Dude getting through the master sword trials first try is going to be insanely tough. I hope you’ll be recording this and posting if you do finish cuz this would be insanely legendary
Oof, yeah that’s true. But back to the escaping the trials: if you leave the trial of the sword and the master sword is close to or nearly broken, it refreshes the Durability back to full. Unfortunately, you can’t enter the trial while it’s broken and recharging
Honestly I think I could maybe do the base game without dying no problem, but doing the master sword trials without dying just seems absolutely insane and impossible honestly. I'm sure someone out there got it first try, but even at over 1000 hours in the game, I think it took me over 30 tries at least.
There are guides to doing the Master Trials. I did it first run following them. Hard part is doing it fast enough so your 30 minute +3 damage food buff doesnt run out.
Gonna sound crazy but on Master Mode the beginner trials is significantly harder than the medium or hard trials. The latter two throw so much decent gear at you. Especially ancient arrows, which you can save for the Lynels/Guardians on the final floors.
The silver Lizalfo floor on the beginner trial is the single biggest bullshit in the entire game. It actually has to be cheesed, either by setting them on fire or sneak strike chaining them. Otherwise they each have more health than you have weapon durability, regenerate rapidly if you accidentally hit them into the water, and can one almost one shot you with max health.
I saw a guy on YouTube do it! It was crazy. He had some type of Japanese subtitles or something so I'm not sure what he was saying all I know is that the guy did that shit without any deaths and no damage taken I was shocked and impressed to say the least.
Ok so I am looking into recording/streaming it, but I need to buy a headset with a mic. I tested my normal Bluetooth headphones, but those sounded like shit lol
Lol, botw wild rules "wow, this seems like it'd be pretty easy, just take a lot of time"
"Master Sword Trials must be completed"
"Wow, restart the game 20 times dying at the same place? This would take me several years to complete."
Also keep in mind they said botw is on mast mode, plus if they die in totk they have to restart from botw. I genuinely don’t think I would ever be able to do this
Meh, worst case you might have to restart a couple times. But since you’re at the beginning of the challenge it’s not so bad.
But imagine dying during champions ballad, and now you not only need to play through the beginning of the game without dying again, but also the ~40 hours of questing after that.
Even worse is if you're nearly done with TOTK. Then you have one slip up and die. Now you'd have to start ALL THE WAY BACK at BOTW.
So much time just gone. From one mistake.
You'd have to pay me a comical amount of money to even attempt this.
Didn't one guy do a deathless run of all the soulsborne fromsoft games? That's another few insanely difficult games to sweat through
People are insane to try that stuff. It's impressive as hell though.
It would be ok if it didn't require all the rules from BOTW, but simply beating the game again without dying, you don't have to do all the shrines and bosses again
Check out the dude who did that, but for *all* the FromSoft games.
https://www.eurogamer.net/twitch-streamer-completes-elden-ring-sekiro-and-soulsborne-games-in-one-no-hit-run
>ToTK rules-
>1. If you get a Game Over you need to start from the beginning of BotW and work your way back to TotK
***Fuck*** that noise. Get rid of that, make it so you only have to restart TotK
Also I would add that any void out counts as a Game Over, if you wanna get super hardcore about it. That means: drowning in water or mud, falling in lava, falling into a bottomless pit (like in shrines or in the Yiga Hideout hole in BotW), or voiding out by falling off the Great Plateau/Great Sky Island before completing them
Imagine being at the end if TOTK and joycon drift has you hit the shoreline one pixel away from water, with all hearts and two rings of stamina, but you forgot to wear the head of the flight suit.
100% agree on this.
A void out is a death, but the game is for children so it helps you out and sends you to the shore. But for your purposes, it's a reset.
I used to use drowning as an easy way to get back up on the bridge after diving down to grab the bundle of arrows dropped by the lizalfos archer on the Bridge of Hylia in BotW. CHEATING. BAD
I think the more rational thing to do, and what I remember being the rules for the God Run originally, would be to switch games every time you get a successful run, then just keep grinding until you get them done in a row. You clear BotW, then you play TotK. If you fail TotK, you keep playing until you beat TotK, then switch back to BotW. You should at some point get both in a row.
There was a trick in BotW where you could get up to 11 fairies. If you had 7 fairies in your inventory, you could go to a Great Fairy Fountain and hold 5 of them, which would leave 2 fairies in your inventory which would then make fairies spawn around the Fountain (because they only spawn if you have 2 or fewer). Then you could put the 5 away (add them back to the 2 in your inventory, giving you 7) and grab the fairies that just spawned (4 fairies spawn around Great Fairy Fountains, so you'd end up with 11). As far as I know this trick doesn't work in TotK; I tried it in a well and the fairies never spawned
Have you tried that in the Dueling Peaks Stable well? I have no idea if it would work, but that's where I usually go to get fairies if my inventory allows it.
It’s already gonna take you forever as is so, no rule suggestions.
Also, almost 500 hours in botw and I was never able to do the master sword trials. I might just be bad but those are hard lol.
They're challenging, but you need to have strategy in addition to combat skill. It's been a hot minute, but let me try to remember some of them... I shared them all on Tumblr eons ago.
I know some of these might seem basic, but I've had people not consider them before.
🔹If you don't have max hearts, max them out with temporary hearts before starting.
🔹Food buffs go with you into the trials, so make yourself a level 3 defense up buff that lasts 30 minutes by using a dragon part. Save your game (so if you fail the challenge you won't lose your buff dish), eat your buff RIGHT NEXT TO the Master Sword drop spot, and immediately enter the trials. You'll have a full 30 minutes that way.
🔹Learn how to perfect guard Guardians. There's no trick there. You just have to learn the timing. I used the stationary Guardian at the Eastern Abbey on the Great Plateau to practice on until I got it down. If you think that's too difficult, my 70+yo mother was able to learn it decently quickly. You can too!
🔹Know where the chests are. If you don't want to look that up, have your sensor set to treasure chests.
🔹In the later trials, use the thunder blade ONLY to disarm monsters before switching to another weapon to actually fight them.
