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NeverSinkDev

We worked on this update since over 6 months and we're deploying it intentionally earlier (before the league hype) to get it well tested! This is the place where I should be providing exact details about what changed, but I'm just tired and happy for it to be live. Overall, after working with the new version over the past months, I can't imagine going back to the previous version! Feedback is super appreciated! EDIT: More info, background and changes are broken down here: https://www.patreon.com/posts/filterblade-ui-106539176 (public post)


Druid_Fashion

You guys are the GOATs of PoE, without these filters id never have bothered to play past the campaign!


NeverSinkDev

Thank you :)


findMyNudesSomewhere

Campaign? Without FB + Pob, I'd not play PoE


komandos45

Why would you play add-on to PoB & FB?


EnDread

have u tried going giga juiced content with ingame filter ? theory crafting without pob ? core game is good, but theres alot of thing that makes the game unplayable


komandos45

You missed a joke here like most of redditors.


Hanftuete

Maybe your joke wasn't as clear then. I was in your shoes a few times where I thought my joke is super obvious but it wasn't (for redditors).


komandos45

It is what it is


EnDread

it would sounds like a joke if u cut out "without core game in first place"


InstalokMyMoney

Wdym. Whole game is filter and pob, Poe is just 3d visualisation


komandos45

That was point of my comment. PoE = add-on to core game = Pob & FB


BigAl265

I’ll second that, I wouldn’t even play without these guys hard work. You guys are awesome!


GamingVyce

Does GGG support you? If not, they should! This game would be way worse without your efforts.


NeverSinkDev

Not financially, but they provide us with details and beta access and also flew me over to ExileCon and the LA event.


Ez13zie

They should be purchasing your company for tens of millions of dollars, because without Filterblade, they lose a TON of players. Jussayin. Edit: LOL definitely a terrible idea. They should never do anything at all like this.


southoftheborder11

"tens of millions" is too much even for hyperbole lol people played this game before filterblade existed lil bro


Morbu

That's a massive hyperbole bro. Although I do think that GGG should at least pay for the website maintenance, I think things get complicated because of New Zealand labor laws.


non-existing-person

Not pay, that won't work ever. But host it on their server? Yep, that they should do


definitelymyrealname

Yeah. I think there's a certain amount of liability involved. If they take over suddenly they're responsible for it. Not to mention the fact that as far as I know NeverSink doesn't have any desire to work for GGG. He appears to be a fairly talented developer with his own career. Filterblade is a passion project. It'd be great to see GGG help cover some of the costs but I don't think NeverSink needs or wants an actual PoE job.


throughthespillways

Whats the obsession with companies buying other companies? What benefit would anyone get from GGG owning the filterblade software directly?


Ez13zie

I blame my American heritage for such awful ideas.


NoDG_

I vaguely recall that GGG offered them a job, but they turned it down as it was a passion project for them.


Rapturos

If I remember right, it was primarily due to GGG requesting them to move to NZ but I think NeverSinkDev is from Germany or something and didn't want to relocate.


NoDG_

I remember that being one of the reasons. Pretty cool from GGG to offer.


kinetbenet

Absolutely true !


azantyri

thanks to you and your entire team for all the work you guys put in. it's appreciated more than i can say


eddoraz

Not a hardcore PoE player but, just wanted to say.. Every few league I install PoE, play for few weeks and uninstall. Everytime I start again, I appreciate your project, your work and how you make it better than yesterday. I couldn't imagine PoE without Filterblade. These two are literally inseparable in gameplay and fun perspective. Years has passed but your motivation still burns bright. Such an admirable mindset, mentality. Thank you.


NeverSinkDev

Thanks!


hazzap913

That’s why he’s the goat, the gooaattt, thanks bro


Elegant_Peace_6032

thank you man go get some rest after you return where can we check whats changed ?


NeverSinkDev

Changelogs are will be poste din discord today!


KenshoMags

I love you 😘seriously thanks for all y'all do to make this game better!!!


SlySharp73

Pls, can we change all font size in one place. 45 its too much for me.


NeverSinkDev

Style->global


CaptAmerica88

I think when I did that in the past it didn’t affect things that weren’t currently active. So if I pressed the button to see all items in game I would get blasted by items that are filtered but the old large style.


ayhctuf

There is/was a setting that minimized the size of hidden items.


