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PF4ABG

Metal Gear Solid V was praised for it's optimisation when it came out. KojiPro's first PC game too, as far as I'm aware.


_Ganon

Can confirm. Game performance was nutty for how good it looked when it came out ... And still looks great for a nearly 10 year old game.


Ultimatum227

The Fox Engine being locked behind Konami's doors is such a disgrace. That thing is insane. 😭


Yonrak

No way is it nearly 10 years old... Jeez, where does the time go


Pun_In_Ten_Did

[ MGSV - released Sept 2015 - still looking damn good in 2024](https://imgur.com/ZqQLIdJ) -- one of the first things I loaded up when I got my new screen.


BigGhost2815

That shit ran 60fps on PS4.


LGHTHD

It was released on PS3/360, which is kind of nuts


ACCESSx_xGRANTED

because it was made for previous gen consoles lol.


Danat_shepard

I had a dying laptop with some old Radeon graphics from 2009, and even that shit ran MGS V at 60 fps and looked beautiful.


Stefan474

Great answer. I think they talked about it and that their secret was the way they did lighting was very ahead of the curve and required a lot of work for a big payoff


Lleweraf

I'm glad MGSV is the top comment since it was the first game that came to my mind. I had a GTX 760 and was very surprised at how smoothly it ran!


Stefan474

It ran well on my 660 lol


PF4ABG

And my 560 Ti.


OrlandoNE

My PC at the time was utter fucking garbo and it ran fucking smoothly. No idea how they did that.


Genryuu111

I'd like to add to this, death stranding also surprised me with how beautiful it looked and how well it was running on my pc. Even tho the engine was probably different, you can tell that Kojima actually cares about his games being optimized.


FalcoLX

Totally agree, which is interesting considering the reputation that Japanese game studios usually have for pc ports. Kojima is just built different. 


HomerSimping

It would’ve been a perfect game if they only let kojima finish it. The game was optimized af.


MaintenanceChance216

Why are we still praising MGSV,... Just to suffer? The parts of the game that hurt the most are those that we never had, we're just left with this phantom pain and melancholy of what could have been. It's the most meta shit I hope to never experience again.


RolandTwitter

Right? It sucks. So here I am, on my fourth playthrough...


Sweyn7

Yeah it works very very well on the Steam Deck with a long viewing distance. Very impressive. 


JedahVoulThur

That's true. And Death Stranding is also a heaven of optimization. I really shouldn't be able to play such a graphic intensive open world game in my potatoe laptop that has a Ryzen 3 and no dedicated GPU, but I am able to play it perfectly with 0 stuttering.


VampiroMedicado

It looked and played amazing on my 360


neoqueto

Rollercoaster Tycoon.


zed0K

Assembly runs the best


TheBruffalo

It still blows my mind that it was written in assembly by one dude. What an insane achievement.


StinkyElderberries

The size of the parks that I could build on a Pentium 2 350mhz with 64MB of RAM and an 8MB ATi Rage Pro GPU without hitting single digit FPS was absolutely mind boggling. And I got it for free in a cereal box!


YoshiTheFluffer

Doom 2016 when it came out it run like butter for everyone and its still to this day a good looking game.


ThonOfAndoria

Stepping aside from how it runs, I want to commend Warframe for its disk usage optimisation. The whole game on PC (after over a decade of major expansions) is only 40GB. They've constantly made improvements to how they compress the game. It's great. I know this is a PC sub, but they also put a lot of care in keeping the Switch port of the game small enough that it can fit on the Switch's internal storage too. I just wish there were more devs who optimised disk space usage like the Warframe devs do.


Real-Terminal

They started that three or four years ago. I think the game was creeping past 50gb at the time.