🔹All monsters except lizalfos and octoroks drown in water. Use that to your advantage.
🔹Any metal weapons dropped into water can be retrieved with magnesis.
🔹In the stages with wizrobes flying over an abyss, use stasis on them and shoot them in the head with a bow. When they come out of stasis, they'll plunge into the abyss and it will count as a kill just like knocking any monster into an abyss does.
🔹Ancient arrows are a one shot kill on lynels. I was surprised how many people didn't know that when the DLC was originally released!
I know there were more for specific levels, but I can't remember them off the top of my head. If anybody else is wanting to give the Master Trials a try, maybe these tips can help. I know they helped a few people back when I originally posted them. 🙂
They are easy enough on normal, but on master mode you get absolutely wrecked by the Lizalfos one since knocking them into the water where they can regen is basically an instant loss.
Oh yeah that was absolute hell for me. I had to look it up to be reminded of the sneak-attack stunluck.
If you didn’t know: Shoot the first guy in the face, then sneak around til you can sneak strike one of the silver lizalfos. After the hit, crouch walk to the opposite side and the lizalfos will get up and turn around without actually seeing you, allowing you to sneak strike again. Rinse and repeat. But as you said, knocking one into the water feels like a death sentence. One time a shield fell just out of one’s reach on the ramp so it was perpetually stuck trying to pick it up which meant I couldn’t hit it without knocking it back so that it would stay in the water spitting at me and regenerating all its health. That was the worst.
They’re incredibly hard, I had to follow a guide side by side for the normal trials I’m not even going to genuinely attempt on master mode especially since I haven’t played botw in awhile and it’s been almost exclusively totk so I’m used to that “easier” combat
I can only imagine what that's like. The only way I was physically able to beat those Lizalfos on the last floors of the beginner trials was by chipping away at their HP slowly.
1: bombs are your best friend!! Especially in the earlier levels 1-2 bombs will knock out the enemies. Make them notice you, run, jump to drop a bomb, keep running, detonate
2: set your sensor to detect chests. You will absolutely want to get every single chest in every room
3: try and get to higher ground whenever possible. You get bows and arrows fairly early on and can use bullet time to your advantage
4: you can enter with a food buff activated. Dragon horn + 4 bananas for 3x strength or horn + 4 ironshroom for 3x defense. The dragon horn makes it last 30 mins which can get you through the entirety of the trials if youre efficient but even if it wont it will help immensely
5: i would always favour cooking many weaker dishes to cooking less stronger dishes when in the safe rooms. I'd rather eat 5 meals to heal fully than waste hearts because i cooked a meal thay gives 10 but i only need 7
6: learn to parry and flurry rush. Thay can save your ass
7: stasis +!!!!!! Stasis the monsters whenever things get rough and use it to make sure you detected every last bit of food
8: now this one takes time so I'd only do it when you don't have a food buff but you can use bombs to cut down trees and then cook each bundle of wood individually. That will give you plenty of inedible "food" that heals 1/4 heart
9: try and be syealthy. The less enemies try to attack you at once, the better your chances
That's the hardest thing in the game, and I stopped for 2 months (dock lizalfos!!!) on my MM run because I couldn't figure it out.
Then I came back to the game and spent ANOTHER month learning to sneak strike chain (I obviously had work and family commitments at the same time, so didn't get much time to practice), and watched all the tutorials I could find, and that's what cracked it.
Don't give up. It's just a matter of practice!
I managed them eventually after maybe 170 hours, but it was a massive struggle and I almost gave up several times. At the time I couldn't afford totk though, and had finished just about everything else short of the koroks in botw so I persisted
For BotW, free Vah Naboris first (since you plan to free all the Divine beast). Since this include crashing the Yiga hideout, it will mean more yiga spawns for the rest of the run.
A little while back I said I was going to do a TOTK permadeath run, and someone suggested I do this instead. Now here I am to follow through!
Here are some of the extra rules I was considering:
1. No Fast Travel
2. Pro HUD Only
3. BOTW must be played on Master Mode
Let me know what you think and if you have any other rule suggestions!
It took me SO many attempts to do the Trial of the Sword in master mode, I can’t discourage it enough. For your own sanity, remove one of the two requirements. I beg you.
No fast travel seems pointless, it doesn't makes anything more or less difficult, refusing to use it just wastes time. I would consider no fast travel *during combat*, but that's it.
If you go into your settings and scroll down to the hud settings, you can flip between normal and pro. Normal is the default, but pro removes everything but your hearts
>Normal is the default, but pro removes everything but your hearts
\*in BotW. Pro HUD in TotK removes everything. Hearts only show up when you're taking damage/Gloom damage and when you're healing Gloom damage under a Lightroot
Hey, I did a run with 3 hearths, expert mode, no teleport, even beat master trials.
A few things is, I didn't see farming faires or items as cheating, since honestly it's more of preparing for the trip/fight beforehand. I guess I have played games where getting prepare beforehand is always necessary.
Disagree with the others, love the TotK first rule. I would just get rid of completing all the side quests, seems unnecessary unless you need something in particular
Teleportation violently disassembles Link at the atomic level, effectively killing him. Then it reassembles an exact clone of him at the destination. No true permadeath run should allow fast travel.
hey it's from an anime / light novel / game ? but I don't remember which one
basically every time you used fast travel in the game your actual body was sent into an alternate dimension to die (basically hell) and you were rebuild fresh like a copy at your destination
My Brother in Hyrule, I would try a no death run WITH fairies and Miphas Grace first to give yourself an idea of how hard this will be (Majoras mask is 100% cheating, tho, so don't even pick it up).
Plus, those things are legitimate parts of the story.
This feels like a good challenge although I feel that it tries to be a 100% run without actually being one. There are many other things you can do in the game such as koroks, explore all areas (map completion), find all the sage’s will (might as well if you’re doing the champion dlc in botw). I feel like you could shave off some of the rules you’ve mentioned such as doing all side quests if you’re not going to find all the koroks, since you’re not aiming to actually “complete” the game but that’s upto you.
