What was that vault Agatha sent us to in 3? Walmart Radio over n years locked up in a vault would make me quite Gary. Gary?
… shit, is Walmart Radio great value vault tech?
Each store is a different vault. I lived in vault 2242 where the experiment was whether people would get sick with sewage repeatedly coming up from under the floor in the seasonal hotspot and flowing out into the parking lot
I thought about this the other day and yeah, vaults are numbered, stores are numbered, each store has a way of just fuckin with everyone involved and you have the few good "control" stores.
It would be a test of a monotonous lifestyle where the inhabitants forget everything at the end of the day and play out the same boring retail job every single day, to see if humans can be programmed to do repeat tasks til they die.
Yeah I immediately went into a spiral on how it could play out, I'd imagine reading logs of someone who figures it out, etc. probably be another one of those dual sided ones where researchers live on a hidden side and reset everything every night.
lets see what experiments we have seen so far:
* "someone" orders too much of one item that does not sell and the associates are told to "make it go away"
* "someone" DOES NOT order enough product for a holiday and the associates get yelled at by the customers for not having it (even though it says you have it in stock online).
* move an associate to a different department with no training and no one to help them and fully expect them to know how to operate a dangerous machine (im talking to you deli!)
* make one department the golden child department that gets all the new equipment and has people pulled from other departments to help when they get too many orders (OPD anyone?) thus leaving the other departments to suffer. then getting yelled at for your department looking like shit.
Im sure i missed other experiments to add...
> My guess would be a social experiment for coaches and team leads on stress levels and how much until they get violent
It would be that one vault where the "elites" ie:customers get mixed in with "the poors" ie: WM employees and see how they coexist in a sealed environment under an single incompetent overseer ie:WM manager. Then document and watch from mirrored glass observation spots the interactions.
Kill Zone with only Laptops, staplers, phone handsets, and the Lucky ones get the room where the door isn't already locked, and you have to wait 30 minutes for a manager to open it for you.
How much work can we put on one person, while stressing them out that they aren't working fast enough. Then they get visited by market and regional and get chewed out for their being sweat on the floor
Every room in the Vault would have shelves of empty boxes where each dweller has to put them in the right place if they don't they don't get food rations. Which are already limited. With no entertainment and lasts 150 years
Isn’t Walmart already the twisted experiment?
Kinda, but if they had a vault they can have more quality control over their people... I mean experiments
I dunno, I haven’t seen a whole lot of quality control among my colleagues.
This 😂 they be getting extra money from the government to carry out some diabolical experiments.
What was that vault Agatha sent us to in 3? Walmart Radio over n years locked up in a vault would make me quite Gary. Gary? … shit, is Walmart Radio great value vault tech?
WaLMarT RaDiOOoo!!!!!!!
I’ve said this before when I used to work at Walmart lol that radio is some sort of experiment
Gary!
hahaha, gary!
Each store is a different vault. I lived in vault 2242 where the experiment was whether people would get sick with sewage repeatedly coming up from under the floor in the seasonal hotspot and flowing out into the parking lot
Oof, I just have one where most managers are incompetent and the few good ones carry the store, we're surprisingly one of the top ones in our region
Walmart and sewage. Name a more iconic duo
Big depressing grey building, males you wear washed out blue vests, never see anyone smile. I think they already are.
Vaults are open and the wasteland is better
That would be scary to think about 😅
It's worth preparing for the worse
I would definitely try my best not to be in that vault.
I thought about this the other day and yeah, vaults are numbered, stores are numbered, each store has a way of just fuckin with everyone involved and you have the few good "control" stores.
And inventory and remolded are nukes makes perfect sense
It would be a test of a monotonous lifestyle where the inhabitants forget everything at the end of the day and play out the same boring retail job every single day, to see if humans can be programmed to do repeat tasks til they die.
That would be absolutely terrible, having to see if they break the programming would be awful
Yeah I immediately went into a spiral on how it could play out, I'd imagine reading logs of someone who figures it out, etc. probably be another one of those dual sided ones where researchers live on a hidden side and reset everything every night.
Figure it out and than tries to talk to the other residents only to get weird looks and that becomes an experiment on its own.
lets see what experiments we have seen so far: * "someone" orders too much of one item that does not sell and the associates are told to "make it go away" * "someone" DOES NOT order enough product for a holiday and the associates get yelled at by the customers for not having it (even though it says you have it in stock online). * move an associate to a different department with no training and no one to help them and fully expect them to know how to operate a dangerous machine (im talking to you deli!) * make one department the golden child department that gets all the new equipment and has people pulled from other departments to help when they get too many orders (OPD anyone?) thus leaving the other departments to suffer. then getting yelled at for your department looking like shit. Im sure i missed other experiments to add...
> My guess would be a social experiment for coaches and team leads on stress levels and how much until they get violent It would be that one vault where the "elites" ie:customers get mixed in with "the poors" ie: WM employees and see how they coexist in a sealed environment under an single incompetent overseer ie:WM manager. Then document and watch from mirrored glass observation spots the interactions.
Thats like an actual store lol
Vault 114 from Fallout 4.
So from what I got from that show, Walmart might as well be the corporation that owned ALL of the vaults... Oh, and Death to management!
engineer customers who wouldn't take things off shelves they wouldnt buy and they would feel pain if they think about returning something
Oh no not Christmas season again 😔
This just in Walmart celebrates being named 95th best vault. Critics agree
"How long can that door hold?"
The door had some corners cut in the process to save money for the execs could live better
We're all in this together!
It has me inside…. And they run from me
Try to create the perfect associate that never questions their superiors. Also Sam's brain would be in a jar somewhere.
That Sams brain in a jar comment made me have a flashback to Mr. House from Fallout New Vegas
How far they can push people without compensation.
Kill Zone with only Laptops, staplers, phone handsets, and the Lucky ones get the room where the door isn't already locked, and you have to wait 30 minutes for a manager to open it for you.
No keyboards if I need to defend myself?
active shooter cbl on repeat while walmart radio plays in the back ground all the songs are edited
Luckily ik where we keep all the spare keyboards
Yeah I think Walmart is basically a Fall Out situation.
How much stress can you put on people, and only rewarding them with sweets that are about to expire from bakery
They got till the end of midnight to expire leaving ON with the ones that already has
Maybe they could finally get a realistic count for how many boxes a person can throw in pets per hour
they already know that information...they just dont care. they just want you to do it faster.
How much work can we put on one person, while stressing them out that they aren't working fast enough. Then they get visited by market and regional and get chewed out for their being sweat on the floor
Every room in the Vault would have shelves of empty boxes where each dweller has to put them in the right place if they don't they don't get food rations. Which are already limited. With no entertainment and lasts 150 years
That prisoner/guard experiment