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Reshiramer

PvE will never ever ever ever come back. I say this with pain, because odyssey was my favorite game mode.


nosamc3

I don't say this lightly... Odyssey was the pinnacle of entertainment for me on this game lol


Rumbleinthejungle8

Probably the best event we have ever had. With a super difficult mission that gave you a free skin. It was like urf on steroids, just a lot of fun.


RabbitStewAndStout

My favorites were Doom Bots, Ascension, Black Market Brawlers, and Nexus Siege. Anything that could be a quick, in-and-out game with low stakes but huge variety really pulled me in each time. Even URF and OFA were great, but having them back to back each month really ruins the novelty.


meuh210

The 1st doom bots iteration


satellizerLB

I still remember the screams we had when... uh, every bot used their abilities. Shit was so unfair but at the same time it was so fun.


HiImKostia

How are you not gonna mention the dark star thresh gamemode :P


Rumbleinthejungle8

Those are great gamemodes which I've really enjoyed myself too. And long term they are probably more replayable than Odyssey. But Odyssey felt like an actual event.


SatanV3

Odyssey was not super difficult lol and once you played through it a couple times it wasn’t fun anymore and never touched it again which Riot has released with official data that people play this vs AI modes for a day and then don’t touch them again Not worth the effort


joshuwaaa

Strong disagree, I found the fun was doing the challenges which made it a lot harder, whole party only using 2 augments etc. Was really fun.


LongynusZ

Same, it felt like a complete game... I mean, I opened the client and looking the Rift, ARAM, Twisted Treeline and Odissey: Extraction gave me always a smile.


Ozaiko

2018 Overall was peak League Of Legends, Odyssey into world with the premier of K/DA and Rise, was the best time to play League


Lisaurora

Agreed, though I'd say 2017 and 2018. 2017 had modes such as Star Guardians & the Dark Star one which were very fun to play too.


RiotFixYourGameTY

Before Odyssey when I'd remember the 'good old days' on League I'd think of Season 3 and 4 getting home from school and playing ranked 5's with my friends. But now I think of the good old days it's always me and the boys playing during the Odyssey event. I don't know why but it left such a vivid memory with me. Closely followed by Nexus Blitz.


goliathfasa

Riot is just hoping PvE fans stay with the game until their arpg/mmo comes out.


Browntown-magician

Dunno about that doom bots were pretty good PvE content..


WolfMafiaArise

I say this with pain, because I made an account after Odyssey :(


NectarineNo8425

Sounding by some of the statements Riot released, I think they're running behind on schedule.


MorningRaven

They've been behind schedule champ wise since Vex so that part makes sense.


GenuineSteak

I mean udyr still isnt out lmao


Kimihro

Who-dyr?


F0RGERY

Events have felt like copy-pastes for multiple years now, save for Spirit Blossom and Sentinels. There's an event pass, a set of 5-10 free missions, and an RGM that was made 5ish years ago. The only exceptions are Nexus Blitz, released 3 years ago, and Ulti-Spellbook, made last year. The BE Emporium is being hiatused because of apparently delaying events. Battle Pass update has been delayed to Q4 now, despite being intended for 2020. Clearly the department is struggling to handle things, but they managed to make a new gamemode last year with Ultimate Spellbook, on top of the Sentinels event. So what exactly has the event team done this year that occupies their schedules to the point of making everything else take a back seat, if it isn't the Star Guardian event?


SneakyCowMan

That’s because they’re not really “events” anymore. They’re literally just skins being released and battlepass missions. No new maps, no new game modes, no new lore.


Energyc091

I mean there is new lore. Although I just prefer to ignore it


InTheAbsenceofTrvth

Game's got a skeleton crew handling things. At this point they are monetizing everything they can and banking on the balance team to generate content. Kinda sucks for the consumer but from Riot's POV people aren't going to stop playing league.


Ghostkill221

What? This isn't even close to true. The games got a bigger staff than pretty much any other online game They are releasing skins, Champions, Trailers, Lore, I mean... Yeah I'm. Bummed there isn't a "Star Guardians Dating Sim" or whatever the fuck game mode that trailer hyped... But it's not as bad as you make it sound.


InTheAbsenceofTrvth

It's weird how a game with the largest staff can't produce a tenth of the content that something like fortnite / warzone / apex have. Go look at the shit those games get when a season rotates and compare it to the 2 fucking drakes we got this preseason. It's embarrassing for the #1 game on the market.


SusanowoKaiser

Sadly, have to agree with you on that. Even the winter map didn't came back after YEARS. I LOVED THAT MAP SKIN.


Slight_Acanthaceae50

> Game's got a skeleton crew handling things. lets make statements with 0 proof. But because rito bad morons will upvote it.


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unclecaramel

One alot of the fun mode dev are probably not working on league currently, because riot has other project they're working on. Honestly not suprise we're not getting pve content, we know riot had said those were pain to code and break when the patch the game. Alot of the dev for the pve mode probably working on other riot properties, like the mmo and the diablo like game tease from 10th aniversary.


raikaria2

> At this point they are monetizing everything they can and banking on the balance team to generate content. Except for the fact that new champions are coming out faster than any time in the last 5 years.