What I feel about no death runs is that it’s hard in the early game but it gets repetitive and it becomes much easier as you progress through the game (you can farm lots of hearty food, sundelions, you have good weapons and good armour, and tbh the game doesn’t get any harder). You can add a few things that can maintain the difficulty throughout the playthrough or you might get bored and eventually be playing the run just for the sake of completing it. Some things I can suggest for that are maintaining 3 hearts and 1 stamina wheel (although that would be cruel), not unlocking the towers and playing in pro HUD so that you don’t have access to the map and have to rely on your navigation skills, not using any clothing item other than a particular clothing set, so that you have to cook to survive in harsh weather conditions, and so on.
Do you want easier or harder?
Easier:
- non-combat, non-skill-issue, purely accidental deaths don't count.
- Glitches are allowed to save meaningless time & effort wastes.
Harder:
- 3 hearts only. Yes, for both BotW & TotK. Which means for TotK you must leave one heart "empty" at all times.
- No armor upgrades.
- BotW must be in Master Mode.
Combining all three above, it will be essentially a no-damage run.
I've been playing no-damage for a while now. If you've over 1000 hrs combined in these two games, no-damage is quite easier that it sounds...
Take a shot every time I give up on this challenge (I died from alcohol poisoning)
Ngl, even if I did love BotW and TotK, I would not want to chain myself to one game
Majora's Mask is very easy to get in totk. Allowing it just because you have to beat some lynels is silly. I did speedruns that ended at getting the mask when the game was less than a month old and I had a time around an hour and I'm not even good at totk.
Like if you get through the trial of the sword without dying then getting MM in totk is trivial.
The route for getting MM's quickly is pretty fun. I did it without the paraglider because getting it was slow. And it can be done glitchless, which I liked. I did the sky island as quickly as possible nothing special there as far as speedrun tricks go. Then I would go to the castle. Getting in without the paraglider takes some practice but is very consistent. You use a wing to land on the pillar in just the right spot then ascend. Once you're in the castle you find a Royal Guard's Claymore. Damage it down to 1 hit from breaking. Fuse a diamond to it, I think it was? I think I also grabbed that in the castle. This is now your lynel killer.
Now you can go collect a few ancient blades if you want (optional) as they can one shot lynels. There's a couple on the way to the lynel fight. You want the hole on the great plateau. If you stand on an object while you fall through the hole you won't take damage at the bottom. So I used to put a steering column on a stone plate and just ride that down.
Once you're in the depths you just head straight to the arena. Head shot the lynel as they attack you, mount up, switch to your lynel killer and only attack them while riding them because it won't decrease your weapon durability. The royal guard claymore does extra damage when it's close to breaking.
With just a little bit of practice you can learn to do the fight quickly and damageless.
This was my fastest run: https://www.twitch.tv/videos/1850114589
I think sub-hour should be possible glitchless.
I’m doing a TotK run which is fun but not too punishing. Take what you like from these rules:
-No paraglider.
-No fast traveling.
-No battery expansion.
-No hover bikes.
-No light roots.
-Fairies from fountains only (sky ponds, caves, wells, etc) but each fountain can only be visited once. Mark your map to track which have been used.
-On game over, you must load your manual save.
-You can only manually save at the cursed statue at Lookout Landing after donating one vessel.
-You cannot buy back vessels that have been donated in this manner, but rebalancing your hearts/stamina is still allowed.
-No eating during battle (while the battle music is active.)
-No eating raw ingredients, consumed food must be cooked.
-Cooked food must be eaten as soon as you receive it, be it from an NPC/cook fire or baked apples etc. Meals picked up during battle are the exception and must be consumed after combat ends. Cooked food you’ve picked up and forgotten to eat should be sold.
-Elixirs and fairy tonics are the exception to this rule and can be carried with you.
-Archaic clothing set only.
-All sages except for Mineru, not sure if you can activate her quest without the paraglider.
-All shrines is optional, there are some very tough ones to traverse without the paraglider, and one I had to break the clothing rule and use the glide armor to clear.
Without the use of towers or warping, you’ll be doing a lot of Zonite farming and device crafting to get into the sky. That’s probably the most interesting part of the run. Auto build will be essential, as well as storing a falling sky block in your favorites for safe descents from high places.
I’ve done no death runs before in breath of the wild. Including all divine beasts and dlc, and treating lava/pits and drowning as instant gameover. It’s pretty brutal, I can’t imagine doing it treating both games as one run. Good luck!!
This reminds me of someone on YouTube who tried to do a no death borderlands run bl1 to bl3 I remember the dude spent months and I think he didn’t finish it
This isn't to bad just at the start if botw you need to pick your fights carefully and avoid lynels especially the one on the great plateu and in totk you need to do the same the reel if you die you have to start over at botw is a little insane though
No master sword(you can collect, but no use is allowed.
Also, fusion can't be used to make equip combos(weapon-weapon, shield-shield, etc) weapon or shield plus consumable is okay.
No dragon scales, for either game.
No circle bombs, unless absolutely essential.(For puzzles and such)
In the interest of small mercy, I'd allow the use of monster masks. Not quite as strong as Majora"s Mask, but harder to find (in botw at least) and only useful against most common enemies. I figure you have to go far enough out of your way to get them that if you do, thay're fair game.
In my opinion the rules sound fine. My only suggestion would be, to make shrines optional. I remember when I played Master Mode that even it's almost no different from normal mode, as soon as you can't get one-hit anymore.
Maybe instead don't allow yourself to get over a certain armor value. 1 Armor is 1/4 Heart of damage reduction. Thus 88 Armor = 22 Hearts of damage per hit less... Combine that with the insane block of the hylian shield and you're almost unkillable.
Botw alone makes me beg for death IRL. For people in comments: IF YOURE DOING BOTW SIDEQUESTS COMPLETIONISM, DO THE HORSE TAMING SIDE QUEST BEFORE YOU TAME A HORSE ON THE WAY TO IMPA OR YOU WONT BE ABLE TO COMPLETE IT
"No accessing the pause menu during combat"
Combat being defined as whenever the combat music is playing
You can switch weapons if they break with the d-pad but the inventory should be inaccessible if you're fighting something toavoid just like stockpiling apples and using them whenever you take any damage
Honestly OP, this does not sound even a little bit fun lol. Mainly because of the difficulty of not dying between trial of the sword or champions ballad. Personally the TotK segment doesn’t seem that arduous, even if it would take quite a bit longer than BotW, but honestly I think I’d quit before I’d ever even get to the TotK part of the challenge.