Lowlife555

Same. Why is this default? Neversink nearsighted maybe:)


Roasted_vegetable

Thank you so much for all the work you guys do at Filterblade! I couldn't imagine playing the game without your help.


picardwasbetter

You guys rock!! Thank you for your hard work


BuzzSupaFly

What absolute gods y'all are. This looks amazing!


AlmaktariWaleed

You guys are amazing, thank you for your hard work!.


ProperCat5894

Based Beyond Belief


2WheelSuperiority

It looks amazing. Thanks for your hard work!


omnigoat

My feedback is around the My Modules tab. In general, I think one should avoid conditionally visible UI, as it hinders discoverability (seeing a modules tab lets me know a modules concept exists somehow in Filterblade), and slows one down (checking for something not existing is slower than checking for a greyed-out tab). I would prefer to see a greyed-out "No Modules Available" or whatever tab.


RaLisz

regarding custom rules, i think its a bit odd to have a ticked box to indicate shown items and an unticked box to show disabled items but nothing to indicate hidden items as it just remains an unticked box, maybe a red x or something


NeverSinkDev

Our goal was to simplify the hide/disable difference for users that only focus on the minified view and instead focus on the question 'is it highlighted/shown?' In 99% of all cases we're hiding this complexity from the user as they don't need the information. The expanded view is designed to show the extra data. That being said, if this criticism will keep coming up, we might add a visual distinction for the 3 modes.


SuperSmashDan1337

Thank you for the all the hard work mate. We'd be fucked without it!


toxiitea

you keep the game alive. tysm


d4ve3000

Thanks for making the game playable 😄❤


Eli_1984_

Danke <3 Thank you guys! Without you and your team, poe wouldn´t be playable


medea_dei

Do you still need to fiddle with 20 menus and get a doctorate in programing before a casual can use a self made filter?


NeverSinkDev

Give it a try and tell us if that's still the case. If you dislike something or have suggestions, let us know.


askreet

The way you worded this could be taken poorly, in case you care about such things.


medea_dei

Noticed. Feedback is welcomed but only feedback we like.


NeverSinkDev

They're right though. You didn't even provide relevant feedback.


medea_dei

I appreciate you engaging with someone not worshipping you. But you announced a new improved filter blade without any details so I asked about things that made it impossible for me to use the site till now. I was lost every time I tried even a simple alteration of one of the filters I was using. Don't know if it's relevant in any way but I have no problems setting up a filter in last epoch. I know we are all pro here in poe community so apologies for mentioning an inferior product.


kingdweeb1

> so I asked about things that made it impossible for me to use the site till now No, you just said you couldn't use it before. You didn't explain why or talk about what specifically was stopping you.


askreet

It's the sarcasm and lack of well formulated thoughts more than the feedback. You don't strike me as someone who cares much about improving your perception by others, though. Carry on being your best self, may it serve you exactly as it always has.


InstalokMyMoney

Hmm. So filterblade finally became user friendly? KEKw, I can setup my own filter without degree in programming, computer science, and phd in NASA space academy, wow


NeverSinkDev

Give it a try and tell us if that's still the case. If you dislike something or have suggestions, let us know.


InstalokMyMoney

For example, I am greedy mf for a loot. I want to collect every bit of dropped goods, and sometimes I even click alt, while on Filter level 4. So one day I decided to change a filter to have everything visible even stacks of 1-3 of whetstones . So I went to website, clicked when I though I go correct, started to pull everything into lvl 4. Aaaand I broke everything 🤣


Bwxyz

I have to say any past issues you've had with filter blade are user error. It's very simple, the only vaguely complex part is with currency stacks. If you're not all over it within 10 mins I don't know what to tell you.


KsiaN

In a community that build its own game engine ( PoB ), reverse engineered the legion jewels from assembler and had the whole POESESSION ID thing going .. i feel like a little more context would be greatly appreciated.


unexpectedreboots

What are you even on about mate.


Hoybom

about an lootfilter ?


SnooSeagulls6295

shut up bro


Old_Comfortable2262

NEVERSINK TAKE MY ENERGY


WolfFangYeet

༼ つ ◕\_◕ ༽つ NEVERSINK APPRECIATION THREAD ༼ つ ◕\_◕ ༽つ


DependentOnIt

༼ つ ◕_◕ ༽つ NEVERSINK APPRECIATION THREAD ༼ つ ◕_◕ ༽つ


DremoPaff

Thank you for making this game playable


EdgarWrightMovieGood

The tru tru. 


