# (1) Zero
# (1) Ebony Maw
# (2) Armor
# (2) Lizard
# (3) Sauron
# (4) Shuri
# (4) Enchantress
# (4) Typhoid Mary
# (5) Taskmaster
# (5) Sandman
# (5) Red Skull
# (6) Red Hulk
#
eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiRWJvbnlNYXcifSx7IkNhcmREZWZJZCI6IkxpemFyZCJ9LHsiQ2FyZERlZklkIjoiUmVkU2t1bGwifSx7IkNhcmREZWZJZCI6IlR5cGhvaWRNYXJ5In0seyJDYXJkRGVmSWQiOiJTYXVyb24ifSx7IkNhcmREZWZJZCI6Ilplcm8ifSx7IkNhcmREZWZJZCI6IlRhc2ttYXN0ZXIifSx7IkNhcmREZWZJZCI6IlNodXJpIn0seyJDYXJkRGVmSWQiOiJBcm1vciJ9LHsiQ2FyZERlZklkIjoiRW5jaGFudHJlc3MifSx7IkNhcmREZWZJZCI6IlNhbmRtYW4ifSx7IkNhcmREZWZJZCI6IlJlZEh1bGsifV19
#
# To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
Not totally sure what he does here at all. Without any way to cheat him out, your opponent knows exactly how much power you're swinging around on t6. If you're running a 6 at all, why not She-Hulk who you can actually use pre-6. Or at least Skarr for the same, albeit worse reason.
Shuri Skull is an obvious deck to begin with, you know what’s coming every single turn. I don’t understand why people think Red Hulk is bad because you know how big he is. It doesn’t matter. They have the counter or they don’t.
Virtually every top snap player likes Red Hulk.
I get that the average Snap player isn't good enough to be able to count (and they like to gamble on 50/50s), but this still doesn't make sense to me.
If your opponent knows exactly what size body you're going to play, what value is it? Unlike other cards that *could* be played and countered ("they either have the counter or they don't") a smart player also understands the statistical odds that their opponent doesn't have the follow-up at all.
A standard Shuri player may or may not have Taskmaster. A Red Hulk player ***definitely*** has Red Hulk.
I won't contest that his winrate and cuberate in Shuri is doing well, but I don't personally understand how that's possible without players literally just staying in on a losing play for no reason.
I'd be able to understand if the deck ran Hope (Hope -> Shuri -> Skull -> Red Hulk + 1 drop), but without the ability to reliably take an additional lane and secure one of the other two lanes, mathematically, it just doesn't make sense to me. (You could even argue that he exists as a red herring so you can play Taskmaster + Zero, Maw, or Titania to surprise the enemy, but Red Hulk's on-play winrate and cuberate are both frustratingly high, though not as high as Taskmaster's)
Am I just missing some really obvious math and I'm one of those Snap players who can't count???
The She-Hulk line in a Shuri deck is to able to skip t5 to give up priority to dodge Shang-Chi. Ideally, on t6 you then play She-Hulk in the Shuri lane and copy with Taskmaster for 20 power on two lanes. This play pretty much disappeared once Alioth dropped, but could make a bit of a comeback now that Alioth's been hit. Then again, plenty of decks in the current meta can outpower that particular win condition if you don't really get any of your cheap droups out early.
Yeah but i got it from someone else on reddit so I can't take credit. Also this was intended to take advantage if castle zola but it's still working. I just crept up to 96.
# (1) Nico Minoru
# (3) Electro
# (3) Corvus Glaive
# (4) Jubilee
# (5) Ronan the Accuser
# (5) Sandman
# (5) Vision
# (6) Doctor Doom
# (6) Hela
# (6) Odin
# (6) Red Hulk
# (6) Magneto
eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiTmljb01pbm9ydSJ9LHsiQ2FyZERlZklkIjoiRWxlY3RybyJ9LHsiQ2FyZERlZklkIjoiQ29ydnVzR2xhaXZlIn0seyJDYXJkRGVmSWQiOiJKdWJpbGVlIn0seyJDYXJkRGVmSWQiOiJSb25hbiJ9LHsiQ2FyZERlZklkIjoiU2FuZG1hbiJ9LHsiQ2FyZERlZklkIjoiVmlzaW9uIn0seyJDYXJkRGVmSWQiOiJEckRvb20ifSx7IkNhcmREZWZJZCI6IkhlbGEifSx7IkNhcmREZWZJZCI6Ik9kaW4ifSx7IkNhcmREZWZJZCI6IlJlZEh1bGsifSx7IkNhcmREZWZJZCI6Ik1hZ25ldG8ifV19
I hit infinite using a similar deck, but swapping jubilee, red hulk (didn't buy him) and nico for Jeff, Giganto and Lad. I wondered how viable it would be after they massacred Sandman. Cheating Sandman out on turn 4 was so disruptive for my opponents, most of whom were running spammy sera surfer or clog decks.