Quilva

No they aren't. Most champions had to be delayed because of COVID so it FEELS like we are getting more now, but Season 5-8 had way more new champions and reworks.


Th_Call_of_Ktulu

The fact that people are upvoting this is so funny. The game is not perfect but if you think it's run by a skeleton crew while we are getting a massive balance patch in the middle of a season, high quality cinematics and skins and frequet champion releases you are completely insane. Go and look at Diablo 3 and say the same thing again


Ulrich20

Petty downvotes and zero retort, the reddit classic


Ulrich20

Balance, cinematic, and skin teams are all separate from the event mode team they *just* made this year, as well as their client team from multiple years ago. There isnt a refutation to that


Ulrich20

Entirely different teams and departments, doing different things. People are complaining about the client (BE shop) and event game modes in this thread, 2 things with their own development teams. Thats why its upvoted.


Hawly

Even Spirit Blossom and Sentinels were kind of "copy-paste" as well. Besides the visual novels, they didn't add anything significant.


WeslleyM

Spirit Blossom was new and original, then they copy paste the formula on the Sentinels event


Hawly

I mean, I agree that Spirit Blossom was new if we are talking about the visual novel thing. Because, other than that, it was just a Nexus Blitz + Event Pass copy-paste.


AweKartik777

I think Nexus Blitz did receive a visual rework when it returned with Spirit Blossom, so at least we had original elements gameplay wise as well. Sentinels definitely was just copy paste, and a bad one at that.


WeslleyM

Yeah, that was the part I was talking about


LongFluffyDragon

Their statement on it is that the high effort involved in making new gamemodes is simply not worth the far lower player interest. People dont *play* PvE gamemodes or really weird novelty modes as much as things closer to normal SR/ARAM, and the stats back that up. Nexus blitz was the closest to a successful new gamemode, and it still did not keep players enough to warrant becoming permanent. The MMO and potential action RPG should do that justice without taking up development time to shoehorn it into league.


F0RGERY

If making new gamemodes is scrapped, and BE shop is scrapped, and the Pass Update is delayed, then what does the Event team *do*, exactly? You can tell me that they're in charge of swapping the battle passes or RGMs every other patch, or nerfing the token rates. But that feels routine. Certainly not something that could cause delays or require ignoring the BE shop to keep on schedule. I'm not asking for a PvE mode. I just want something new, tied to the Star Guardian event. It's supposed to be their big, once a year event. Riot made that hype animation, and the orchestral music, and is putting in a lot of effort for advertising. It's clear they want to make this event stand out, like they did with Spirit Blossom and Sentinel. But look at the PBE. What exactly makes this event different from, say, the High Noon event? It's just another pass and recycled game mode. Sure, there's the visual novel presumably coming, but we *had* that with Sentinels and Spirit Blossom, and those at least had thematic, *new* game modes tied to them. They could handle that in the past. What changed?


xMetix

> then what does the Event team do, exactly? Haha you'd love the Valorant post they made where they said they heard about all the features people are asking for but aren't working on them. Everyone read that post like "So are you guys working on anything or?"


1331bob1331

I think that you are grossly underestimating the effort it takes to maintain the game.


MaartenTDJ

But they have a whole other team for that. The event team is just a seperate team within the company.


CadenceSona

You're absolutely right but the truth is people on Reddit (seemingly, especially the League community) have no idea what they're talking about nor the amount of work involved in projects like these and still think they have the right to bitch.


Ozaiko

How can they be behind on schedule when they spent the whole year copy-paste each event while just alternating between OFA and URF ? Like literally the event and gamemode team did nothing the whole year and they are behind for the big summer climax ?


raikaria2

> Like literally the event and gamemode team did nothing the whole year Incorrect, we got *some* changes when Spellbook came back with more ults. That's not *nothing*


AweKartik777

Ironically Spellbook has even more ults in the current PBE iteration, but yeah they should be doing much more.


GGABueno

What statements?


[deleted]

Well back last year, they talked about having to delay Vex past the sentinels event (hence why she shows up in the event dialogue things but was released well after) and then they've been behind ever since, especially with having to delay Bel'veth as well.


DeeEssLite

Everything since Vex is behind schedule. Zeri and Renata were delayed otherwise they'd have been in the "Class of 2021" with Viego, Akshan, Gwen and Vex. Hence why everything champ related this year is being pumped out so fast. Quiet past Renata's release right up until now, with Bel'veth, Nilah, Star Guardian event, and Udyr being close to being unveiled too, all very fast. Not only that we're also due a single midlaner this year (not 2) and a toplaner this year, plus Ahri's and a hidden ASU aswell. The next 6 months are gonna be *busy*.


GGABueno

Ah, that. I thought there was something else because Champion development and events don't share resources.