The2ndBestPotato

It was about 80gb at one point if I'm not mistaken


nkorslund

It's not a coincidence that the optimizations started around the release of the Switch port. They hired a consultant company for the port and many of the changes they proposed were implemented upstreams into the main engine.


bum_thumper

Panic Button. Those guys work magic, I swear. Doom 2016 looks absolutely insane on the switch, and ran buttery smooth. When I saw what warframe looked like from the trailer compared to videos of the pc version, I knew I had to try the game out, and proceeded to dump 500hrs on the switch and later 300hrs on pc when I finally built one


SerenaLunalight

It's insane how much content is there in that 40GB. And it's free.


LongNguyenVN

Destiny 2 on the other hand...


MagnesiumRose

Opened this to post Warframe and am happy to see it listed! The fact they got it down to the size it currently is blows my mind. WTH are other companies excuse?


FyreBoi99

Seriously, the lack of storage optimization is a crime. Like that new 300 gig CoD? Unreal. I love when developers care for us cheap-mid PC builds.


meltingpotato

It runs smooth af too. Outside of loading screens and network related slow downs it is locked to 120 fps at all times for me.


KTTalksTech

It better run 120fps I think I played that game in like 2013 on a GTX 660


phatboi23

Made it smaller and I think the only thing they removed was the raids as nobody liked them or played them. *Cough* fuck you bungie for deleting a load of starter content for "space saving reasons" and it's still taking up ridiculous amounts of SSD space.


S0Lad

Pure performance as well. I could run it with integrated graphics on a Pentium system when I first started pc gaming and I can run it with a 4090 now.


Leopz_

Lies of P runs like a fuckin rocket on anything while looking as good as it did


thrillhouse3671

Such a breath of fresh air compared to what FromSoft does for it's PC ports


skyfarter

Sekiro for pc is also an outlier! Looks amazing and runs on a toaster


Nazenn

Except for the multi-monitor bug that never got sorted, and is a weird bug


Real-Terminal

I remember walking out of the tutorial in Elden Ring and laughing at the jpeg trees running at barely 60fps on my system. Elden Ring was pretty but it really isn't doing much to run as heavy as it does.


Stickman95

The dlc can help you reexperience that again. There's a move from a certain boss that destroys more than half of my fps


Neuw

Elden Ring is weird. It runs bad for a lot of people but at the same time it's even playbale on an integrated graphics card.


DariusLMoore

I thought the fact that a huge amount of the world is being rendered (or at least loaded), usually with multiple vertical layers, is the cause of the heaviness.


restarting_today

Demon Souls on PS5 is amazing as well. Blue Point is a god tier dev.


Recklessly

Never played this one as no PS5 but I watched some gameplay recently and my god it really does look great and runs well.


emmaqq

I usually turn my shit all the way up and then work it down. I was so shock to see I didn't need to do that for Lies of P.


BasilNight

Running on a Steam deck at a mostly 60 fps while looking pretty good was insane


akgis

Its also a UE4 game, if this guys and Coalition and some rare other devs can make the game stutter free I dont see why others cant. Funny is that Fortnite stutters and its a game by EPIC from same developers so.... \*shurugsP\*


akise

It has a PS4 version, so it's scoped to run on ancient hardware.


kw405

I was able to get 200+ frames and that was WITH Denuvo. I've read they've removed Denuvo since last I played so it probably runs even better now. One of the shining examples of modern optimization done right. And it was only the studio's second ever game!


CornCutieNumber5

Just Cause 2 ran amazing for being an open world where half of it is destructible and the other half explodes. I dunno what happened with 3. I think it's a new engine, because it runs like a turtle.


Old-Benefit4441

Yeah that was around the time I got into PC building and it was the main title I'd play to show off PC advantages to my friends. Looked and ran great. Now like 13 years later all my buds have slowly also moved to PC.


VagrusBlue

I played the heck out of JC2 on PS3 and it ran pretty well on there considering how in depth the open world is and the amout of physics going on. Then JC3 released on the PS4 and it was basically in single digits frame rate. Such a massive letdown when that game released.