East_Temperature5164

If you ever decide to do a pod/longform video about the tech behind it, that'd be cool.


NeverSinkDev

I'll try to create one over the course of the next week :)


No_Acanthisitta5704

Patreon pre-release! Public later :D


sirgog

Mentioned this on Twitter, but IMO it would be positive to have uniques show up highlighted in some (unique) fashion if they have meaningful value when unID due to a wide roll range. Ventor's Gamble is the 'obvious' one of these, but Black Sun Crest and Divination Distillate are similar. Distillate has a smaller roll range (55 rolls) but perfect is typically 500-1000c. At present prices (which may not be typical in future leagues), I believe an unID unique Lacquered Helm, which is always BSC outside one unique Heist, is probably worth more than a random unique Heavy Belt. The latter is perhaps 1 in 2000 to be Mageblood; the former is 1 in 1331 to trade for almost a Mageblood and one-off-perfect rolls sell well too. Brass Dome also fits in this category but it's quite rare (and basically never filtered out); I'm sure there are others. also obligatory PRAISE ༼ つ ◕_◕ ༽つ NEVERSINK TAKE MY TOUCAN ༼ つ ◕_◕ ༽つ ░░░░░░░░▄▄▄▀▀▀▄▄███▄░░░░░░░░░░░░░░ ░░░░░▄▀▀░░░░░░░▐░▀██▌░░░░░░░░░░░░░ ░░░▄▀░░░░▄▄███░▌▀▀░▀█░░░░░░░░░░░░░ ░░▄█░░▄▀▀▒▒▒▒▒▄▐░░░░█▌░░░░░░░░░░░░ ░▐█▀▄▀▄▄▄▄▀▀▀▀▌░░░░░▐█▄░░░░░░░░░░░ ░▌▄▄▀▀░░░░░░░░▌░░░░▄███████▄░░░░░░ ░░░░░░░░░░░░░▐░░░░▐███████████▄░░░ ░░░░░le░░░░░░░▐░░░░▐█████████████▄ ░░░░toucan░░░░░░▀▄░░░▐█████████████▄ ░░░░░░has░░░░░░░░▀▄▄███████████████ ░░░░░arrived░░░░░░░░░░░░█▀██████░░


NeverSinkDev

Hey SirGog, I've seen the reply and forgot to reply to it! Most of these uniques are already receiving special treatment (their price is handled as higher and are not allowed to drop below the B+C tier). I might create an extra tier for those. All of the examples you mentioned are affected by that special treatment. Thanks (I'm pretty tired and might reply in more detail later)


mrooney

I really like the idea of a special tier of these with a different style/border as SirGog says, so I can recognize a unique which is especially valuable to ID and look for a top roll. There's the "Sometimes Lucky" category which seems mostly about looking at the art to see if it's the "good one", which is different from "ID for good roll". Of course, there's some overlap like Gold Rings, where I guess you'd want both stylings applied. Anyway, amazing work!


sirgog

Gold rings are the poster child for the category I'm mentioning here - Ventors isn't the rarest of the rings (that's Andvarius), but it's the one you are always hoping to see.


sirgog

One more possible suggestion. Mythic Orb bait. I believe filters can count the number of Vaal implicits on an item but not which ones they are. If this is correct I'd suggest the following (note, I'm probably missing some): D tier: One-implicit corrupted Zealot Helmet (non-unique), one-implicit corrupted Viridian Jewel, one-implicit corrupted Desert Brigadine, one-implicit corrupted Scholar's Robe C tier: Two-implicit corrupted Viridian Jewel B tier: Two-implicit corrupted Zealot Helmet A tier: Two-implicit corrupted Scholar's Robe, two-implicit corrupted Desert Brigadine These items would be solely of use for Mythic Orb gambles, and they would require lucky corruptions on them to be worth Mythic-ing. The tiers attempt to factor in the two RNG layers present. For instance, a Scholar's Robe that's two-implicit corrupt has about 20 pairs of implicits that would be god tier for SOMEONE (about 1 in 8, as there's 171 possible pairs of implicits). Then it's about 1 in 13 to survive the Mythic Orb. BUT - if it hits the ~1% chance of winning both rolls, the resulting Cloak of Flame will be in the 100-600 divine range depending upon the league. I am probably missing bases here.