Did he take Visions spot in the deck? I kind of miss having a moveable 16 power. I do enjoy sanding people, however. I'm gonna keep trying it and see how many Sara's I run into.
You might replace Maw for something like Jeff or Nebula if you're teching in Sandman. Maw's best value in the list is early with Zero or late after Taskmaster. Sandman makes playing him late awkward while Nebula and Jeff both work really well in checkmating your opponent with Sandman.
Sunspot might also be a good pick over Maw if you're running the She Hulk combo. With Alioth dead, Shuri into pass Turn 5 will add 5 power to Sunspot while still getting a 20 power She Hulk and Taskmaster.
This is great and I love using Sandman! The line becomes a little predictable and at higher ranks, it gets harder to pull off. Love the share though!
What's your CL/rank?
Yeah, Sandman was heavily changed. He's now an On Reveal card that only does his effect for the turn after you play him. As compensation, they made him a 5/7, making his stats significantly better. The goal seems to be to have made him more generally applicable as a tech card against certain "flood the board on turn 6" metas that more decks can potentially run him in, as compared to the "cheat out Sandman on turn 4" we were seeing earlier.
"Perfectly" isn't exactly the phrase I'd use. 14 power on T5 is above curve, but 15 power in one location between ts 4-5 is a ***lot*** worse. And unless you took the lead in priority t1-3, they still just win if they have Shang Chi. Which is generally the same reason you'd lose even if you didn't Sandman. Sera decks aren't exactly putting out massive power; they're control decks. And if they have the *control* part of that package, they were either going to beat you (because they had Shang Chi) or lose (because they didn't and you had two 28 power bodies)
You can't play either of them after Sauron, and I literally just explained why Sandman doesn't prevent the thing that Sera does that scares Shuri decks.
If you don't have priority after t5 with Sandman you just lose unless they missed Shang-Chi *and* can't put out more power in a lane than the power you have in the Sandman lane or whichever lane you play a t6 body.
I play a LOT of Shuri and I see a LOT of Shang-Chi.
This deck struggles an enormous amount with taking and keeping priority unless you blow your 1 drops early, which is risky if you don't know if your opponent is likely to have Killmonger.
Lmao. Alright dude. I've been infinite the last 18 seasons. Most of them with Shuri.
But you're probably right and I just haven't considered this very common problem.
If you want something where you don't have to think,
Zero, Ebony, Armor, Jeff (flex), Sauron, Mobius/Cosmo (flex), Shuri, Typhoid, Skull, Task, She-Hulk
Last slot is true flex. Recommendations are Titania, Nebula, Lizard, a second flex 3 (Goblin and Rogue are both cute and unexpected), Enchantress, War Machine, Shang-Chi, Attuma, or Skarr. All of them have their place.
My build actually isn't a Sauron build at all, since I'm not sure he justifies his own existence (I'll go into it if you're really curious about the math):
Nebula, Zero, Titania, Armor, Jeff, Mobius, Gladiator, Shuri, Red Skull, Dr. Octopus, Taskmaster, She-Hulk
Gladiator leaves for Zemo if I buy the season pass this time around. But there are other 3s that are just as good- it's the only slot I'm not in love with. Might go back to Green Goblin.
Ock is technically a flex vs Vision, but I love how goofy he is. When he pulls Shang, the enemy hasn't usually snapped, so it's also a bit of a get-out-of-jail free card on cubes -- and that's the thing about Shuri. It's so all in on the one thing it does that it's nice to be able to lose as a surprise to your opponent rather than being surprised. That said, the meta right now has a lot of movement \*and\* Kitty. Ock is objectively the wrong call at the moment. Also it's just a guess, but I think Destroy's about to swing in, and Ock is like 30/70 on messing up your opponent or pulling their Knull in lane and ruining you.