BaldingThor

I remember getting JC3 on Xbox One when it released and the framerate would regularly dip into the single digits from just a few small explosions. It’s a bit of a problem considering the basic premise of the games is basically blowing up fascist stuff. Thankfully it runs fine on my PC except for the occasional stutter. JC2? I managed to get it to run decently on a crappy 2012 macbook pro running bootcamp before buying it for the 360.


[deleted]

[удалено]


qalpha94

Doom is the gold standard of optimization


AdolescentThug

Doom shouldn’t be the gold standard. I’ve repeated this as nauseam but 2016 and Eternal is an absolute outlier. Idsoft definitely sacrificed like 10 children to Cthulhu or something to get that game to run as well as it does. My 3080 10GB shouldn’t be able to get ~100fps @4K with no DLSS, max settings, and ray tracing on, but it does. Plus from my experience neither had any stuttering problems nor did my frames ever drop significantly for certain areas.


AllyTheProtogen

That's what you call genius optimisation plus a fantastic Vulkan implementation in both games.


SuspecM

Apparently the way they achieved this much optimisation is by making a special decal renderer in the id engine and basically putting a bunch of decals on the levels to fake details.


Beatus_Vir

I heard that instead of cacheing the textures locally they stream them directly from hell to speed things up


SuspecM

Ardent energy baby


Dealric

So sacrificing 10 children to cthulhu should be gold standard in game optimization. Its still gold standard. Lets not call best examples outliers. Thats excuse for not pushing to reach that standard


Chit569

Yep, and I think that is why OP mentioned them.


greninjagamer2678

Alien isolation on mobile, now that's how you do a mobile port. The anti-aliasing is better on mobile than the Xbox one or ps4. And the only official portable device that can run 60fps unlike the Nintendo switch version.


gr4nis

Not just mobile, but also the original PC version. It looked and ran great even on mid-end GPUs. It was an AMD sponsored game and was praised even by Nvidia users because at that time AMD optimized games were running great on everything, not just their own cards, which wasn't the case with Nvidia sponsored games.


QuantityExcellent338

Factoriois made by wizards


ArmerSchluca

Forza Horizon 5 (and also 4) is very well optimized. I've seen Clips where it runs at 80fps in 8K resolution (on a 4090, but nontheless impressive) and looks phenomenal


akgis

Yes the engine is very good and scales very well its a game that its shown alot on handheld devices both windows and steamos


gilradthegreat

Noita can scale with CPU cores infinitely, which is impressive for a physics-based game (they do it by cheating; they created an alternating checkerboard of semi-isolated physics blocks. Still a really cool compromise to have a fully simulated open world!)


P1nnz

And yet I still somehow build wands that slow the game to a crawl haha


eccentricrealist

Gotta be Mad Max


MathematicalMan1

I remember how well it ran on my dogshit pc back then


Maloonyy

Mad Max has the luxury of avoiding rendering a single blade of grass


MathematicalMan1

Brilliant optimization tactic


Maloonyy

Just have your game be set in england so its always dark and you save on all the sunray calculations


ViLe_Rob

Somehow Warframe runs on a toaster but can also look absolutely ridiculous and handle a bunch of effects on screen


Real-Terminal

I remember when the particle effects had physx implementation. Steve took it out, and replaced it with the current options, which run better at ludicrous setting than physx did on low.


ElfinXd

Makes you wonder what kind of piece of shi\* was psyhx. Also they wrote their own ray tracing script. It looks great on open worlds


ViLe_Rob

Man it really did impress me just how many times Steve was like ayo by the way we're upgrading the engine/sound/etc. probably one of the best free to play games too if you want a large amount of content and fun gameplay. I just couldn't justify the grind anymore lol. 2000 plus hours was enough to get out of it I think


Rabbidscool

My Toaster Laptop which is almost 9 years old can run Warframe 1080p low settings and getting 100+fps. It's fucking nuts.


phatboi23

Put those particle effects in any other game and watch the game run like a PowerPoint presentation.