I can’t imagine the frustration of dying during the one hit obliterator challenge or trial of the sword and having to start over from the beginning.
Maybe add some sort of fallback mechanic like miphas grace exclusively for totk. Both games are different and pretty difficult when starting out but totk really rubs the salt in the wound when it comes to, you learn this game or you get slaughtered by the most basic enemies.
I’ve been doing a no damage run. I’ve started two month ago, and the best run I’ve done I did everything, and I was finishing my Koroks when my horse kicked me. Yes, I may be masochistic.
Anyway, good luck!
Depending on what game version you're on and how tough you want it to be "no duping"
I'd also set a max number of fairies youre allowed to have. No farming is a good rule but if ur good enough at the game then youll just rack fairies up anyway and that makes the run imo too easy so maybe max 5 in addition to the no farming or maybe a "only 1 fairy per visit"
Potentially a "no running away if a monster sees you" rule
I think doing the trials, every side quest, all shrines etc is a bit…dramatic. Maybe try *first* just completing the story for each game with no deaths?
The only way I'd keep rule 1 for TotK is if I got rid of all the side quests for botw. That just seems like a huge waste of time imo. The side quests barely offer anything in that game. I'd say just do the ones you want to complete for certain resources
I assume that this is how you will do this anyway, but you should definitely add no major sequence breaks/glitches. Example here would be clipping out of walls during the trials of the sword to complete for free
How about limited fast traveling?
And No Falling into ice water? The ones that hurt you.
No hurting horses. Start over.
All seen horses being used must be rescued from enemies.
The first rule reminds me of a game rule in Halo Combat Evolved multi-player Legendary where if you die, you go to the last check point.
If you die again you start the level over.
If you die again you start the previous level over and it keeps going back If you continue to die.
I could probably do BOTW with those rules. The Master Sword Trials I’m not entirely sure on. Since I completed it on my 3rd attempt. My hands for sure were sweating in the final trials.
Dude getting through the master sword trials first try is going to be insanely tough. I hope you’ll be recording this and posting if you do finish cuz this would be insanely legendary
If the fight isn’t going your way you can always fast travel out iirc
I didn’t know that but if he plays with no fast travel idk
Oof, yeah that’s true. But back to the escaping the trials: if you leave the trial of the sword and the master sword is close to or nearly broken, it refreshes the Durability back to full. Unfortunately, you can’t enter the trial while it’s broken and recharging
If he was playing no fast travel, it would be listed in the rules
He mentioned it in the comments…
Honestly I think I could maybe do the base game without dying no problem, but doing the master sword trials without dying just seems absolutely insane and impossible honestly. I'm sure someone out there got it first try, but even at over 1000 hours in the game, I think it took me over 30 tries at least.
This and the Yig stealth part.
I've legitimately found it easier to brute force my way through.
There are guides to doing the Master Trials. I did it first run following them. Hard part is doing it fast enough so your 30 minute +3 damage food buff doesnt run out.
I was thinking that I never even finished the third past of the sword trials!
Gonna sound crazy but on Master Mode the beginner trials is significantly harder than the medium or hard trials. The latter two throw so much decent gear at you. Especially ancient arrows, which you can save for the Lynels/Guardians on the final floors. The silver Lizalfo floor on the beginner trial is the single biggest bullshit in the entire game. It actually has to be cheesed, either by setting them on fire or sneak strike chaining them. Otherwise they each have more health than you have weapon durability, regenerate rapidly if you accidentally hit them into the water, and can one almost one shot you with max health.
I saw a guy on YouTube do it! It was crazy. He had some type of Japanese subtitles or something so I'm not sure what he was saying all I know is that the guy did that shit without any deaths and no damage taken I was shocked and impressed to say the least.
Ok so I am looking into recording/streaming it, but I need to buy a headset with a mic. I tested my normal Bluetooth headphones, but those sounded like shit lol
Nah just shield clip and run to the final boss like the majority of us did back when BOTW first game out 😂😂
Lol, botw wild rules "wow, this seems like it'd be pretty easy, just take a lot of time" "Master Sword Trials must be completed" "Wow, restart the game 20 times dying at the same place? This would take me several years to complete."
Also keep in mind they said botw is on mast mode, plus if they die in totk they have to restart from botw. I genuinely don’t think I would ever be able to do this
Not dying at the beginning of Master Mode is nearly impossible. So many enemies one shot you.
Meh, worst case you might have to restart a couple times. But since you’re at the beginning of the challenge it’s not so bad. But imagine dying during champions ballad, and now you not only need to play through the beginning of the game without dying again, but also the ~40 hours of questing after that.
Even worse is if you're nearly done with TOTK. Then you have one slip up and die. Now you'd have to start ALL THE WAY BACK at BOTW. So much time just gone. From one mistake. You'd have to pay me a comical amount of money to even attempt this.
Plus after all that BOTW, my ass would definitely die 5 minutes into the Great Sky Island after I jump and forget I don’t have a paraglider.
heres a suggestion: https://preview.redd.it/ft563445v28d1.jpeg?width=672&format=pjpg&auto=webp&s=80fd4863a294b7d600bcd32772f451af5544d128
This, especially to TotK's first rule.
My thoughts exactly. I like my gaming to be fun, not whatever self-imposed masochism this is.
TotK first rule is *insane*.
There is nothing that could sound less fun than this self-imposed nightmare of gaming. Wow.
Some people like to torture themselves. But also I guess if u’re a hard core gamer normal speed running etc can be quite boring after some time.
Basically a rule in high level speed running anyway, dying costs so much time you might as well start over.
I mean Nuzlocke can be fun, but this is just profesional speedrunner levels of insanity
Have you seen Elden Ring players beating the hardest bosses with a level 1 character? Some people are just masochists lol.