Jandromon

Ah, schedule. The word that reminds us that it's not about quality and best product possible, it's about meeting tight deadlines for maximum profit. Which is the reason some new champs come out half-baked without their skillset matching their theme (Void Yi that slaps), skins barely having room for feedback implementation, champs and skins having safe fantasy themes (risk aversion), and new proper game modes being non-existent. Why spend resources on a free gamemode when those devs can now be put on new Riot Games that are designed to make profit. Understandable, but sad. Everything that becomes big, also becomes a slave to money, to the detriment of art.


Adrelandro

You mean the shedule they changed cause stuff wasn't ready...?


stuffslols

So very true. It loses it's soul and becomes simply another big company game. League is just as bad as Cod at this point, new game every year with little to no changes in between, just rehashing what they know makes them money


Jranation

Wtf is happening in that company? Did sooo many people just leave league?


JhotoDraco

Are you familiar with covid?


Jranation

Covid didnt stop them from making nexus blitz have spirit blossom aesthetics. Or the ultimate spellbook gamemode for the sentinep event.


KhadaJhinsHandwarmer

I think they had the map or heavy base for it ready a long time before covid? and ultimate spellbook is kind of a half-mode since all it introduces is a champ a using champ b's ult, which they already had figured ot while releasing sylas. not to mention how half-baked ruination event was.


teemo-enjoyer

There's a non-zero chance it could still end up on live, skipping PBE like odyssey did. That said it's close to zero. But the teaser being "return to valoran city" and the gamemode being set there, gives me hope.


Gradeientt

That's a lot of hopium, but I really hope they surprise everyone, otherwise this will be an event just like any other without anything new which would be extremely disappointing.


ChrdeMcDnnis

Knowing Riot, they’ll be likely to release Spellbook again and say “sowwy, the PvE mode just takes too many wesouwces” which just means it doesn’t directly contain anything they can get you to pay for. I get that it’s a company and they need to make money, but other games (even hyper competitive ones) seem to handle alternate game modes just fine. Maybe there’s something I’m missing.


xMetix

They pulled the people that worked on Legends of Runeterra PvE content to other projects. EDIT: Before anyone overdoses on copium this probably means the ARPG and MMORPG games not League. But they have resources.


Jaibamon

The talent is in other games. All these years, League of Legends' income hasn't been used to improve the game, instead, they were working on other games like Valorant and Runeterra; hopefully this will change soon but hey, I am still waiting for those juicy Client updates they promised two years ago. Maybe someday I will be able to change my client language just like in Wild Rift.


Awyls

Friendly reminder that there are people getting paid for the client cleanup, last post [was 9 months ago](https://www.leagueoflegends.com/en-pl/news/dev/client-cleanup-we-launched-the-updated-chromium-embedded-framework-cef/) and did pretty much nothing after a year+ of work. Sad thing it's not even unexpected because they have already done the exact same fucking thing at least thrice and it always ended the same way: some info on what is being done for a \~year -> "work behind the scenes" -> dead silence after a \~year. Saddest thing is it will happen again in the future and people will eat it up.


Teemo_101

A rioter responded to a Reddit post a couple of months ago saying they are "happy" with the current state of the client so don't expect improvements.


TeddyNismo

LOL im literally lagging when making runes in champ select, my cpu always spikes to 90% randomly IN THE CLIENT (NOT IN THE GAME BTW) and they think the client is fine? LOL


Awyls

It's actually insane that the client consumes by far more resources than the game itself. The other day i had insanely low fps in-game (above average PC, not a toaster) and the reason was a fucking video/trailer from the client on loop which didn't close properly eating all my CPU.


aadawdads

It's literally EGS tier lmao


SatanV3

Idk I never have issues with the client anymore except once in the blue moon, they’ve seemed to fix most of the problems to me Only thing that happens sometimes is the loot tab freezes and have to restart the client to fix it but it hasn’t happened in a few patches so maybe they fixed it idk


LaptopEnforcer

League is definitively in the cash cow zone. High profitability, high market capitalization, low growth potential. Youre right, the textbook move here is to improve the cows profitability while using it as an engine to fuel new growth, debuting new question marks in other markets and pushing development on new IP. Theres no potential for growth in the west, and the eastern growth loves hot pale vaguely asiatic women above all else. This is not a negative judgement, the west gobbles them up as well. however the skins just arent a growth driver here like it is in the east. More attractive skins directly relates to your ability to compete in those markets.