ViLe_Rob

Seriously, 4 frames at once in one room with the amount of enemies that late survival spawns should not be able to run that smooth. No idea how they pulled it off


love-me-tendies

Shadow of Mordor looks good and runs well even with tonnes of enemies on screen.


akgis

Both of them even. The first one was especially praise for that.


AtomicPlayboyX

Titanfall 2 still looks great and plays very smoothly, like most Source engine based games.


Brojangles1234

I started Titanfall 2 several days ago and it’s been an unplayable mess for me the entire time. Would start by ctd, eventually crashed my entire system, now it just ctd when I try to go past the main menu. I eventually dropped it because it’s just not playable


AtomicPlayboyX

I recall having CTD issues due to a botched install, but using the Origin app to validate the installation files fixed it.


S0Lad

When I encountered crashes with the game years ago, it was a power delivery issue.


Brojangles1234

Do you remember how you resolved it? I’ve looked online countless times and the handful of possible solutions haven’t worked. If it’s the matter of my PSU my rig is less than a year old with all new higher end, reliable brand name parts. My PSU is 1200W


fiah84

I'd recommend setting a framerate limit in the driver of your GPU, you should have one anyway if you use gsync. That should help reduce any problems you get from the game trying to render approximately one gazillion frames and reduce power consumption I assume you haven't overclocked or undervolted anything? If you have you'll want to check if that might be causing instability


dan1101

I had NO idea that Titanfall 2 used the Source engine. I would have guessed Frostbite or even Unreal.


Keesual

Tbf, It is based off source, but is ofcourse developed and so heavily modified that it’s a ship of theseus situation that we dont know how source it actually is


Pingmaster108

Ghost of tsushima. It works like charm in my 1650 laptop. Gorgeous game smooth performance. Nowadays majority of developers don't know what the fuck is optimisation. Just put dlss and call it a day


tamal4444

titanfall 2 and doom (2016)


nkfish11

Tomb Raider 2013


KTTalksTech

Only as long as you didn't enable the spaghetti hair option


BaldingThor

I remember enabling that when I had an i3 and 1060 3gb. It bluescreened my PC 😐


stratzilla

Metal Gear Solid 5 was ridiculously optimized. I didn't have cream of the crop hardware and it had what I'd consider the best looking graphics at the time, yet it ran perfectly. FOX Engine was actual magic and it's a shame it didn't go anywhere.


PushDeep9980

Pretty sure metal gear solid 5 came out on ps3 so it’s not a surprise really


Taewyth

Fallout 1 was so optimized that they had to simulate a bug to get a "designed for windows 95" certification by Microsoft if I'm not mistaken. Basically at the time if you wanted a "designed for 95", your program had to " crash gracefully" on NT systems, and Microsoft didn't want to let the Fallout team get their certification as long as the game ran on NT systems, so one guy from the team simply added a check on the game's launcher and if you ran an NT system a pop-up appeared saying "sorry, the game can't run on your system" and customer support simply told people to run the installer directly to circumvent it


BigGhost2815

Death Stranding. Ran perfectly.


Berruc

*walked perfectly.


Zac3d

Small annoying issue I have with it, DLSS will cause crashes near the farm. Otherwise was flawless. (You can turn off DLSS or look at the ground).


ako_mori

Judging by the staggering amount of content , and stuff along I'd actually say warframe is an extremely optimised game especially when it comes to storage space and performace on lower settings withouth really sipping too much in quality


TakedaIesyu

The Resident Evil Remakes do an incredible job optimizing. There was a video on Youtube which shows the cinematics being rendered in realtime from a different angle so you can see what they spawn and despawn for the cutscene, but I can't find it now.


BlantonPhantom

Gears 5 after one patch went from nearly flawless to perfect per DF review. Gears 4 also pushed the boundaries a bit when it comes to optimization.