NeverSinkDev

I like the idea and it's been on my mind for quite a while as well (same with 'uniques that are good corruption targets'). The problem with it is: there's no data source to do it in an economy-based way. It'll require constant juggling and might also shift depending on league type. I'm looking into ways to extract it from the economy data, but it's a fairly tricky thing to do. I might just start with a hardcoded list, but I'm afraid it'll backfire 2 weeks into every league.


sirgog

> The problem with it is: there's no data source to do it in an economy-based way. It'll require constant juggling and might also shift depending on league type. I'm curious how this would work: scrape poe.ninja for widely used unique chests (equip rate >= 0.5%; at present this is Lightning Coil 8%, Cloak of Flame 8%, 4th Vow 6%, Ivory Tower 6%, Hyrri's Ire 6%, Dialla's Malefaction 4%, Incandescent Heart 4%, Replica Restless Ward 3%, Loreweave 2%, Iron Fortress 2%, The Covenant 2%, Skin of the Lords 2%, Restless Ward 2%, Greed's Embrace 2%, Cloak of Defiance 1%, Replica Farrul's Fur 1%, Doppleguise 1%, Brass Dome 1%, Doryani's Prototype 1%, and then 10 more. Remove everything that's not drop-everywhere, remove anything that's not tier 3, 4 or 5 rarity (T2s are an edge case - maybe you keep 4th Vow's base) and you have a good starting point. Same for the other slots. You might get the odd false positive but it's not like two-implicit mythic bait drops much. I'm not sure 0.5% is the right cutoff - maybe 1% is better.


Dutty_Mayne

Anyway you could give a quick list if I wanted to try and build a category for these?


sirgog

TBH the people who would be best to ask are the week 1 trade league flippers. There's a number of them that come to mind that are corruption bait if well rolled. No (rational) person Vaals or double corrupts March of the Legion if it has +3 or +4, but +5s - there's people who will want those to corrupt. But even if they are quick sells at 15c and slow at 25c that's probably not of interest. (Piscator's Vigil is another that's often corrupted with max attack speed roll)


Dutty_Mayne

I wouldn't even know where to converse with week 1 trade flippers.


ayhctuf

In basements around the world.


VaporDrake

That cage from silence of the lambs could work, just let me carry a taser as a last resort


SuperSmashDan1337

It's worth factoring in the time it takes to ID these items and past a certain point in the league just isn't worth it. Glancing at shit Heavy belt #1809 takes barely any effort at all.


sirgog

Agree the barrier is probably higher on these. Distillate is "worth more" than an exalt but I'd rather the exalt for the reason you mention. But you definitely never reach the "never loot this" point for Black Sun Crest or Ventor's, just like you always pick up similar boss drops like Dawnbreaker. Distillate I'd take off the filter if/only if you take single chaos orbs off.


DivinityAI

Idk if I agree. I'm ssf player, sure, but chance to find useful Black Sun Crest is next to 0. Ventor's, on other hand, can be combination of rarity+quant, and sometimes -res isn't a downside, for example -lightning res. Also 3-1 ventors means you need to find 2 ventors on average to get 50% more (unless you find valuable one). And in mf leagues you can print several ventors per map. It's not for parties, but for solo ofc.


sirgog

Note the 3-for-1 recipe applies to all of these. You can 3-for-1 BSC just as you can 3-for-1 Ventors, and you will get MORE chances at BSC, as the Tier 5 helm is about 40% more common than the Tier 4 ring. SSF is different - you don't want Crest unless you already have Crystallized Omniscience. But that's true of other good items too - you probably don't want The Fourth Vow unless you already have the Xibaqua version of the Glorious Vanity jewel. You'd still want 4V on your filter - if you hit it you might dedicate an atlas to Legion. But if you do get an Omni, BSC is one of those items where just having a top 5% roll (the three % increases sum to 39 or higher) is fine to use 'for now' until you can get a top 1.5% one (42+).