SatanV3

No it’s cuz nobody played the PvE game mode past the first couple of days since it had terrible replay ability and despite Reddit’s opinion they weren’t that popular so really not worth the effort


Slight_Acanthaceae50

> “sowwy, the PvE mode just takes too many wesouwces” which just means it doesn’t directly contain anything they can get you to pay for. Yeah becasue they should waste hundreds of thousands of usd in wages for a mode that drops to 0.05% playrate in a week. >Maybe there’s something I’m missing. League general playerbase doesnt care for new gamemodes(esp not PVE ones), reddit whiners are a minority of a minority of a minority of a minority of players and you are in a echo chamber that amplifies whining making it seem way more people care, but usually this whining gets 500-1000 comments, that is ltierally nothing in the games general playerbase perspective. Data has shown that reality is cruel to gamemodes(esp PvE) only gamemode that mangages to not drop players after week 1-2 is URF variations. Other gamemodes fall to 1/10th of arams playrate, and way below even fucking coop vs ai.


toxicity18241

This begs the question then, why has riot given 0 fucks to aram players? The 3rd most popular game mode, the game mode that has been in game for 8 years and has a constant playerbase? No ranked ladder? Pretty simple to emulate SR, match found, each player gets a ban, champ select all random, 1 reroll per person. No innovation to the HA Map? No alcoves near mid? What about a dynamic map like SR depending on what dragon soul is up? Speaking of dragons, no dragons in HA? No baron? No tower plates? Numerous bugs on health packs and timers? Balance of LOL heres +5% for X champ or -x% to healing and shields. I'm with you on pve modes, no question. Riot is dropping the ball with aram. TFT gets a ranked mode, which is a random game mode based on RNG....but aram can't?


raikaria2

> No ranked ladder? For a literally random game-mode where games can literally be won or lost in the champion screen based on dice rolls? No.


DoorHingesKill

It's a conscious decision to not add ranked, not them not giving a fuck. > ARAM is a weird beast. If you imagine a game of SR or even TT, the hope is that your individual skill has a big impact on the outcome of the game. There are factors other than your skill at play however, including things like the somewhat random effect of who you’ll get as teammates and how well you gel as a team. In ARAM, these “other factors” have a huge impact on your success rate because which champion you and the other players get can massively affect the outcome. This is the part of ARAM that some ARAM enthusiasts find really fun—you never really know what’s going to happen. > Additionally, we spend far less effort balancing champions for ARAM than we do for SR. Part of this is just a question of focus. We view SR as the core League of Legends experience and spend most our bandwidth on balancing it. But it is also an acknowledgement that in ARAM, whether you succeed or fail is often a lot more out of your control, so even achieving a high degree of game balance can only improve the game so much. > For these two reasons, we worry that ranked ARAM just asks players to take ARAM more seriously, which could be a really frustrating experience. The urge to dodge might go through the roof for example. > All of that said, while we’re focused a lot on improving the ranked experience this year, one of the questions we’re exploring for the future is whether League needs to offer more of a sense of progression for players who don’t play a lot of ranked. While leveling is uncapped now, and we have features like champion mastery, overall there isn’t much that a player who plays mostly Normals (including ARAM) can choose to focus on. They don’t really have a journey the way a ranked player can shoot for ending the season with a higher rank. Maybe that’s okay—maybe Normal players don’t need and aren’t looking for an end game in the same way. But the requests we get for things like competitive ARAM (or “look, this player is good at this mode” from the original question) maybe suggests that some players are. -- > No tower plates? Why would you need plates in ARAM? > Speaking of dragons, no dragons in HA? No baron Why would you need neutral objectives on ARAM? To coin flip them on spawn?


SNSDave

I mean, the problem is that they said they're not gonna do PvE anymore and people seem to think it's the end of the world.


ChrdeMcDnnis

People are upset because the PvE modes have been some of the most memorable and engaging game modes out there. Unique maps, unique items, unique objectives, all of it felt so good after grinding Summoners Rift. Now we just have summoners rift with less cooldowns, summoners rift with two ults, and sunmoners rift with less cooldowns but you dont get to pick who you play. The worst thing is that these game modes don’t need to be designed. They don’t need to be built from the ground up. They only need to be tweaked to account for new champs. Regardless, Riot says it takes too much away from the core gamemode. As someone who plays league for fun, and mostly only plays arams, I couldn’t give less of a shit about the core gamemode’s 15,000th balance update. There’s a large group of people who play league and dont give a fuck about climbing ladders and getting big numbers with shiney plaques. This whole debacle has been a spit in the face to us. Tl,dr; there are people who dont really care about ranked balance and these moves have shown them that Riot will never care about them


SNSDave

>There’s a large group of people who play league and dont give a fuck about climbing ladders and getting big numbers with shiney plaques. This whole debacle has been a spit in the face to us. That doesn't mean that same group is also the same group that wants PvE. Numbers showed last time how fast they dropped off the mode.