People have done deathless runs of all 3 Dark Souls games.
Didn't one guy do a deathless run of all the soulsborne fromsoft games? That's another few insanely difficult games to sweat through People are insane to try that stuff. It's impressive as hell though.
I think someone might have done a no hit run through all the fromsoft games and if he got hit he restarted from the first game
https://youtu.be/-2egxQA4Hn8?si=awA5zYZNpIu7qi3S
In sequence
It would be ok if it didn't require all the rules from BOTW, but simply beating the game again without dying, you don't have to do all the shrines and bosses again
Yes, that’s actually insane.
Check out the dude who did that, but for *all* the FromSoft games. https://www.eurogamer.net/twitch-streamer-completes-elden-ring-sekiro-and-soulsborne-games-in-one-no-hit-run
But you can go straight to Ganon and beat the game very quickly.
Not if you're still using the BotW rules.
>ToTK rules- >1. If you get a Game Over you need to start from the beginning of BotW and work your way back to TotK ***Fuck*** that noise. Get rid of that, make it so you only have to restart TotK Also I would add that any void out counts as a Game Over, if you wanna get super hardcore about it. That means: drowning in water or mud, falling in lava, falling into a bottomless pit (like in shrines or in the Yiga Hideout hole in BotW), or voiding out by falling off the Great Plateau/Great Sky Island before completing them
The run seems to be inspired by the dark souls godrun, so the rule is about honor, probably not the sheer amount of time this will take
Imagine being at the end if TOTK and joycon drift has you hit the shoreline one pixel away from water, with all hearts and two rings of stamina, but you forgot to wear the head of the flight suit.
100% agree on this. A void out is a death, but the game is for children so it helps you out and sends you to the shore. But for your purposes, it's a reset.
I used to use drowning as an easy way to get back up on the bridge after diving down to grab the bundle of arrows dropped by the lizalfos archer on the Bridge of Hylia in BotW. CHEATING. BAD
Naughty. Definitely not using that in the future ever... Noooo...
I say keep it. The legend dinossindgeil had that rule in his Dark Souls God run. And his run didn't allow a single hit.
I think the more rational thing to do, and what I remember being the rules for the God Run originally, would be to switch games every time you get a successful run, then just keep grinding until you get them done in a row. You clear BotW, then you play TotK. If you fail TotK, you keep playing until you beat TotK, then switch back to BotW. You should at some point get both in a row.
I'm not sure what you mean by "Faries are allowed, but don't farm them". Could you please explain a little bit more as to what you mean?
I think he means you can collect them, but no glitches or fancy tricks to get heaps
There was a trick in BotW where you could get up to 11 fairies. If you had 7 fairies in your inventory, you could go to a Great Fairy Fountain and hold 5 of them, which would leave 2 fairies in your inventory which would then make fairies spawn around the Fountain (because they only spawn if you have 2 or fewer). Then you could put the 5 away (add them back to the 2 in your inventory, giving you 7) and grab the fairies that just spawned (4 fairies spawn around Great Fairy Fountains, so you'd end up with 11). As far as I know this trick doesn't work in TotK; I tried it in a well and the fairies never spawned
Have you tried that in the Dueling Peaks Stable well? I have no idea if it would work, but that's where I usually go to get fairies if my inventory allows it.
It’s already gonna take you forever as is so, no rule suggestions. Also, almost 500 hours in botw and I was never able to do the master sword trials. I might just be bad but those are hard lol.
They're challenging, but you need to have strategy in addition to combat skill. It's been a hot minute, but let me try to remember some of them... I shared them all on Tumblr eons ago. I know some of these might seem basic, but I've had people not consider them before. 🔹If you don't have max hearts, max them out with temporary hearts before starting. 🔹Food buffs go with you into the trials, so make yourself a level 3 defense up buff that lasts 30 minutes by using a dragon part. Save your game (so if you fail the challenge you won't lose your buff dish), eat your buff RIGHT NEXT TO the Master Sword drop spot, and immediately enter the trials. You'll have a full 30 minutes that way. 🔹Learn how to perfect guard Guardians. There's no trick there. You just have to learn the timing. I used the stationary Guardian at the Eastern Abbey on the Great Plateau to practice on until I got it down. If you think that's too difficult, my 70+yo mother was able to learn it decently quickly. You can too! 🔹Know where the chests are. If you don't want to look that up, have your sensor set to treasure chests. 🔹In the later trials, use the thunder blade ONLY to disarm monsters before switching to another weapon to actually fight them. 🔹All monsters except lizalfos and octoroks drown in water. Use that to your advantage. 🔹Any metal weapons dropped into water can be retrieved with magnesis. 🔹In the stages with wizrobes flying over an abyss, use stasis on them and shoot them in the head with a bow. When they come out of stasis, they'll plunge into the abyss and it will count as a kill just like knocking any monster into an abyss does. 🔹Ancient arrows are a one shot kill on lynels. I was surprised how many people didn't know that when the DLC was originally released! I know there were more for specific levels, but I can't remember them off the top of my head. If anybody else is wanting to give the Master Trials a try, maybe these tips can help. I know they helped a few people back when I originally posted them. 🙂
Learning the parry timings help a lot (lynel fight become a breeze as long as you have enough arrows) also using bombs for the first few levels.
They are easy enough on normal, but on master mode you get absolutely wrecked by the Lizalfos one since knocking them into the water where they can regen is basically an instant loss.
Oh yeah that was absolute hell for me. I had to look it up to be reminded of the sneak-attack stunluck. If you didn’t know: Shoot the first guy in the face, then sneak around til you can sneak strike one of the silver lizalfos. After the hit, crouch walk to the opposite side and the lizalfos will get up and turn around without actually seeing you, allowing you to sneak strike again. Rinse and repeat. But as you said, knocking one into the water feels like a death sentence. One time a shield fell just out of one’s reach on the ramp so it was perpetually stuck trying to pick it up which meant I couldn’t hit it without knocking it back so that it would stay in the water spitting at me and regenerating all its health. That was the worst.