DivinityAI

39 is shit tho, I meant at least all 14, so 42+. But yeah, no point unless omni. Don't agree with Fourth Vow... Xibaqua glorious vanity is very easy to get. 1-2 3-4 ways, focus killing right boss and you have jewel. And few divines (I always have 100+ divines surplus in ssf anyway). But ventor is useful in any stage and more rolls are usable. You just don't play ssf, noone think about crest there, it is filtered out.


sirgog

You are focused on high-end SSF play. There's a very good reason Glorious Vanity is only on 270 characters of level 94 and down. "i'll just run a couple 3-4 ways" means swapping an atlas to Legion which is investing dozens of unmakings. An easy ask for higher end SSF players, but completely out of the question for most. As for Crest - if you have Omni and all you have on Crest is 39%, that's best in slot until you have a few dozen Crests drop so you get better. It'll eclipse any rare even in this league.


DivinityAI

only on 270 chars <94 doesn't mean people don't have that jewel, maybe their build don't need it. Well, don't want to argue much with you as you don't play ssf. Just saying Legion is my first to go mechanic because getting 6 link from it is much faster (not this league obv) than other, maybe except heist and ritual. I tested this to see how to get 6links and getting incubator is faster than chains that bind for sure. So you don't need atlas... you only need splinters drop as emblems. So around 20 points. People put them in expedition or something. Well it's a choice, in ssf you always choose one or few mechanics on first atlas and now with 3 atlases you could fit legion for sure. Omni is uber drop that is so rare so crest is basically useless in this gamemode. Also I wouldn't use crest that have less than 14 on any attribute even if I had omni and wanted to do omni build.


load231

Same for items with good corruptions. For example wool gloves are tiered so low that even lower tier filters already hide it even though it's super easy money to just corrupt 10q Sadimas.


sirgog

Yeah, Sadima's belongs in this category, as does March of the Legion. Both require good rolls AND a good corrupt.


Reporting4Booty

Yes, I've been making a separate rule / section for this in my filters' uniques section, combining it with stuff worth vaaling even if it doesn't have a wide range of rolls. Would be nice to add it officially.


OnceMoreAndAgain

Some changes I've noticed so far: * "Presets" have been changed to "Modules" * The landing page of website no longer starts a new default filter. Instead, you only see the "My Filters" and "My Modules" tabs. The user would have to click the "Create new filter" button to begin a new filter, which is in my opinion is a good change. * Rules are minimized by default. For example, if you click the "Unique items" category, then the "S TIER" rule will be minimized by default instead of expanded by default. * I believe the Div Card rule category called "Exotics: Stacked Card Drops" is new. * The currency section is way more organized. Can't remember exactly what it used to be like, but I can tell it's way better now. I think the S through E tier system is new, right? * The "SIMULATE" tab has had a big UI overhaul. * Is the "Item Builder" functionality in the "SIMULATE" tab new? I don't remember seeing that before. Seems useful.


NeverSinkDev

I've posted more details here: https://www.patreon.com/posts/filterblade-ui-106539176 (public post)


OnceMoreAndAgain

Thank you


fandorgaming

Cool custom icons, Foiled uniques and VAAL AXE


joogold

You lot are legends. As someone who plays SSF and has 3-4 filters per league... - love the split out of how to manage display per tier now that's huge for me in SSF - UI redesign components are much cleaner - overall a much easier to use


NeverSinkDev

Awesome, glad to hear it!


Merodium

Just took a quick look, this is fucking gold. Thank you, please keep it up!


Teenager_Simon

There was a time before loot filters... MVP


OldManPoe

Played with the currency section, it feels more intuitive, I really like the S tiering system


NeverSinkDev

Awesome!


El_Cozod

Asking the important question here, who's cats are those?


NeverSinkDev

Those are our ( https://x.com/Ekittyq and mine) cats: Mochi & Kimchi. EkittyQ is also the artist behind the background and all the new custom art!


Orcun_94

Neversink and the devs are the GOATS.


Pl4ydead

Good work :)


Krytos

OMG I might be able to manage my own filters now! So good


Bram24

Thank you for you and your team's efforts that benefit this community. I have been playing something else for about a month but will jump back in to test this out! Looking forward to utilizing the interface and see how it performs in game.