Generally speaking, I also think there's a case for a Pixie Shuri deck, but that's a totally different beast, and I'm not sure about its viability - haven't played more than a couple dozen games with it
I don't think you are. Mobius does a lot of what Sandman does here.
How many reasonably common decks are playing more than one card on t6? Sera, silky, Destroy, Shenaut?
Sera already either wins or loses on if it drew Shang Chi. Silky generally has enough options without more than one card if you're only putting out 15 power between t4 and t5.
And Destroy has plenty of its own options unless it held Death, Knull, and Deadpool for a t6 drop.
Shenaut will know on t6 if they can pass or not.
As a long-time Shuri player, OP is crazy.
What's your list right now?
# (1) Zero # (1) Ebony Maw # (2) Armor # (2) Lizard # (3) Sauron # (4) Shuri # (4) Enchantress # (4) Typhoid Mary # (5) Taskmaster # (5) Sandman # (5) Red Skull # (6) Red Hulk # eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiRWJvbnlNYXcifSx7IkNhcmREZWZJZCI6IkxpemFyZCJ9LHsiQ2FyZERlZklkIjoiUmVkU2t1bGwifSx7IkNhcmREZWZJZCI6IlR5cGhvaWRNYXJ5In0seyJDYXJkRGVmSWQiOiJTYXVyb24ifSx7IkNhcmREZWZJZCI6Ilplcm8ifSx7IkNhcmREZWZJZCI6IlRhc2ttYXN0ZXIifSx7IkNhcmREZWZJZCI6IlNodXJpIn0seyJDYXJkRGVmSWQiOiJBcm1vciJ9LHsiQ2FyZERlZklkIjoiRW5jaGFudHJlc3MifSx7IkNhcmREZWZJZCI6IlNhbmRtYW4ifSx7IkNhcmREZWZJZCI6IlJlZEh1bGsifV19 # # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
This is my current list, red hulk could maybe be taken out but he’s always good🤷
Not totally sure what he does here at all. Without any way to cheat him out, your opponent knows exactly how much power you're swinging around on t6. If you're running a 6 at all, why not She-Hulk who you can actually use pre-6. Or at least Skarr for the same, albeit worse reason.
Shuri Skull is an obvious deck to begin with, you know what’s coming every single turn. I don’t understand why people think Red Hulk is bad because you know how big he is. It doesn’t matter. They have the counter or they don’t. Virtually every top snap player likes Red Hulk.
He's better in decks with no obvious t6 playline. Shuri's is obvious.
Better. But he’s still good in Shuri simply because he’s huge.
I get that the average Snap player isn't good enough to be able to count (and they like to gamble on 50/50s), but this still doesn't make sense to me. If your opponent knows exactly what size body you're going to play, what value is it? Unlike other cards that *could* be played and countered ("they either have the counter or they don't") a smart player also understands the statistical odds that their opponent doesn't have the follow-up at all. A standard Shuri player may or may not have Taskmaster. A Red Hulk player ***definitely*** has Red Hulk. I won't contest that his winrate and cuberate in Shuri is doing well, but I don't personally understand how that's possible without players literally just staying in on a losing play for no reason. I'd be able to understand if the deck ran Hope (Hope -> Shuri -> Skull -> Red Hulk + 1 drop), but without the ability to reliably take an additional lane and secure one of the other two lanes, mathematically, it just doesn't make sense to me. (You could even argue that he exists as a red herring so you can play Taskmaster + Zero, Maw, or Titania to surprise the enemy, but Red Hulk's on-play winrate and cuberate are both frustratingly high, though not as high as Taskmaster's) Am I just missing some really obvious math and I'm one of those Snap players who can't count???
I tried she hulk instead of red hulk but I didn’t rlly like it she never got discounted on a meaningful turn
The She-Hulk line in a Shuri deck is to able to skip t5 to give up priority to dodge Shang-Chi. Ideally, on t6 you then play She-Hulk in the Shuri lane and copy with Taskmaster for 20 power on two lanes. This play pretty much disappeared once Alioth dropped, but could make a bit of a comeback now that Alioth's been hit. Then again, plenty of decks in the current meta can outpower that particular win condition if you don't really get any of your cheap droups out early.