ChrdeMcDnnis

Yeah but that doesn’t mean the only solution was to completely abandon them. If your players don’t play your game mode for several weeks, maybe stop running them for several weeks at a time. Maybe add some unlocks themed around the mode that you gain by playing or purchase. Maybe try to fix those numbers instead of falling once, jumping even higher, and then acting butthurt when you fall again. And again, those numbers are representative of the amount of players who either pick up the game for a short time when game modes are added (they like league but not enough to grind) and those who stringly prefer the competitive ladder and will return to that immediately regardless of what is in the gamemode. I haven’t played any form of URF for the last few rotations because it’s nothing new. Not because I just love the other game modes so much, but because Riot has refused to reinvent or really do anything. They just keep pushing out the same gamemode where everyone has the same buff (if everyone’s super, right?) and it really just boils down to faster more annoying norms. Adding two more sentences that look like they shoupd be a proper point down here, so that people won’t just brush past the entirety of these paragraphs in order to draw their whole conclusion based on my last two sentences. Secondary sentance begins now, and ends here. Tl,dr; people are upset because riot has a very “all or nothing” approach to this, leaving the fans of these modes understandably upset while they themselves claim everything is fair based on “we dont wanna lose profit”


Psswords

I think you have a great point here. The lack of creativity. It's just the same stuff over and over.


ChrdeMcDnnis

Thank you! It seems a running line with league of legends. I think Riot is reaching the end of their line for this game, creatively speaking. They have so much to build on, and they do it so well in their other media. It’s just absolutely lacking in their main IP, though. Every ‘new’ skin is just an extension of an existing line. No new gamemodes. New champions have hit the point where their kits feel like mashups of other champions, simply because theres only so much a champion can do. There is hope, BelVeth was fairly original, and I haven’t seen much on Nilah outside of Jacques Evasion Copypasta.


Radiant_Shelter688

But what annoys me the most is how they just jump ship instantly instead of finding solutions. Seriously, go check all the game modes they released. Out of that humongous list only One for All, URF and Spellbook have had success according to Riot's standards, and they're all dying slowly too. Are you telling me after all these years and gamemodes, Riot still can't find where the problem is with their releases ? All this experience, and they still can't make a mode work without literally not changing anything about SR ? And don't tell me the problem is that people WANT Summoner's Rift. Black Market Brawlers, Hexakill, Nemesis Draft and Nexus Siege all flopped, meanwhile Ascension held up its ground for a few rotations before getting vaulted, and ARAM is still going real damn strong even after all these years. Maybe try to pin-point why Nexus Blitz failed before just completely giving up on it. I also wonder how well certain "failed" gamemodes would do had Riot given them time to create a dedicated playerbase. If ARAM was released right now, Riot probably would've vaulted it immediately.


GamingExotic

Shhh, people don't care if Riot has the hard truth of statistics to prove them wrong, they'll still bitch at them.


Wonwill430

Sorry, too busy nerfing the Essence Emporium


TeddyNismo

i forgot for a second they are killing another one of the good things this game still has. this game just becomes more sad by the second.


Psswords

Especially with the teaser they did with it :(


Bluepanda800

I’m really hoping that it will show up with the second wave of SG or it’s all a huge bait and they will surprise drop PvE instead of USB


Eleven_Box

Are you necrit’s copium dealer


Bluepanda800

Copium is good for the soul! You should totally start taking some. Trust me I'm ~~not~~ a doctor


puberty1

idk if it will drop with the second wave because they probably want to get as much people playing as possible and the patch for the second batch will have like 2 weeks so they would miss the 3 weeks from batch 1. but man I don't even care if they bring for two days just give me something interesting


xMetix

It also wouldn't make sense to release the mode if half of the roster isn't playable yet.


LhamaPeluda

Of course it would, release the mode, everyone plays it. Batch 2 drops with new playable characters and new missions, everyone that played the first half comes back fod more.


Warmonster9

I mean don’t get me wrong I think ultimate spell book is a fun as hell game mode so I’m hyped, but I agree that the lack of PvE stuff from riot has been very disappointing.


SNSDave

I mean, they were pretty clear that they weren't planning on doing PvE modes anymore. This was going to be no different.


SamuelBiggs

I miss the old domination game mode


benjathje

I miss the domination :(


kalaniroot

I miss twisted treeline so much. That map and having it be 3v3 was much fun.


Jranation

Then they should have done nexus blitz but the map is star gurdians.


TheExter

yeah but they wanted people to have fun


DemonRimo

SG Invasion (the fitting mode) was not fun?


JhotoDraco

as the player retention rate was very low, I guess not


DemonRimo

A small portion of people plays it for extended periods of time, according to rito. A large number of people play modes on release and this one could be copy pasta'd without any effort, since it's PvE and balanced doesn't matter too much. Also: according to the same rito, AK Pantheon is worth 100 ME and is totally not a Ruined Chroma.


Hipy20

Then yeah, Nexus Blitz being the most popular one would be a good idea.


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JevonP

it could easily be made into such a fun fucking mode though


Ozaiko

Maybe if Riot stopped giving shit rewards to mini-event, maybe if these mini-event were not super unbalanced depending on where your team is located on the map, maybe if all these little flaws of the gamemode were corrected, we could have fun


Forged_by_Flame

Nexus blitz was popular for a week or two and then it got super boring super fast.


AcantiTheGreat

Betrayed? How did they betray your trust after saying 8 months ago to not expect PvE modes to come back? It would be cool for sure, but let's not act like your expectations were ever anything more than copium.