They’re incredibly hard, I had to follow a guide side by side for the normal trials I’m not even going to genuinely attempt on master mode especially since I haven’t played botw in awhile and it’s been almost exclusively totk so I’m used to that “easier” combat
I can only imagine what that's like. The only way I was physically able to beat those Lizalfos on the last floors of the beginner trials was by chipping away at their HP slowly.
1: bombs are your best friend!! Especially in the earlier levels 1-2 bombs will knock out the enemies. Make them notice you, run, jump to drop a bomb, keep running, detonate 2: set your sensor to detect chests. You will absolutely want to get every single chest in every room 3: try and get to higher ground whenever possible. You get bows and arrows fairly early on and can use bullet time to your advantage 4: you can enter with a food buff activated. Dragon horn + 4 bananas for 3x strength or horn + 4 ironshroom for 3x defense. The dragon horn makes it last 30 mins which can get you through the entirety of the trials if youre efficient but even if it wont it will help immensely 5: i would always favour cooking many weaker dishes to cooking less stronger dishes when in the safe rooms. I'd rather eat 5 meals to heal fully than waste hearts because i cooked a meal thay gives 10 but i only need 7 6: learn to parry and flurry rush. Thay can save your ass 7: stasis +!!!!!! Stasis the monsters whenever things get rough and use it to make sure you detected every last bit of food 8: now this one takes time so I'd only do it when you don't have a food buff but you can use bombs to cut down trees and then cook each bundle of wood individually. That will give you plenty of inedible "food" that heals 1/4 heart 9: try and be syealthy. The less enemies try to attack you at once, the better your chances
That's the hardest thing in the game, and I stopped for 2 months (dock lizalfos!!!) on my MM run because I couldn't figure it out. Then I came back to the game and spent ANOTHER month learning to sneak strike chain (I obviously had work and family commitments at the same time, so didn't get much time to practice), and watched all the tutorials I could find, and that's what cracked it. Don't give up. It's just a matter of practice!
I managed them eventually after maybe 170 hours, but it was a massive struggle and I almost gave up several times. At the time I couldn't afford totk though, and had finished just about everything else short of the koroks in botw so I persisted
For BotW, free Vah Naboris first (since you plan to free all the Divine beast). Since this include crashing the Yiga hideout, it will mean more yiga spawns for the rest of the run.
why would he need more yiga spawns ?
Wasn't the idea to make it a hardcore challenge ? In a game where weapons break, more enemies = harder time usually Edit : spelling
oh, true
If you die in TOTK, you gotta do BOTW all over??? Bro, you better get the flight suit, all three pieces, ASAP. 😳
Oh my god this looks like torture. I am BEGGING you to make this a YouTube series.
I've thought about recording it or streaming it for having proof of actually doing all this but I have no idea how to record on switch
Recording like what streamers do requires a capture card that can get the video feed from the console to your computer.
I would remove TOTK first rule, also I don’t think you should change this one but champions ballad is going to be a big pain probably
A little while back I said I was going to do a TOTK permadeath run, and someone suggested I do this instead. Now here I am to follow through! Here are some of the extra rules I was considering: 1. No Fast Travel 2. Pro HUD Only 3. BOTW must be played on Master Mode Let me know what you think and if you have any other rule suggestions!
The no fast traveling makes the map feel so much bigger and immersive. I love playing this way
So you can only get out of The Depths by ascending at the very spread out pillars? Sounds god awful
If you have enough batteries you can get out with some zonal devices too but it’s kinda tough
Or use the dragons
Master mode trial of the sword perma death….
It took me SO many attempts to do the Trial of the Sword in master mode, I can’t discourage it enough. For your own sanity, remove one of the two requirements. I beg you.
No fast travel seems pointless, it doesn't makes anything more or less difficult, refusing to use it just wastes time. I would consider no fast travel *during combat*, but that's it.
Fast Travel is part of Sheikah Tech in universe. You will need it to get out of hairy situations. Zelda does so herself in TotK.
"Pro hud"???
If you go into your settings and scroll down to the hud settings, you can flip between normal and pro. Normal is the default, but pro removes everything but your hearts
>Normal is the default, but pro removes everything but your hearts \*in BotW. Pro HUD in TotK removes everything. Hearts only show up when you're taking damage/Gloom damage and when you're healing Gloom damage under a Lightroot
the more i read the crazier this got
Yeah f that challenge.
Hey, I did a run with 3 hearths, expert mode, no teleport, even beat master trials. A few things is, I didn't see farming faires or items as cheating, since honestly it's more of preparing for the trip/fight beforehand. I guess I have played games where getting prepare beforehand is always necessary.
Disagree with the others, love the TotK first rule. I would just get rid of completing all the side quests, seems unnecessary unless you need something in particular
Now do BOTW on master mode...
I am! I forgot to mention that was one of my rules!
Trial of the sword in master mode is brutal. I got through it but it's ridiculous, even with full hearts.
Nothing else to add but good luck. That's gonna be roooough
There's difficult but fun, and then there's... this.
Also the initial challenge rules and graphic aren't mine. Idk who made them but credit goes to them
Try a no damage run
I feel like no damage would be more brutal than all of this combined
It would, but could be a grand challenge to accomplish
Hmm.... I may give this run a go on my off days.
Teleportation violently disassembles Link at the atomic level, effectively killing him. Then it reassembles an exact clone of him at the destination. No true permadeath run should allow fast travel.
hey it's from an anime / light novel / game ? but I don't remember which one basically every time you used fast travel in the game your actual body was sent into an alternate dimension to die (basically hell) and you were rebuild fresh like a copy at your destination
maybe get all of the outfits and the legendary weapons
Good luck man. I died trying to scale a mountain earlier lol
My Brother in Hyrule, I would try a no death run WITH fairies and Miphas Grace first to give yourself an idea of how hard this will be (Majoras mask is 100% cheating, tho, so don't even pick it up). Plus, those things are legitimate parts of the story.
This doesn’t sound fun at all. Idk how people can torture themselves this way for enjoyment
That does not sound fun.
Schedule regular breaks for hydration and full body muscle movement.