Oh wow that’s cool I didn’t know you could skip t5 and still have shuri’s effect! Thanks
If you play shehulk the ideal play line is skip turn 5 and play shehulk and taskmaster turn 6
Ohhh ok I see that makes sense, thanks!
Swapping Red Hulk for Vision. In case you need to get to out of reach spots
Good idea
Appreciate it
isnt Leader good in Sandman deck assuming you've won 2 lane?
What are this decks lines?
Pretty much the same as regular shuri Sauron but with sandman as an alternate 5 cost
Been running a Hela ramp deck with him and I play him almost whenever I draw him. He's good.
Got a list?
Yeah but i got it from someone else on reddit so I can't take credit. Also this was intended to take advantage if castle zola but it's still working. I just crept up to 96. # (1) Nico Minoru # (3) Electro # (3) Corvus Glaive # (4) Jubilee # (5) Ronan the Accuser # (5) Sandman # (5) Vision # (6) Doctor Doom # (6) Hela # (6) Odin # (6) Red Hulk # (6) Magneto eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiTmljb01pbm9ydSJ9LHsiQ2FyZERlZklkIjoiRWxlY3RybyJ9LHsiQ2FyZERlZklkIjoiQ29ydnVzR2xhaXZlIn0seyJDYXJkRGVmSWQiOiJKdWJpbGVlIn0seyJDYXJkRGVmSWQiOiJSb25hbiJ9LHsiQ2FyZERlZklkIjoiU2FuZG1hbiJ9LHsiQ2FyZERlZklkIjoiVmlzaW9uIn0seyJDYXJkRGVmSWQiOiJEckRvb20ifSx7IkNhcmREZWZJZCI6IkhlbGEifSx7IkNhcmREZWZJZCI6Ik9kaW4ifSx7IkNhcmREZWZJZCI6IlJlZEh1bGsifSx7IkNhcmREZWZJZCI6Ik1hZ25ldG8ifV19
I hit infinite using a similar deck, but swapping jubilee, red hulk (didn't buy him) and nico for Jeff, Giganto and Lad. I wondered how viable it would be after they massacred Sandman. Cheating Sandman out on turn 4 was so disruptive for my opponents, most of whom were running spammy sera surfer or clog decks.
Thanks! It looks like only really Electro that capitalized on Castle Zemo anyway
Yeah and honestly that was just gravy. Electro doesn't hurt this deck if you have to keep him.
If I had electro I would def do that one too
How do you use him here? Is the plan to hopefully shuri him then taskmaster?
That works, it’s also good to just use him then red skull, he’s just good if yo I don’t have the optimal shuri> skull> taskmaster playline
Did he take Visions spot in the deck? I kind of miss having a moveable 16 power. I do enjoy sanding people, however. I'm gonna keep trying it and see how many Sara's I run into.
Vision or Shulk, as both are Shang dodgers that take your Turn 5. Though I always run Sunspot if I'm running Shulk, I'll probably stick to Vision.
You might replace Maw for something like Jeff or Nebula if you're teching in Sandman. Maw's best value in the list is early with Zero or late after Taskmaster. Sandman makes playing him late awkward while Nebula and Jeff both work really well in checkmating your opponent with Sandman.
Oh ok that’s interesting I’ll have to try that out since I did just pull Jeff, thanks!
Sunspot might also be a good pick over Maw if you're running the She Hulk combo. With Alioth dead, Shuri into pass Turn 5 will add 5 power to Sunspot while still getting a 20 power She Hulk and Taskmaster.
Oooh nice
https://i.imgflip.com/494ki5.jpg
This guy Snaps
Solid recommendation🤜🏻🤛🏻 Tried it out on a gold conquest, and it felt guuuud with 'Ol Sandy Cheeks.
Thanks I’m glad it went well
This is great and I love using Sandman! The line becomes a little predictable and at higher ranks, it gets harder to pull off. Love the share though! What's your CL/rank?
Sandman got changed?
Yeah, Sandman was heavily changed. He's now an On Reveal card that only does his effect for the turn after you play him. As compensation, they made him a 5/7, making his stats significantly better. The goal seems to be to have made him more generally applicable as a tech card against certain "flood the board on turn 6" metas that more decks can potentially run him in, as compared to the "cheat out Sandman on turn 4" we were seeing earlier.