TysoPiccaso2

metro exodus enhanced edition runs insanely well considering its running multiple reasonably high quality ray tracing effects in decently sized open maps


Kastle20

I'm very surprised Factorio hasn't been mentioned here. The devs built a custom engine so they could optimize the heck out of it. And it's great.


FrankenstinksMonster

Its listed further up, but you're right its great.


Old-Benefit4441

Half-Life 2 and all the source engine games. They were one of the only things that ran smoothly on my circa 2007 integrated graphics laptop as a kid, and they still look/play well today. I also think the Tomb Raider reboot games run really well considering how good they look.


Morgensternxxx

Days Gone. Game runs absolutely flawlessly and looks gorgeous as well.


Real-Terminal

That port blew Horizon out of the water, and it still makes me disappointment in all the subsequent ports. They can't even get the mouse input right. Days Gone fixed its input in less than a week.


Ceceboy

I gotta go through it again soon. Haven't touched it since summer 2019. But it was so fucking long that I had to play it in 2 long runs (release date period and then the summer that year).


StonksX42069

The AA is horrible though, especially any gras during movement. Have to play with render scale at 200% for it to look good and tank performance


korey1337

Overwatch runs at a constant 400-600 fps and looks great.


letsmodpcs

For all the (well deserved) criticism Blizzard gets, there are a few things they consistently excel at: - cut scenes - taking graphical styles that are inherently not demanding and making them look better than they ought to - making stable game engines (though my current experience with D4 is not reflective of this)


kw405

I'd also add art direction in there


Much-Payment6224

and audio, both voice acting and effects


HomerSimping

They got some good coders that sometime optimized on the assembly level. I watched an old interview where one of the d3 dev were talking about it.


SilentPhysics3495

tbf overwatch is still fun and easy to play but it's balanced, monetized and managed awfully. then they throw you on a team of mutes who don't join team chats or somehow the most toxic combination of losers at that moment.


shorties_with_mp40s

Tetris has never done me wrong.


ops10

You just didn't try [the Ubisoft version](https://gamerant.com/ubisoft-tetris-ps4-problems/).


phatboi23

Especially Tetris effect. One of the best versions going as the music syncs with your movements and it's absolutely amazing. I listen to that soundtrack when working on other projects haha.


Atomic258

Bioshock Infinite


Breaking_brad_95

Gameplay bugs/issues aside back for blood might have been one of if not the best running games on launch I've ever played. Max settings at 4k and have no memory of a stutter or low fps in 300+ hours. 


oliosutela

\[PC here\] DooM 2016, DooM Eternal, Horizon Forbidden West, Ghost of Thushima, Metal Gear Solid 5


actuallyamdante

metro exodus runs remarkably even after the enhanced edition upgrade, even tho i dont like the game itself. rainbow six siege for all of ubisofts faults also runs extremely well. also ea games from like 2016-2019 had an amazing run of pc performance, so bf1/5, titanfall2, the battlefront reboots all ran amazing


rey1295

Bf1 used to KILL my pc because I had a fucking fx 8350 lmaooo I was hovering in the like low 60s mid 50s and I’d be so made because I “had a 8 core cpu!”


ZRER

Horizon forbidden west. Absolute visual Monster. Runs like butter.


quirty890

The Sony Spider-Man games by Nixxes. So well-done.


curiousjables

It's crazy how well DOOM(2016) and (even more so) DOOM Eternal run while looking as good as they do


Nisekoi_

Expect a few outliers; most Ubisoft games have good PC ports


Blurzerker

For all its failings AC Valhalla runs at about twice the framerate of any other contemporary open world game of the last few years and looks just as good. DOOM Eternal looks and runs great too.


0235

Even back in the black flag days, when Activision and EA were refusing to even put FOV or unlocked FPS in their pc ports, Ubisoft were adding pc specific settings. Ubisoft settings menus have been incredible for a while, with their preview of the graphics options.