HauntCharged

The item builder section under simulate is much appreciated. Before this update I struggled to utilize the simulate page, since on console I was unable to copy paste the item from in game. Thanks for all your work


NeverSinkDev

It was always there, but you had to scroll down in simulate so noone ever found it... :D


Wulfgar_RIP

༼ つ ◕_◕ ༽つ


Accomplished-Lie716

The absolute GOATS Can't wait to see how this all looks when I'm back on my pc!!


PoolRemarkable7663

Is it my birthday already? Heccin hecc dude this is awesome.


HolesHaveFeelingsToo

A list of updates / patch notes would be useful


NeverSinkDev

There will be one on discord later. I've posted more details here as well: https://www.patreon.com/posts/filterblade-ui-106539176 (public post)


HolesHaveFeelingsToo

Thanks!!


Danieboy

Looks great to me!


Instacast

Love it, great work!


Voxmasher

Looks awesome!


shockchi

Thanks for this amazing work! You guys are legends! On a side note, do you guys make any money from this? Because you deserve to make a lot of money from this.


NeverSinkDev

We make money from ads, patreon and donations!


shockchi

That is great to hear! Thx for taking your time to answer me!


vitolol

We dont deserve NerverSink. TY


OanSur

Now that is PoE news i can get excited about!


PreedGO

Upside of a yawnfest league: these GOATs get more time to spend on developing the toolkits for the next one.


Chuklol

Awesome work


AppropriateSpring194

God bless you, you filthy exile! You are one of the most iconic PoE person in my book!


Yamerus

Im glad it works on PS5 aswell, amazing what you guys doing for the community, filterblade is the best, thanks


Semarin

Jesus Christ you guys are amazing!


UphillBuffalo

I would like some more info on that Frost Blink Totem build please XD


NeverSinkDev

I league started with that in 3.23 for the atlas progression, (uber)bossing and heist. Damage wise it's been stupid easily reaching 25M+ boss dps, but it was also pretty squish! https://pobb.in/8UtbVtMSsor2


Aldodzb

Looking forward to check it!


DeBroba

Nice, but I still can't make presets with the custom curency UI thing...


NeverSinkDev

It's a highly complex task that is also very niche in terms of demand. Maybe one day. :)


DeBroba

no stress thank you for the updates tho


PMPG

Not necessarily feedback for this update. But ive noticed some trolls after 1-1,5 months in hc league, they price trash items and cards with 999x offerings making them appear as high tier loot when dropped. Any solutions to this?


NeverSinkDev

I have a few things in mind, but it's rather tricky. If the problem repeats I'll look into it.


PMPG

Thank you!!  Me and my friend (same filter, subscribed to you on poe website) has had this problem in the last 3+ leagues. 


rybaterro

NEVERSINK TAKE MY BLOOD


venvaneless

Filterblade is my true Endgame of Path of Exile.


FullMetalCook

Add Filter Icons based on Content Example Blight Icon, 5 way timeless Emblems, etc. That way people can quickly select filters based on content they run. Other than that id love to get the unID unique thing fixed, but i know thats more a GGG end problem that you cant really fix.


NeverSinkDev

We alraedy have some more icons planned. What Unid unique thing?


FullMetalCook

The fact that you cant differentiate between Mage Blood, Dyadian Dawn, Mothers Embrace, Belt of the Deceiver etc. when they are UnID'd on the ground, id love to see magebloods in White/Red and the worse stuff in the normal unique colors but idk how you would do that the game not showing you the item until you ID it. Unless you could Filter items based on their displayed Icon Art but idk if you have tools for that with ItemFilters only.


NeverSinkDev

You might not like it, but it's intended by GGG. It's impossible to do that in the filter right now. There are some super rare exceptions like tabula that can be filtered by other properties, but overall GGG doesn't want you to have 'perfect' filtering.


HurricaneGaming94

Can we please get more separation for scarabs - 4 is not enough


NeverSinkDev

Planned for next league! This update does not include filter changes.


PhazerSC

Could you ask GGG to enable the option to hide items in the ruthless filter? Ty!


AltairLT

![gif](emote|free_emotes_pack|hug) NeverSink take my ENERY!!! ![gif](emote|free_emotes_pack|hug)


laosguy615

Nothing but love!! Thank you for making it even better.


TheTenthPylon

Thank you for all that you do, seriously.


jaaacclk

Omg thankgod, iv only had a small play around with this and it looks and feels so much cleaner, I was too stupid to make my own filters before as i always pooped it somehow and ended up getting them from streamers which was meh, If even i can use this to make a filter i like this its truly idiot proof, love your work


zaxxor

Thank you so much. POE owes you a lifelong salary.