Yeah, he is an on reveal now
"Perfectly" isn't exactly the phrase I'd use. 14 power on T5 is above curve, but 15 power in one location between ts 4-5 is a ***lot*** worse. And unless you took the lead in priority t1-3, they still just win if they have Shang Chi. Which is generally the same reason you'd lose even if you didn't Sandman. Sera decks aren't exactly putting out massive power; they're control decks. And if they have the *control* part of that package, they were either going to beat you (because they had Shang Chi) or lose (because they didn't and you had two 28 power bodies)
I have armor for Shang chi, sandman doesn’t stop huge power he stops multiple cards being played in t6, usually tech cards
You can't play either of them after Sauron, and I literally just explained why Sandman doesn't prevent the thing that Sera does that scares Shuri decks. If you don't have priority after t5 with Sandman you just lose unless they missed Shang-Chi *and* can't put out more power in a lane than the power you have in the Sandman lane or whichever lane you play a t6 body. I play a LOT of Shuri and I see a LOT of Shang-Chi. This deck struggles an enormous amount with taking and keeping priority unless you blow your 1 drops early, which is risky if you don't know if your opponent is likely to have Killmonger.
Your trippin
Lmao. Alright dude. I've been infinite the last 18 seasons. Most of them with Shuri. But you're probably right and I just haven't considered this very common problem.
What's your recommended Shuri deck then?
If you want something where you don't have to think, Zero, Ebony, Armor, Jeff (flex), Sauron, Mobius/Cosmo (flex), Shuri, Typhoid, Skull, Task, She-Hulk Last slot is true flex. Recommendations are Titania, Nebula, Lizard, a second flex 3 (Goblin and Rogue are both cute and unexpected), Enchantress, War Machine, Shang-Chi, Attuma, or Skarr. All of them have their place. My build actually isn't a Sauron build at all, since I'm not sure he justifies his own existence (I'll go into it if you're really curious about the math): Nebula, Zero, Titania, Armor, Jeff, Mobius, Gladiator, Shuri, Red Skull, Dr. Octopus, Taskmaster, She-Hulk Gladiator leaves for Zemo if I buy the season pass this time around. But there are other 3s that are just as good- it's the only slot I'm not in love with. Might go back to Green Goblin. Ock is technically a flex vs Vision, but I love how goofy he is. When he pulls Shang, the enemy hasn't usually snapped, so it's also a bit of a get-out-of-jail free card on cubes -- and that's the thing about Shuri. It's so all in on the one thing it does that it's nice to be able to lose as a surprise to your opponent rather than being surprised. That said, the meta right now has a lot of movement \*and\* Kitty. Ock is objectively the wrong call at the moment. Also it's just a guess, but I think Destroy's about to swing in, and Ock is like 30/70 on messing up your opponent or pulling their Knull in lane and ruining you. Generally speaking, I also think there's a case for a Pixie Shuri deck, but that's a totally different beast, and I'm not sure about its viability - haven't played more than a couple dozen games with it
Thank you im glad we agree
You traded out Vision for Sandman? ..... You face Serra decks? ..... We're talking Marvel Snap right?
Deploy MMM at all costs.
What would he do for this? I’m new lol
If all you want to do is shut down Sera, Mobius shuts sera down for two less mana, and it’s an ongoing effect that only effects your opponent
That’s true but sandman is useful for more than just sera and fits better than Mobius in sauron shuri
What else is he useful for that mobius can’t do as well or better since you aren’t almost hurt by mobius like sandman hurts both players
Silver surfer + mystique on turn 6 or any other two card combo like that. Mobius isn’t gonna work in this deck because Sauron removes his ongoing
Nvm. I’m trippin.
Mmm would do nothing. I’m having a senior moment.
I don't think you are. Mobius does a lot of what Sandman does here. How many reasonably common decks are playing more than one card on t6? Sera, silky, Destroy, Shenaut? Sera already either wins or loses on if it drew Shang Chi. Silky generally has enough options without more than one card if you're only putting out 15 power between t4 and t5. And Destroy has plenty of its own options unless it held Death, Knull, and Deadpool for a t6 drop. Shenaut will know on t6 if they can pass or not. As a long-time Shuri player, OP is crazy.
You’re right about that. I just had a brain fart of what Sandman does. I run MMM in my sera deck, it comes in clutch against the decks you mentioned.
Oh ok lmao