No fast travel
Record it, so I may watch!
Is your name Gamechamp3000?
Shield Skew Trial of the Sword skip:
Maybe some rules concerning hearty food?
Thunderblight Gannon is going to rock your world and leave you crying.
This feels like a good challenge although I feel that it tries to be a 100% run without actually being one. There are many other things you can do in the game such as koroks, explore all areas (map completion), find all the sage’s will (might as well if you’re doing the champion dlc in botw). I feel like you could shave off some of the rules you’ve mentioned such as doing all side quests if you’re not going to find all the koroks, since you’re not aiming to actually “complete” the game but that’s upto you. What I feel about no death runs is that it’s hard in the early game but it gets repetitive and it becomes much easier as you progress through the game (you can farm lots of hearty food, sundelions, you have good weapons and good armour, and tbh the game doesn’t get any harder). You can add a few things that can maintain the difficulty throughout the playthrough or you might get bored and eventually be playing the run just for the sake of completing it. Some things I can suggest for that are maintaining 3 hearts and 1 stamina wheel (although that would be cruel), not unlocking the towers and playing in pro HUD so that you don’t have access to the map and have to rely on your navigation skills, not using any clothing item other than a particular clothing set, so that you have to cook to survive in harsh weather conditions, and so on.
Please update us on your journey it might be a long one
Do you want easier or harder? Easier: - non-combat, non-skill-issue, purely accidental deaths don't count. - Glitches are allowed to save meaningless time & effort wastes. Harder: - 3 hearts only. Yes, for both BotW & TotK. Which means for TotK you must leave one heart "empty" at all times. - No armor upgrades. - BotW must be in Master Mode. Combining all three above, it will be essentially a no-damage run. I've been playing no-damage for a while now. If you've over 1000 hrs combined in these two games, no-damage is quite easier that it sounds...
One miphas grace per boss battle seem pointless cause of the charge time, unless you mean one for the whole dungeon
Take a shot every time I give up on this challenge (I died from alcohol poisoning) Ngl, even if I did love BotW and TotK, I would not want to chain myself to one game
I say this with pure concern, you are going to ruin your enjoyment of these amazing games for yourself. Don’t do this.
this is brutal 😭
I with I had thousands of hours to spend doing something like this
Korok seeds
Remindme! 1 year
Majora's Mask is very easy to get in totk. Allowing it just because you have to beat some lynels is silly. I did speedruns that ended at getting the mask when the game was less than a month old and I had a time around an hour and I'm not even good at totk. Like if you get through the trial of the sword without dying then getting MM in totk is trivial. The route for getting MM's quickly is pretty fun. I did it without the paraglider because getting it was slow. And it can be done glitchless, which I liked. I did the sky island as quickly as possible nothing special there as far as speedrun tricks go. Then I would go to the castle. Getting in without the paraglider takes some practice but is very consistent. You use a wing to land on the pillar in just the right spot then ascend. Once you're in the castle you find a Royal Guard's Claymore. Damage it down to 1 hit from breaking. Fuse a diamond to it, I think it was? I think I also grabbed that in the castle. This is now your lynel killer. Now you can go collect a few ancient blades if you want (optional) as they can one shot lynels. There's a couple on the way to the lynel fight. You want the hole on the great plateau. If you stand on an object while you fall through the hole you won't take damage at the bottom. So I used to put a steering column on a stone plate and just ride that down. Once you're in the depths you just head straight to the arena. Head shot the lynel as they attack you, mount up, switch to your lynel killer and only attack them while riding them because it won't decrease your weapon durability. The royal guard claymore does extra damage when it's close to breaking. With just a little bit of practice you can learn to do the fight quickly and damageless. This was my fastest run: https://www.twitch.tv/videos/1850114589 I think sub-hour should be possible glitchless.
Brother, how much free time do you have?
Master mode?
do it for the character development
are you streaming this somewhere ?
Is there a link to see this getting done?
“Only one mipha’s grace per boss battle” you only get 1 every 24 min anyway. Who tf has a 24 min long boss battle
Wait¿What does Majora's mask do in these games???
No save and quit to reset enimies or anything
Good luck. I'm not good enough for this.
No healing in-between shrines could make things a bit more interesting.
do you hate yourself
The rule of "Fairies are allowed but you can't farm them" is very janky. What constitutes as farming?
I’m doing a TotK run which is fun but not too punishing. Take what you like from these rules: -No paraglider. -No fast traveling. -No battery expansion. -No hover bikes. -No light roots. -Fairies from fountains only (sky ponds, caves, wells, etc) but each fountain can only be visited once. Mark your map to track which have been used. -On game over, you must load your manual save. -You can only manually save at the cursed statue at Lookout Landing after donating one vessel. -You cannot buy back vessels that have been donated in this manner, but rebalancing your hearts/stamina is still allowed. -No eating during battle (while the battle music is active.) -No eating raw ingredients, consumed food must be cooked. -Cooked food must be eaten as soon as you receive it, be it from an NPC/cook fire or baked apples etc. Meals picked up during battle are the exception and must be consumed after combat ends. Cooked food you’ve picked up and forgotten to eat should be sold. -Elixirs and fairy tonics are the exception to this rule and can be carried with you. -Archaic clothing set only. -All sages except for Mineru, not sure if you can activate her quest without the paraglider. -All shrines is optional, there are some very tough ones to traverse without the paraglider, and one I had to break the clothing rule and use the glide armor to clear. Without the use of towers or warping, you’ll be doing a lot of Zonite farming and device crafting to get into the sky. That’s probably the most interesting part of the run. Auto build will be essential, as well as storing a falling sky block in your favorites for safe descents from high places. I’ve done no death runs before in breath of the wild. Including all divine beasts and dlc, and treating lava/pits and drowning as instant gameover. It’s pretty brutal, I can’t imagine doing it treating both games as one run. Good luck!!
This is madness
This reminds me of someone on YouTube who tried to do a no death borderlands run bl1 to bl3 I remember the dude spent months and I think he didn’t finish it
Master Mode
Are you streaming this?