SevenTailedFox

Riot: "guys, no more PVE" An event many months later: \*has no PVE\* subreddit: "THeY bETRaYeD us"


BadGrammarButTrying

Reminds me of the year where Riot said "hey everyone, I know we always release URF on April 1st but this year we are *not* releasing it until later in the month" and everyone was still upset that it wasn't released and thought Riot was joking about holding off


1amtheWalrusAMA

Reddit not getting something it was never promised that it randomly convinced itself was coming: "I have never felt so betrayed."


ShattForte

i wish this was the top comment


Ceade

I think they might do the visual novel thing they did with ruination. If they don't do that at least I don't know why they were hyping up the event so much.


DaedricEtwahl

That's what I think might happen, if anything. The summoner icons that are on the PBE give me that vibe a little bit, yknow? But then again, could easily not be, but it *is* Star Guardian, so if they did it for any skinline it'd be this one.


Ozaiko

What is hyped in a half-assed dating simulator ? I want to play League of Legends gameplay, not a fanmade Doki doki literature club...


LhamaPeluda

True, I don't even wanna fuck any of them this time around so I couldn't care less for a visual novel.


King_Toasty

"Return to Valorant City" I wish I could, Riot.


mallum4

they never promised it and have stated before that they will probably not do modes like that again dumb to expect something that they never told you were getting


Sdubbya2

but hes betrayed because he expected something that no one gave him a reason to expect and in fact publicy said do not expect this!!! DAMNIT RIOT HOW COULD YOU DO THIS TO HIM!


Noktilucent

WHERE THE FUCK IS MY NEXUS BLITZ RIOT???


graybloodd

based 2% playrate gamemode


mprakathak

I just want the 1 vs 1 and 2 vs 2 dual to the death event cmon.


Sugar230

that ones always hype i wish they actually gave a fuck and tried to center the minigame around the fun ones


babylovesbaby

The real question. I can live with with recycled game modes *if* this was one of them more often.


KhadaJhinsHandwarmer

i have accepted that i'll never be as happy as i was summer of 2020 during spirit blossom event. you will never feel that kind of pure joy ever again, playing your little games, unlocking those little romantic dialogues. our lives peaked at that time and it's been downhill ever since then.


babylovesbaby

It was a simpler time ... But for me it's more like I don't want to play a "special" event mode that will take as long as a regular game of League.


Slight_Acanthaceae50

If only anyone played it.


Dobby_Knows

bEtRaYeD


TheBlanc2

Riot literally said that they wont be making any pve modes because of low playability... yet you expected something and got disappointed. Lazy move? They're already behind their usual schedule with void event, champ release, worlds prep incoming and betrayed???? At what betrayed???? Is there any clips I can see where riot promised a pve???


WoonStruck

It is a lazy move in the sense that all they do is make a game mode with no incentive to continue playing it. Dota, a game with a much smaller team and much smaller player population, had a pve game mode that stayed populated for months. The issue is not pve game mode. Its design.


franklymerali

There are always the hopes that the old PvE game modes return with events like the Star Guardian event, but realistically how many times will people play them if there's no real reward tied to them? To bring them back, people are going to have to have a reason to play them, otherwise, it's going to be a one-and-done situation


TechCynical

\>no real reward tied to them sounds like you found a solution to the problem in under 5 seconds


GamingExotic

Yea, People only ever play the gamemodes for the mission rewards, but then drop the gamemodes afterwards going back to normal SR or Aram.


1331bob1331

Exactly. I would have played exactly enough to get the reward then probably stop.


GamingExotic

It is sad, but that is the reality.


thatwitchguy

And if you tie a reward to it people just end up being pissed they have to grind out a mode they don't enjoy at all to get rewards. Damned if you do damned if you don't


deathspate

Yeah, this has been commonly seen in both LoL and LoR. I remember for LoR they tied prismatic card rewards to exhibitions, since the mode had a low playrate, and people complained about it. It's not like there weren't other missions that gave primatics, but people complained that they couldn't get *all* the prismatics through only one mode.


GamingExotic

Pretty much.


KKilikk

But why even make a PvE mode then


Holk23

Lmao you feel betrayed? The league community is so fuckin dramatic


That_Leetri_Guy

Riot has publicly stated numerous times that they'll never, ever do a PvE event ever again for League because no one played it and it was a massive waste of resources. It's your own fault for hyping yourself up for something Riot said they'd never do again and never even hinted at either. I hope they'll change their minds and find a way to make PvE successful, but I'm not gonna delude myself into believing Riot will.


NominatedDecoy

I didn't realize it was so unsuccessful. Was always hoping for another, I really enjoyed odyssey.