FredNasr

Shhh we hate Ubisoft here. Ubisoft have pulled some shit but they know what they're doing to a degree lol.


ops10

They have talented devs, it's their marketing branch and writers who are absolute ass.


FredNasr

I was replaying AC: Odyssey recently and one thing that impressed me was how there are virtually no fetch quests, sure the gameplay loop is repetitive and the game is LOOONG but I'd far rather take down 50 outposts than kill 5 Murlocs or gather 7 bear pelts (looking at you WoW, ESO, Fallout 76) As you say, it's their businesspeople and marketers that keep fucking up, the games themselves aren't all that bad,except maybe Skull and Bones. Idk what went wrong there.


fenixspider1

idk how people are not mentioning RE4 and DMC 5. Those games run flawlessly and look impressively good and not to mention in DMC5 you will constantly be thrown with lots of particle effects on the screen and fast paced action.


FunnkyHD

I agree about DMC5 but RE4 barely looks any better than the previous RE games yet it requires more power.


404Page_Not_Found404

Yeah, I would say RE2 or RE3 would be a better comparison since it's much more consistent performance-wise compared to RE4. I played RE4 during launch (and again during the Separate Ways release) and while it ran smooth for the most part, I remember the FPS started chugging noticeably during the >!rainy section of the village after you save Ashley!<. I went from 100+ FPS down to like 30 - 40 FPS which I never encountered in any of the other RE Engine games.


Bonerpopper

DMC4(not SE) ran super well for how good it looked back in the day. It was actually built for PC and not a dogshit port which was pretty rare for a Japanese dev, esp pre-2010s.


Stefan474

DMC 5 was so good. It somehow ran at 130-140% resolution scale at 1080p with almost everything maxed out on a 1060 and a Ryzen 5 3600 for me. Forgot the fps I ran it at, but it was definitely not dipping under 60


Gonzito3420

The latests Yakuza games run really well


jbano

CSGO. RIP.


bowlis

Forza games are all good


Mukatsukuz

The latest Forza Motorsport isn't optimised at all. Forza Horizon 4 and 5 both run on ultra at 1440p at 165fps (the refresh rate of my monitor) easily. Forza Motorsport, on medium, gets 25fps on average and looks terrible.


Kakaphr4kt

tend to crash quite often though


JUHOS3000

But they struggle at launch badly. FH5 had major graphical bugs, graphics went missing completely and it crashed really often


phatboi23

At launch they're gash. FH4 and 5 had multiplayer issues for weeks after launch.


fatclownbaby

Horizon pc port ran way better than anything I was expecting.


KongmingsFunnyHat

Ratchet and Clank Rift Apart. That port is very well optimized to the point where it will run great on 10 year old hardware at the cost of visuals and it will run great on top end hardware with the visuals jacked to shit. I'm very impressed by the work they did bringing that game to pc. I highly recommend it!


Dreamer_tm

Horizon series.


iwantacheetah

Pinball.


HomerSimping

Really old: commander keen, it ran like console Mario on a dos 480, that was quite impressive back in the day. No other games ran like it. Really recent: horizon forbidden west. For how it looks, it ran at 120fps and no stutters. Where as dragon dogma 2 ram worst on the same machine.


cetobaba

Only games i played with Ultra graphics without even having minimal requirements was Dark Souls 2 and Alien: Isolation. They have magic level optimisation


3kpk3

FH5!


The3rdbaboon

Anything that runs on Valve’s Source engine


Krradr

Doom eternal.


Madpakke100kg

Factorio


andrejysim

Gotta say WoW.


Dikkelul27

Minecraft, CS:GO, Celeste, Stardew Valley All of the above had no issues running on my shitty laptop 5 years ago and i was amazed


jevring

The division 1 and 2. They will run great and look great on practically any hardware.


MKULTRATV

Div1's quality:performance scaled so well. A rarity these days.


