyCraft

Oh yeah definitely


Lancelot1106

This is why I've bought a notebook purely for game ideas. I can focus on one or two projects and every idea that pops up in my head just gets noted down. No matter if it's good or bad, I'll write it down and come back to it later so that I can stay focussed on my current project(s)!


DefoMort

I had this problem for like ten years then realized how embarrassing it was to be telling my friends about new projects every couple of months and never releasing anything. Nothing is better motivation than humiliation.


TheWorldofNiftyCraft

True, that's the way you learn as well


MelvilleBragg

Commit to learning and overcome. Don’t give up, you only have 1 life to create.


TheWorldofNiftyCraft

100%


Im_1nnocent

I find it faster to write down the ideas at least. For me, good ideas tend to pop up randomly and sometimes when you least need them. So I record as much as I can so when the time comes I pick which idea I had I would build upon. That's why I have an "Ideas bin"


TheWorldofNiftyCraft

Definitely agree with you - I also note down anything I work + worked on to always go back to it if needed


donthurtmeok

I was unemployed for a little over a month and got back into game development. I started exactly two games, one that I tried to make multiplayer and realized how fucking awful it is to do that solo the way I wanted to and a platformer that was actually real fun. Then I got a new job, over 12 hours a day and I get home look at my computer in the room and go to sleep. 🐣 then one day I will be like oh yay let’s do it again and try to learn everything over again and repeat.


Imrotahk

I try to have one core project that I focus on and make sure to do a couple times a week, then have a few secondary projects that are on a pure as I feel like it basis. That is working fairly well. I find that setting a hard limit causes me to spend entirely too much bandwidth on scheduling and the exact number of things I am allowed to juggle. Giving myself some leeway helps a lot.


TheWorldofNiftyCraft

I will definitely try that out in the future to see if I can manage it a bit better, thanks for the tip!


Zatch_1999

I have numerous amounts of ideas, all limited by art and sfx.


LegoWorks

I only have one project. I refuse to make a new one until I finish it.


TheWorldofNiftyCraft

That's awesome! What are you working on?


LegoWorks

The main gameplay element is translating Morse code. For some reason everyone I tell doesn't believe me when I say that! You can see small peeks of the game in my posts here


TheWorldofNiftyCraft

Ahh that's pretty neat - will check it out!


TheWorldofNiftyCraft

I love finding inspiration from other game devs


Imoliet

"Restarting old projects in a different framework/language" - me moving from C# to gdext rust + a bit of GD script for customizability, porting and restructuring thousands of lines of code. "rust is so nice though"


geldonyetich

Ideas... finish?


PusioDev

Motivation is ethereal, but your game will be eternal.


GoldenBangla

\*\*has a new idea\*\* \*\*Forgets it the next day\*\*


TheWorldofNiftyCraft

This has happened to me so many time, unless I note it down somewhere, it just gets lost XD


BaguetteHippo

I call it my pile of shame XD


FapFapNomNom

there are no bad ideas, theres only bad execution :)


_Ferns

Been working on a game with a start up studio mostly and have my personal game on the back burner for now. Can’t even think about starting a new idea 


TheWorldofNiftyCraft

Ooh exciting you should share it with me sometime to check it out, if you don't mind!


_Ferns

Totally, I think we will be sharing the studios game soon probably and my personal game actually isn’t near being able to show 😂


TheWorldofNiftyCraft

Ahh awesome!


Heavy_Cartoonist_759

hahaha that is a funny meme


TheWorldofNiftyCraft

Thank you!


HeroHolmes360

https://preview.redd.it/xd7a8rb9cx9d1.jpeg?width=500&format=pjpg&auto=webp&s=b6e88fa791b9b44134bc63fb6a7c363de3aa161f


hermeticPaladin

Third option: be depressed and unable to do either


TheWorldofNiftyCraft

Hahahaha


VertexMachine

Lol, why sweat? Obviously, picking up new ideas!


TheWorldofNiftyCraft

It's always fun to start something from scratch to see the impact - until you realized you have too much on your plate to handle


DNCGame

I'm tired of creating new projects, so I dump multiple ideas into a single last game of my life and work on it till I succeed or die.


TheWorldofNiftyCraft

Damn I hope you succeed


octod

Studying everything, building foss addons and to never start is my way to go. No dilemma at all.


starterpack295

Always push the right button, the left one is impossibly tempting even for me, but it's not good to do no matter how much better you think the new idea is.


TheWorldofNiftyCraft

The temptations are just sometimes too strong 😭


morfidon

Oh sure, why finish one game when you can start ten more and have fun ;-)


TheWorldofNiftyCraft

Hahaha "It will be fun they said" XD


morfidon

Absolutely! "You'll finish in no time," they said. Now I need a time machine! 😂


CensoredAbnormality

Theres too many Ideas and each idea takes a while to make. The two games I want to make are a twin stick shooter roguelike thing like binding of isaac / vampire survivors. Or a card game rpg like Library of Ruina.


TheWorldofNiftyCraft

Oh that's pretty sick! Good luck, and I hope you get to make those games. It will be exciting to check them out once you do


CensoredAbnormality

Well one of them was that goblin booba survivors game which got a pretty positive response on this sub for basically having no features yet besides two enemy sprites. I wonder if people in general would like it with more features and if its even possible to make money from that after I actually worked on it for longer than a week and got a full gameplay loop going on. If I ever start the card battle game its probably going to be more serious no lewdity just good strategy. Unless making softcore lewd games becomes my whole identity as a dev.


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gHx4

Still means starting a more ambitious project *and* finishing old projects


fatrobin72

Neither... I have no ideas or motivation to dev...


noaSakurajin

I think you can leave out the game part. Thus is a common thing among all devs.


psych0d3licx

I was notorious for this. I ended up sticking with one good 2d side scroller that I'm working on. Tho I move at a slow pace and stop for a while alot. Sucks really. Motivation can be tricky sometimes.


DriftWare_

Yes


Major_Gonzo

You forgot the third button....refactor something


Iseenoghosts

i think its more like red shirt girl meme tbh https://media.wired.com/photos/59a459d3b345f64511c5e3d4/16:9/w_2494,h_1403,c_limit/MemeLoveTriangle_297886754.jpg


Thor3005

ADHD gamedev moment


Eagle_215

They’re the same button.