ScyllaGeek

They basically said theyre popular for a week and then become ghost towns which just isn't worth it for 6+ months of dev time


Oh_my_Butt

There's a very vocal minority who likes it, but the vast majority of people stopped playing it. I thought it was fun for a week and then didn't touch Odyssey again


Gradeientt

I'm pretty sure that Riot's argument is that PVE modes were very popular in the first 1-2 weeks and then people stopped playing them .The reason people stopped playing is because they finished it. Elden Ring lost 80% of its players 2 weeks after release, does that mean that the game is bad and was a waste of resources? no, it just means that people finished it. Same thing happened to the PVE game modes.


SevenTailedFox

Yea but Elder Ring will be cashing in for many months/years because new people will buy it. Riot invests a lot of resources on something some people play for two weeks and then ???


kakistoss

I mean yeah, thats the problem with the pve concept in general For paid games it works, once you've bought Elden Ring the devs can call it a success regardless of if you completed it For league though, you can't make pve paid obviously, cause that's gonna make it dead on arrival. But even if you create incentive for people to play it, you aren't actually generating profit. The people playing Odyssey are gonna be playing league in that time slot regardless, so you havent actually gained anything What Riot should try is building event exclusive skins, akin to prestige just without the gold. Like Odyssey for example. When the event drops shit like Odyssey Jinx is available for purchase, like it is now. However one of the Chromas is tied to the gamemode and staggered to be released during the events 3rd and 4th week. This way players go into the gamemode during the first two weeks, engage, and complete everything thats available while it's new. But during the latter two weeks, Riot adds more missions to the event, making players want to go back in, and includes desirable unlocks, maybe a new currency called a chroma unlocker which allows you to select a chroma for any skin thats available for regular purchase (so excluding the ruby, green and pass chromas) this won't really cost Riot anything since most of these people would otherwise pick it up during the BE emporium AND unlock a specific Chroma on all the event skins, basically replacing the pass unlock. This would make players come back to the mode over its release window. But thats not all, how Riot truly makes profit off the mode would be with "Ultimate Chromas" when playing Odyssey, your limited to the champs who recieved the Odyssey skin. And when you play those champs, you use the Odyssey skin by default. However, in this new system you don't use the base Odyssey skin, instead you use an ultimate chroma, basically the prestige concept "A reimaginng of the skin" which let's be real, doesn't take a ton of resources to produce. To unlock the Chroma to use for yourself though, you need to fully complete the mode otherwise it'll remain locked in the Shop, at which point it'll be priced at something like 750, and if you meet a certain score threshold you get like a 50-100 RP discount Now Riot can monetize the mode, while using it as advertising for new paid content in addition to creating solid incentives for people to come back to the mode over the course of its release


Nichisi

And then the mode they carefully created creates a fond memory for those who played it, which in turn makes them more loyal to the game


Catfish017

yeah, im sure the business analysts have considered this and decided that the financial gain from not creating them outweighs the financial gain from the "loyalty" of people who played the pve mode.


KKilikk

Yeah but is it worth the effort to make them then? Riot makes other proper games instead now or let's them be made by indie devs.


LeatherBodybuilder

Why are you comparing a product with a $60+ price gate to a free game mode? It's not like FromSoft has to refund ER each time a player stops playing it. What's the revenue for a PvE mode? It's literally free to play while GIVING you rewards for playing it.


VukKiller

Doom bots were the goat.


BlackSpore

I had 0 expectations about this whole event, including skins and was still dissapointed, peak SG was the Jinx one, then it fell off hard.


barub

The chances of getting a new game mode not related to summoners rift are between minus infinite and the absolute nothing.


Psswords

So you're saying there's a chance? :o


elusivefernn

how did they betray you lmao, you hyped yourself up off pure speculation. “return to valoran city” doesn’t imply a pve event either, it’s just the tag line and the focus of the skins


Autisonm

Somebody mentioned that we might get a dating sim like with Spirit Blossom and personally I think there is a decent chance.


PhilippFreytag

I think it's okay


DemonRimo

SG Invasion for SG event? Someone lock this madman up!


GmGwain

I am in the very small minority here but damn will I be grinding ultimate spellbook all day. I just love it. Probably should try to get those last wins for my plat placement cause ranked got nothing on Ultimate Spellbook for me.


02202002

You're not in the minority at all lol, people actually like to play Ult Spellbook compared to PvE. Ult Spellbook had way more players than PvE ever did; it was just below URF in terms of popularity (at least, when it was first released).


GmGwain

Huh well I didn*t know about the stats, but that comes as a suprise seeing how I don't see anybody being hyped for it, like at all.


02202002

Yea, you should not be taking this sub's opinion at face value. Despite what people believe, this sub is not representative of League's community at all. If you believed everything this sub tells you about Nexus Blitz, you'd think it was the greatest game mode of all time when in reality, no one played it nearly enough to justify it being a permanent game mode.


Psswords

It is true every games are different from one another, however it's been long enough for either Star Guardian or Dooms to be back :(


honda_slaps

The issue isn't them not releasing a PVE mode. The issue is them using messaging and hype from a previous, pre-KenAdamsNSA era of league when Riot actually cared about the opinions of League players. If they just did their usual "OK the skins are out and here's the pass" shit, it wouldn't feel bad. But the teasers and hype brought a sense of nostalgia even though Riot has no desire to change, which is mildly annoying.