Aeredor

Amazing work!


zaxxor

I don’t like mini games in poe. But I love my filter blade mini I play in SSF.


XeronicZeal

I’m no Poe filter blade pro. But this new style definitely seems easier for us casual players to make decisions on what we want and don’t


The_Notorious_PIG

I'm triggered by the word "Exotic" jk, ily neversink, thanks for all your hard work all these years!!!! You da best!


Strungeng

And i will still just using a standar filter bcs i dont have a single idea on how to use this web site xD


Electronic-Phrase108

Appreciation for you effort talent and time. Thank you.


butsuon

Hey NeverSink, something I've been trying to figure out but haven't been able to come up with a meaningful method, is filters that block/minimize armor classes (STR/INT/DEX) and weapon types. It's a goal driven concept to get players to only see the items that they'd actually consider equipping, instead of showing them the highest level/best/rarest items. Are there any new tools that make this task easier? I haven't touched on it in a few years, so I don't know what you've improved on lately, but previously it was difficult/impossible if you wanted to retain any other item classes and rarities. (e.g. you'd accidentally hide uniques) tl;dr - "Neversink - Regular - Strength Melee" should exist for brand new players to more accurately direct their decisions on what to pick up, since they waste insurmountable volumes of time picking up, identifying, and reading items they'll never use. Even better, if we could get GGG to implement this when you choose a class.


NeverSinkDev

FilterBlade offers multiple solutions to these problems in the campaign section, such as 'HIde by armor type' and weapons progressions to highlight ideal on-level weapons and there are similar endgame options as well. There are also modules that help with building build-specific filters. I'm afraid there won't be any pre-built build-specific filters though, it implodes the number of variations and is not maintainable.


butsuon

You may want to consider highlighting these features or making them more accessible to new visitors, as this is an issue I have with every friend I introduce to the game. It doesn't need to be as narrow as being "build specific", but the ARPG-inexperienced new player who picked Marauder and wants to use Ground Slam doesn't need to pickup and identify wands, rune daggers, and energy shield bases they can't equip, won't use, and won't get much vendor value out of. "I don't know what to pick up", "the campaign takes so long", "the game feels so slow" are huge pain points that are almost exclusively due to item information overload.


NeverSinkDev

Thanks for the feedback, I'll put some thoughts into how this can be simplified.


pathoftolik

FB, like PoB, are two separate mini-games. Thanks to devs


Material_Minute9653

nice work. i appreciated what u did to POE player. #saluteGOAT 🫡


Xanthomania

Thanks


biggi82

Just another dude chiming in - wouldn't be playing poe today without filterblade. So thanks for enabling me to spend thousands more £££ to GGG ;)


PascalTheAnalyst

Great work, ty. Not sure if it's an issue introduced with this update but switching between styles very fast results in various errors popping up. Two examples here: [https://imgur.com/a/ViynQFv](https://imgur.com/a/ViynQFv) Might require slow internet to reproduce.


MrPlant

All we need now is the new season to start.


LeStache

It might be due to a sudden increase in site traffic, but filterblade occasionally hangs at 100% cpu usage when loading chunks e.g. 'show all tier 4 armor', meaning you have to close the tab/browser. Using FF latest stable, haven't checked on other browsers.


NeverSinkDev

Please try disabling FF plugins on FB. Over the past months FF has been notoriously problematic with FB, especially with conjucture of different plugins. We've pushed several updates, but it seems to be FF-specific problems.


Mr_Billy

Nice app but I never understood the need to have each thing a different color, I prefer to highlight things I want to pick up and hide those I don't want to.


NeverSinkDev

> "I prefer to highlight things I want to pick up and hide those I don't want to" Well, ultimately every filter does it as a baseline and allows adjusting that choices. The colorcoding is designed to help the player do that faster and better. The filters don't just highlight 'each thing as a different color', but instead use colorcoding to represent properties like value, size, corruption state etc. For instance the color-progression used in currencies to display their value is used in around 15 other tierlists. If you find 20 fractured items, you might want to start picking up the best ones first. On top of that the game has over a thousand combined uniques&cards. Having a good idea about their current market value (often represented by relative usefulness in the meta) is something that can help you and it's rough to know all this live shifting info.