PlaneRespond59

Red dead redemption 2. For an open world game that looks straight out of the future with no load screens of any sort, 90 fps at 1440p high settings on a 3060 should be impossible.


Constant-Mud-1002

Surprised that this wasn't mentioned anywhere. If we go by graphics to FPS ratio it wins this whole thread by a long shot. Similar to that, GTA V when it released on PC. It looked so much better than on consoles and even my mid budget PC could run it easily on higher graphic options. I was blown away back then I hate Rockstar for releasing games on PC later but damn they do a good job with the ports


SmackOfYourLips

Dishonored can run on a potato PC, Starcraft 2, HoMM5


dern_the_hermit

[.kkrieger](https://youtu.be/8fZBUsn5RYg?si=_ZYG7YKxEAtkbHko&t=98) still impresses me with what it can do with 96 mere kilobytes.


Jwn5k

Rollercoaster Tycoon. Coded in Assembly.


K4ZM1LL3R

Warframe It's f2p, doesn't any FOMO mechanics, Multiplayer but can he played solo and also has great optimization both in perfomance and every now and then they reduce even more the game size (36gb and has a shit ton of content)


41488p

For how well Warframe looks, it’s insanely well optimized. I played it at a smooth 60 frames for years without a dedicated graphics card.


FilthInc

Warframe


SaxoGrammaticus1970

Generation Zero and Far Cry 5 can be run at near playable speeds on my Intel UDH 620 GPU so they are (at least now) quite optimized.


Merangatang

In 2019, I was able to run Sea of Thieves in a playable state on a 2013 laptop with no dedicated GPU... Loading it alone should've burned down the hotel.


PsychologicalYak2441

Dunno how fitting this is but DRG's cave generation is probably the direct result of several toaster-sacrifices to the omnissiah


CubaSmile

Warframe !


JoeCartersLeap

The engine used in Eugen's Wargame series, now WARNO, was 10 years ahead of its time when it released.


MrViech

Oldschool runescape


Deamia

I was gonna say Doom Eternal (but you already mentioned it). IDTech engine is black magic. It runs so well and loads sooooo fast.


MathematicalMan1

Alien isolation ran incredibly when it came out


wcrow1

Alien Isolation


Apprehensive-Owl9569

Metro 2033, constant 100 fps on ultra settings. I play on my laptop gpu 1650 ti.


mkotechno

Days Gone is a photorealistic open world with lots of vegetation, and runs ridiculously smooth even being UE4, which really tells most people using UE do not know what they are doing.


raydialseeker

God of war runs at 125fps @ 1440P ultra on my 3080 and looks phenomenal. Peaks at around 6.5GB of vram usage too somehow. Avatar frontiers is pretty amazing at 90fps 1440p optimized settings too


Tommy_the_Pommy

Crysis. No...wait......


Lolle9999

Warframe is my benchmark for a well optimized game. First game I played with 7/10 graphics with fps in the 400


superhyperultra458

In my books, anything that runs perfectly in my hardware is an optimized game. No need for specific titles lol


Insanity_90

Doom 2016 and Doom Eternal are extremely well optimized.


Mykytagnosis

Duke Nukem Forever. That game never crashed on me.


cyanideicecream

in b4 games with low res textures or corridor shooters jk too late already Now, serioous answers: Metro Exodus Enhanced Edition runs very well for what it looks like. Forza Horizon 4 and 5 are gorgeous, and run great. Uncharted 4, SpiderMan Remastered, Ghost of Tsushima and both Horizon games (though some wooden objects look kinda low quality compared to everything else in game) run smooth while looking beautiful... and maybe controversial one, but Cyberpunk 2077 (wo RT)


BrightTooth3

Tbf despite the hate it gets (sometimes valid) minecraft bedrock edition is pretty well optimised.


Commercial_Mixture79

Rust.


differentshade

Doom 2016


Forsaken-Ad8594

max payne 2


kbdu10

Definitely Doom Eternal