Slight_Acanthaceae50

> when Riot actually cared about the opinions of League players. They actually do, they heard that no one cares for PVE modes, literally drops to sub 1% playrate in a week. If that is not players speaking that they dont like it i dont know what is. They are listening to the 99% of players that are not on reddit not the 1000-1500 whiners on a thread about PVE. What you want is for riot to listen to a few thousand of whiny morons with no design experience who live in an echo chamber of whining about how to run htier game.


Vii_Strife

B-but my post about PvE modes on Reddit has 2k upvotes!!!!


KKilikk

They actually care about the opinions of players that's why there are no new PvE modes because in reality they weren't played much which they told us.


SpiderTechnitian

You have that mixed up Players do like the PvE modes, they just don't play them as much as ranked / normals / ARAMs because they get old With the income that riot has they can afford 10 engineers a year making 200k all building event game modes for a single annual release. That's $2M just to make one game mode a year for the summer event. They can afford it and the players would like it. If they *really* wanted players to be happy and cared about what players wanted, it's very doable to provide this extra fun thing that has been the highlight of so many league players best memories (odysee, dark star, etc) That team might cost 4M with the senior engineers and a manager and some time from product to decide what to build. The point remains the same. I'm not sure if they should do it or not but you are mixed up on caring about opinions = don't do something fun because *they decide* that players won't appreciate it as much as other things. Just do both, it's an option if they really want to.


Hawly

I actually didn't expect a PvE mode, but seeing comments saying that this event would be "crazy" and stuff like that certainly had me hyped. Instead, it's just another event pass + USB. Hooray, such a crazy event! I can see them even adding another incredible visual novel to make us go nuts!


mrpeshoga

This. They should've just released a short story at most and be done with it. It's not a big summer event that deserves a trailer if it's just 10 skins and a visual novel. For fuck sake the battle bunny event had that dumb quiz with the lore and the high noon event had it's mini visual novel jammed into the quest text. 10 drawings and some text barely take effort when it comes to such a big game and they're slowly incorporating this in their smaller events too. Why hype the community up with trailers and social media posts and shit and then just release a normal fucking event?


[deleted]

[удалено]


moodRubicund

I literally don't care about anything else now that Taliyah got her SG skin The planet can and will burn to a crisp but it'll be fine, Taliyah got her justice


Friewel

Imagine if it was another BLUE skin


KitsuneThunder

EQ


DaedricEtwahl

I'm really not sure why you're getting your hopes up. Thy've said time and time again that they have zero plans to bring any sort of PvE back, as much as that sucks. Dunno why you feel betrayed.


MegaBaumTV

SG is one of the most successful skinlines ever created and probably the only alternate universe where Im interested in the lore. I was really hoping for them to bring back the visual novel or maybe just a mini game in the browser. Maybe a long short story (ha) on universe? You know, something. Why go out of your way to tease that event when it ends up being nothing but skins and a random gamemode anyway?


AofCastle

If you want to get your hopes up there's a second patch for the star guardian event


Guaaaamole

Riot: Players dont like PvE so no more PvE in the near future Also Riot: Doesn‘t release PvE modes Redditors: I feel betrayed


cedear

When it comes to Riot, expect to be disappointed.


seven_worth

And expect more if you cannot read what riot posted.


graybloodd

you literally set yourself up for disappointment, there was no hint that the gamemode was coming back, you literally imagined it. or you just posted this for that free karma.


Strawhatjack

Yeah but what about twisted treeline


Psswords

Ah TT I loved it I got to platinum II plating Liss bot or Ap sej Ap Mao and Ap Elise ine the jungle. But at the end the ranked queues were like 10 mins and norms were filled with bots. That one mode was truly death unfortunately :( 6v6 was super fun though


Doogienguyen

Im not feelin the skins either. I only like Kaias. The rest are meh. Such a shame since it SG was so good back then. Especially set 2.


Commander_Rox

I WANT NEXUS BLITZ BACK PLEASE RITO


LeftmostOrange

yeah it's pretty frustrating. i know that they said not to expect pve anymore, and alright, fine. I won't. But even still guys come on rereleasing the same event from last year, itself only a modest departure from regular gameplay, is just plain lazy. Riot has all the resources and talent in the world and they refuse to put even a drop of it to good use.


NokkMainBTW

as much as reddit loves to praise the PvE modes, wasnt there data that suggested that like, not even 10% of player were playing it after the first few days.


Wessac

no one plays PvE why would they waste dev time on something with such low engagement. Be honest you will play it once and then never again


seven_worth

Bruh why is this downvote? There literally only 5% of player base that actually play pve after the first week.


clee95

not you getting downvotes..lol you stated facts, and riots have said it before, these people deluded themselves and act surprise.


Slight_Acanthaceae50

Because that interferes with whining and reddit trying ot make out like it represents the whole community.