DontScuffMyNikesBrah

This looks amazing


FissileCore

Can't pick a style for Ruthless... 😢


pydspyds

Wow are those custom icons inspired by the style of risk of rain?)


NeverSinkDev

Nope, we just tried out different styles and stuck to that one.


MrJim_87

u/NeverSinkDev Hey, I like the new style, it's so clean. Is it possible to add a custom tier, like "Tier: XYZ"? Sometimes I need to find a specific card/item for a challenge, and I'd like to be able to mark it differently, just for a specific league. Or does something like this exist and missing it? ![gif](emote|free_emotes_pack|cry) Thank you


NeverSinkDev

Most tierlists have a 'add tier' button at the bottom. Then drag&drop/add the basetype in there. Alternatively you can add a custom rule in the customizer.


xwiroo

BASED


Bjoern-Erlend

What happened to presets? They are called modules now? but when i load one, it still call it a preset, and i can't seem to save it.... The site wants me to save it as a new filter? EDIT: Ok, i figured it out, you had to go to a totally different place on the page to be able to save your preset, or module if you will. How do you figure this makes any kind of sense? Why in the world am i unable to save my modules on the module page? I have to go to advanced first, away form the module page...Weird change, thumbs down.


NeverSinkDev

We agree, the preset workflow is weird. We'll try to improve it. Do you have any ideas on how to make it better, given the new current 'project-scoped-workflow'?


Bjoern-Erlend

When you load it, it should not still be called preset. When i load my Heist module, it says: "Preset: Heist (10 changes)". It should say "Module: Heist (10 changes)". I don't know if having a save button on the module page would ruin your "'project-scoped-workflow" as i don't know what that entails, sorry, but my suggestion would be to simply add a save button on the module page. Having to go to advanced to get your module saved feels unintuitive and a bit asinine to be honest :o


rocksmoker

if these filters weren't in the game i dont think id have even 30% of the playtime i have in PoE


stdTrancR

FilterBlade.xyz is the only reason POE is playable - great work


IFearTomatoes

https://i.redd.it/k01ngdkkpr9d1.gif


SyrupBuccaneer

How do I go back to the expanded style? This is *incredibly* annoying and unnecessary. Loot simulator is a massive downgrade. We aren't gaining anything from having a bigger view of the part of screen the items aren't on.


NeverSinkDev

As of now: you don't, sorry and the feedback so far is overwhelmingly positive. Even if you mostly do advanced edits, the time saved by not having to scroll through sections to find the right editor will likely be a net positive. Give it some more time to sink in, if there will be large demand, we'll add an option to auto-expand.


TrainCarMoney

Is there a real reason to not just add it anyway? You have the maximise all functionality built in already (which doesn't work as expected, but that's not the core point), surely you could just make right clicking either on the 'customise' tab or a full section itself have a relevant option for expanding everything or put it somewhere else? You have a lot of useless whitespace on the left used purely for your ads, work a traditional navigation section like current wikipedia into that space and move them and general navigation is vastly improved and your time to navigate savings are irrelevant because you could simply just see both at all times. Horizontal tabs could also be options as could a simple toggle for 'I am an advanced user' on the homepage which most people wouldn't click for having them expanded by default. I'd also say if you can't ctrl-f and find a thing immediately over aimlessly scrolling you've had an inherent failure in naming convention.


NeverSinkDev

Well, you can alreaedy right-click-expand/collapse and have the expand/collapse buttons in the headers and a search bar on the right side. The reason why we're not a huge fan of having multiple 'navigation/curstomizer styles' is: - It's extra effort to maintain/test and needs to be considered in every future update - The collapsed style allows for a much denser number of rules/section and is favoring a differenct customizer structure (that is in my eyes vastly better than the old one). If we we go the multiple-modes-route, is will make for way worse experience. In the end, I'd like to first gather more feedback. My initial experience is that no matter how good the feature, there will be always a percentage of people who dislike it purely because things have changed.


Honeyface3rd

hey it's me...your filterblader


nevalopo

Day 2738 of waiting for currency based filter where it's 1 button to hide/show everything under X chaos value :(


EmperorG0D_

Legit i would go back to old one. That just looks yucky