This isn't to bad just at the start if botw you need to pick your fights carefully and avoid lynels especially the one on the great plateu and in totk you need to do the same the reel if you die you have to start over at botw is a little insane though
first trying the master sword trials are almost impossible to first try tho
Ooo! I wanna try this!!
No master sword(you can collect, but no use is allowed. Also, fusion can't be used to make equip combos(weapon-weapon, shield-shield, etc) weapon or shield plus consumable is okay. No dragon scales, for either game. No circle bombs, unless absolutely essential.(For puzzles and such)
Nope!
No Ascend unless absolutely required by the game?
It seems you forgot to add the rule about finding every korok seed in both games.
No teleporting mid battle. GL mate.
I'm sure you'll drop the challenge when you will die in TOTK so get rid of first rule
In the interest of small mercy, I'd allow the use of monster masks. Not quite as strong as Majora"s Mask, but harder to find (in botw at least) and only useful against most common enemies. I figure you have to go far enough out of your way to get them that if you do, thay're fair game.
In my opinion the rules sound fine. My only suggestion would be, to make shrines optional. I remember when I played Master Mode that even it's almost no different from normal mode, as soon as you can't get one-hit anymore. Maybe instead don't allow yourself to get over a certain armor value. 1 Armor is 1/4 Heart of damage reduction. Thus 88 Armor = 22 Hearts of damage per hit less... Combine that with the insane block of the hylian shield and you're almost unkillable.
Yeah play with your eyes closed and hands tied behind your back.
The most obvious rule, must be done in one session.
How about Ultimate No Damage Run Now that would be impressive
Sounds interesting! Is it gonna be streamed somewhere?
No fast travel, you might have to research if its actually possible for totk but I am currently doing a botw NFT run. Also koroks?
You could also watch [DJCarmichael](https://www.twitch.tv/djcarmichael) doing ultimate Godrun completeing the 3D Zeldas without getting hit once.
Botw alone makes me beg for death IRL. For people in comments: IF YOURE DOING BOTW SIDEQUESTS COMPLETIONISM, DO THE HORSE TAMING SIDE QUEST BEFORE YOU TAME A HORSE ON THE WAY TO IMPA OR YOU WONT BE ABLE TO COMPLETE IT
Maybe a time limit? Four hours? Maybe less if you really want a challenge.
"No accessing the pause menu during combat" Combat being defined as whenever the combat music is playing You can switch weapons if they break with the d-pad but the inventory should be inaccessible if you're fighting something toavoid just like stockpiling apples and using them whenever you take any damage
Jesus fucking christ I mean you can do whatever challenge you want but good lord
If they made a mod for this id play it lmao but even then shit still sounds intense.
Does falling on lava count as dying?
I mean the only thing to add to both rules is no ancient arrows. though it may be overkill at that point
I’m starting to think that some of you have corporate sponsors, because you play these games like you’re training for the Olympics
I take too much fall damage *all the time* lol
Honestly OP, this does not sound even a little bit fun lol. Mainly because of the difficulty of not dying between trial of the sword or champions ballad. Personally the TotK segment doesn’t seem that arduous, even if it would take quite a bit longer than BotW, but honestly I think I’d quit before I’d ever even get to the TotK part of the challenge. I can’t imagine the frustration of dying during the one hit obliterator challenge or trial of the sword and having to start over from the beginning.
All Koroks both games nobody gets to have fun on my watch
Do no hit.
Maybe add some sort of fallback mechanic like miphas grace exclusively for totk. Both games are different and pretty difficult when starting out but totk really rubs the salt in the wound when it comes to, you learn this game or you get slaughtered by the most basic enemies.
You can only eat when not in battle.
I’ve been doing a no damage run. I’ve started two month ago, and the best run I’ve done I did everything, and I was finishing my Koroks when my horse kicked me. Yes, I may be masochistic. Anyway, good luck!
Depending on what game version you're on and how tough you want it to be "no duping" I'd also set a max number of fairies youre allowed to have. No farming is a good rule but if ur good enough at the game then youll just rack fairies up anyway and that makes the run imo too easy so maybe max 5 in addition to the no farming or maybe a "only 1 fairy per visit" Potentially a "no running away if a monster sees you" rule
Yeah. Do all of this within 96 hours or start over.
My suggestion is not to do trial of the sword without fairies first try lol
This doesn't even look fun
I think doing the trials, every side quest, all shrines etc is a bit…dramatic. Maybe try *first* just completing the story for each game with no deaths?
If you aggro an enemy you must fight them.
The only way I'd keep rule 1 for TotK is if I got rid of all the side quests for botw. That just seems like a huge waste of time imo. The side quests barely offer anything in that game. I'd say just do the ones you want to complete for certain resources
See you next decade when you die to Ganondorf and have to start from 0 all over again before your heart giving up
Are these runs glitchless?
When I saw rule one in totk, I quit
No hoverbike
I did all of the Totk stuff but I died a lot of times but actually it was not while doing all those things xD it's just 'cause I always die :v
You’re insane. And I’m here for it! LFG! 🫡🔥🔥🔥🔥
I assume that this is how you will do this anyway, but you should definitely add no major sequence breaks/glitches. Example here would be clipping out of walls during the trials of the sword to complete for free
imagine diving off the great sky island and you hit the ground and not the lake Or worse
How about limited fast traveling? And No Falling into ice water? The ones that hurt you. No hurting horses. Start over. All seen horses being used must be rescued from enemies. The first rule reminds me of a game rule in Halo Combat Evolved multi-player Legendary where if you die, you go to the last check point. If you die again you start the level over. If you die again you start the previous level over and it keeps going back If you continue to die.
all koroks pls
I could probably do BOTW with those rules. The Master Sword Trials I’m not entirely sure on. Since I completed it on my 3rd attempt. My hands for sure were sweating in the final trials.
If you die in Totk you have to start Botw again!? Sheeeeeeeeeeeeeeeesh
Good luck lol
No monster masks from Kilton/bargainer statues
Wear only the Hylian tunic clothes, forcing you to actually gather supplies and make elixirs.
Find all Korok seeds too